Player Matchup

Kukulkan
Kukulkan
MonkeyKiller308
Kukulkan
Level 128
God Stats
123W - 125L
1,536 SR
Queue Stats
443W - 440L
1,584 Elo+
Solo
Serqet
Serqet
echomyparty209
Serqet
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
ototFIRE
Kumbhakarna
Level 32
God Stats
8W - 9L
1,422 SR
Queue Stats
50W - 52L
1,419 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,532 Elo+

VS

Team Averages
Level 83
1,539 SR
1,456 Elo+
Bellona
Bellona
Ipvp4weed
Bellona
Level 13
God Stats
5W - 4L
1,530 SR
Queue Stats
10W - 20L
1,179 Elo+
Solo
Tiamat
Tiamat
Luxordz
Tiamat
Level 158
God Stats
66W - 44L
1,688 SR
Queue Stats
129W - 107L
1,699 Elo+
Solo
King Arthur
King Arthur
lildragonfly97
King Arthur
Level 77
God Stats
14W - 17L
1,400 SR
Queue Stats
227W - 280L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 0 / 8
13,932
733
15,182
10,347
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 5
12,797
674
12,583
16,156
16,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ototFIRE
Kumbhakarna
16
2 / 0 / 13
11,917
627
5,970
22,809
26,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ipvp4weed
Bellona
7
0 / 6 / 0
9,400
495
3,303
9,355
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Luxordz
Tiamat
14
1 / 5 / 2
10,974
578
17,360
14,487
16,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
lildragonfly97
King Arthur
15
3 / 4 / 0
11,329
596
13,158
20,811
21,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
4
4
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ipvp4weed
Bellona
0
6
0
0
L
Tiamat
Luxordz
Tiamat
1
5
2
0.4
W
Kukulkan
6
0
8
10
W
7
4
5
2.38
L
King Arthur
lildragonfly97
King Arthur
3
4
0
0.75
W
Kumbhakarna
ototFIRE
Kumbhakarna
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
33,821
49,312
Taken
44,653
49,208
Mitigated
42,625
12,349
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ipvp4weed
Bellona
3,303
1,012
405
897
9,355
4,029
0
5,143
3,974
0
16,250
L
Tiamat
Luxordz
Tiamat
17,360
976
51
2,365
14,487
16,915
0
7,088
6,308
58,546
0
W
Kukulkan
15,182
1,096
1,856
1,741
10,347
5,511
81
6,164
4,183
121,995
0
W
12,583
2,513
0
1,197
16,156
16,938
1,575
6,285
9,871
0
38,094
L
King Arthur
lildragonfly97
King Arthur
13,158
720
0
4,188
20,811
21,681
0
8,219
11,336
0
43,516
W
Kumbhakarna
ototFIRE
Kumbhakarna
5,970
1,122
900
6,655
22,809
26,759
763
5,434
17,375
24,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
31,703
288
Minions Killed
159
0
Camps Cleared
0
1,091,857
Distance Traveled
770,663
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,400
495
26
1
0
153,004
0
L
Tiamat
10,974
578
88
5
0
271,893
1
W
Kukulkan
13,932
733
223
12
0
379,671
2
W
Serqet
12,797
674
39
2
0
345,738
4
L
King Arthur
11,329
596
45
2
0
345,766
4
W
Kumbhakarna
11,917
627
26
1
0
366,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role