Player Matchup

Arachne
Arachne
Silver II
AlohaHell
Arachne
Silver II
Level 147
God Stats
5W - 5L
1,493 SR
Queue Stats
39W - 63L
1,203 MMR
Solo
Heimdallr
Heimdallr
Silver II
F6svpmerci
Heimdallr
Silver II
Level 157
God Stats
0W - 1L
1,772 SR
Queue Stats
40W - 37L
1,390 MMR
Solo
Fafnir
Fafnir
Silver I
Fhobo
Fafnir
Silver I
Level 157
God Stats
7W - 6L
1,538 SR
Queue Stats
82W - 94L
1,326 MMR
Solo
Ra
Ra
Silver I
Mosqvito
Ra
Silver I
Level 160
God Stats
18W - 19L
1,442 SR
Queue Stats
281W - 278L
1,142 MMR
Solo
Izanami
Izanami
Gold II
chocovojta
Izanami
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,549 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,620 SR
1,305 MMR
Cerberus
Cerberus
Gold V
Ferrcetio
Cerberus
Gold V
Level 128
God Stats
19W - 13L
1,573 SR
Queue Stats
156W - 154L
1,267 MMR
Solo
Janus
Janus
Gold III
MirrorMP
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
OverLörd
King Arthur
Gold IV
Level 131
God Stats
48W - 50L
1,572 SR
Queue Stats
407W - 399L
1,361 MMR
Party 1
Apollo
Apollo
Silver I
ThunderC00kie
Apollo
Silver I
Level 155
God Stats
20W - 11L
1,838 SR
Queue Stats
234W - 236L
1,191 MMR
Solo
Thanatos
Thanatos
Silver I
ℓady
Thanatos
Silver I
Level 145
God Stats
27W - 31L
1,619 SR
Queue Stats
187W - 196L
1,208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlohaHell
Arachne
7
0 / 2 / 0
4,490
449
2,280
5,294
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
F6svpmerci
Heimdallr
9
0 / 3 / 0
5,370
537
3,822
7,192
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Fhobo
Fafnir
7
0 / 1 / 0
4,799
480
1,497
4,481
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,588
559
2,291
4,294
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
chocovojta
Izanami
11
0 / 1 / 0
6,097
610
2,055
5,106
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTsukuyomiTiamatScyllaSet

VS

Bans
DanzaburouSobekSusanoNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferrcetio
Cerberus
9
1 / 0 / 4
6,000
600
3,131
6,958
2,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
MirrorMP
Janus
11
0 / 1 / 4
5,927
593
2,833
3,318
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
OverLörd
King Arthur
11
1 / 0 / 2
6,468
647
3,520
6,726
2,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 1
6,723
672
1,727
3,937
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ℓady
Thanatos
11
7 / 0 / 1
6,636
664
4,467
6,960
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlohaHell
Arachne
0
2
0
0
L
Heimdallr
F6svpmerci
Heimdallr
0
3
0
0
W
Cerberus
Ferrcetio
Cerberus
1
0
4
3
L
Fafnir
Fhobo
Fafnir
0
1
0
0
W
Janus
MirrorMP
Janus
0
1
4
2
L
1
3
0
0.33
W
King Arthur
OverLörd
King Arthur
1
0
2
2
W
1
0
1
1.5
L
Izanami
chocovojta
Izanami
0
1
0
0
W
Thanatos
ℓady
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
15,678
26,367
Taken
27,899
9,776
Mitigated
9,773
8,867
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlohaHell
Arachne
2,280
1,653
0
1,297
5,294
1,931
0
772
4,522
0
19,252
L
Heimdallr
F6svpmerci
Heimdallr
3,822
2,204
0
2,469
7,192
2,637
0
0
7,192
0
25,734
W
Cerberus
Ferrcetio
Cerberus
3,131
68
0
1,650
6,958
2,315
126
853
6,065
21,687
0
L
Fafnir
Fhobo
Fafnir
1,497
0
0
1,790
4,481
2,808
0
2,859
1,622
6,476
0
W
Janus
MirrorMP
Janus
2,833
260
0
1,185
3,318
902
174
915
2,259
45,978
0
L
2,291
314
482
1,047
4,294
1,138
0
1,541
2,753
37,846
0
W
King Arthur
OverLörd
King Arthur
3,520
401
0
1,866
6,726
2,756
0
0
6,726
0
35,382
W
1,727
1,112
0
1,933
3,937
1,047
0
510
3,427
0
37,866
L
Izanami
chocovojta
Izanami
2,055
1,849
0
1,782
5,106
1,262
0
792
4,314
0
47,070
W
Thanatos
ℓady
Thanatos
4,467
866
0
7,034
6,960
2,753
0
1,252
5,634
0
38,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
31,754
306
Minions Killed
417
0
Camps Cleared
0
978,818
Distance Traveled
1,062,006
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,490
449
41
4
0
209,959
1
L
Heimdallr
5,370
537
67
7
0
171,351
3
W
Cerberus
6,000
600
55
6
0
219,119
3
L
Fafnir
4,799
480
12
1
0
214,155
5
W
Janus
5,927
593
97
10
0
186,507
5
L
Ra
5,588
559
84
8
0
198,451
3
W
King Arthur
6,468
647
76
8
0
225,439
4
W
Apollo
6,723
672
104
10
0
193,273
4
L
Izanami
6,097
610
102
10
0
184,902
3
W
Thanatos
6,636
664
85
9
0
237,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role