Player Matchup

King Arthur
King Arthur
Amrit_Love
King Arthur
Level 86
God Stats
30W - 20L
1,647 SR
Queue Stats
381W - 354L
1,563 Elo+
Party 2
Nemesis
Nemesis
Djivashka
Nemesis
Level 86
God Stats
11W - 11L
1,580 SR
Queue Stats
239W - 210L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
RomsteRR
Danzaburou
Level 5
God Stats
7W - 2L
1,508 SR
Queue Stats
9W - 2L
1,588 Elo+
Party 2
Ymir
Ymir
Wizdmak
Ymir
Level 6
God Stats
2W - 4L
1,392 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Baron Samedi
Baron Samedi
白里透黑
Baron Samedi
Level 18
God Stats
6W - 3L
1,811 SR
Queue Stats
93W - 91L
1,448 Elo+
Solo
Team Averages
Level 40
1,587 SR
1,499 Elo+

VS

Team Averages
Level 22
1,555 SR
1,493 Elo+
Medusa
Medusa
Aussamaashen
Medusa
Level 26
God Stats
1W - 4L
1,305 SR
Queue Stats
44W - 51L
1,386 Elo+
Party 1
Set
Set
Kstr0LovesU
Set
Level 5
God Stats
2W - 2L
1,570 SR
Queue Stats
13W - 19L
1,628 Elo+
Solo
Izanami
Izanami
seandemons
Izanami
Level 25
God Stats
2W - 2L
1,513 SR
Queue Stats
30W - 36L
1,400 Elo+
Party 1
Ymir
Ymir
xCrazyLemon
Ymir
Level 24
God Stats
3W - 5L
1,780 SR
Queue Stats
161W - 160L
1,529 Elo+
Solo
Poseidon
Poseidon
金枪大官人
Poseidon
Level 29
God Stats
19W - 14L
1,606 SR
Queue Stats
112W - 92L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amrit_Love
King Arthur
18
9 / 3 / 18
12,485
543
13,738
21,195
24,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Djivashka
Nemesis
20
17 / 5 / 14
14,527
632
19,953
19,478
11,371
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RomsteRR
Danzaburou
19
14 / 6 / 15
14,086
612
27,284
17,925
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Wizdmak
Ymir
16
5 / 6 / 20
11,958
520
9,650
19,064
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
白里透黑
Baron Samedi
19
13 / 3 / 18
13,289
578
24,589
16,011
8,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 14 / 6
11,267
490
9,709
20,765
7,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 17 / 10
8,554
372
7,853
20,819
7,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
seandemons
Izanami
16
2 / 10 / 8
10,610
461
9,249
21,237
7,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 4
10,265
446
3,748
22,045
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
20
7 / 12 / 6
13,850
602
20,332
25,131
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
53
58
Kills
19
23
Deaths
59
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Amrit_Love
King Arthur
9
3
18
6
L
Medusa
5
14
6
0.57
W
Nemesis
Djivashka
Nemesis
17
5
14
4.8
L
1
17
10
0.35
W
Danzaburou
RomsteRR
Danzaburou
14
6
15
3.58
W
Ymir
Wizdmak
Ymir
5
6
20
2.5
L
Izanami
seandemons
Izanami
2
10
8
0.6
L
4
6
4
1
W
Baron Samedi
白里透黑
Baron Samedi
13
3
18
7.33
L
Poseidon
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,214
Damage
50,891
93,673
Taken
109,997
71,459
Mitigated
44,834
23,251
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Amrit_Love
King Arthur
13,738
1,117
0
4,566
21,195
24,955
420
5,555
15,640
0
72,235
L
Medusa
9,709
3,837
0
1,473
20,765
7,478
476
5,903
14,690
0
50,339
W
Nemesis
Djivashka
Nemesis
19,953
10,712
0
3,245
19,478
11,371
4,403
4,601
14,877
0
109,276
L
7,853
3,582
0
1,244
20,819
7,942
0
7,273
13,330
0
21,109
W
Danzaburou
RomsteRR
Danzaburou
27,284
14,909
0
3,838
17,925
7,131
1,319
4,791
13,134
0
82,352
W
Ymir
Wizdmak
Ymir
9,650
2,058
0
1,260
19,064
19,910
865
4,964
14,100
26,452
0
L
Izanami
seandemons
Izanami
9,249
8,152
0
1,509
21,237
7,810
0
4,502
16,659
0
48,634
L
3,748
337
0
522
22,045
12,260
0
8,279
13,584
13,281
0
W
Baron Samedi
白里透黑
Baron Samedi
24,589
868
3,479
6,863
16,011
8,092
2,468
4,169
11,842
87,526
0
L
Poseidon
20,332
2,136
0
2,229
25,131
9,344
0
7,245
17,495
89,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
54,546
557
Minions Killed
341
0
Camps Cleared
0
2,140,312
Distance Traveled
1,634,171
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,485
543
107
5
0
466,226
0
L
Medusa
11,267
490
85
4
0
328,734
3
W
Nemesis
14,527
632
164
7
0
490,811
2
L
Set
8,554
372
31
1
0
346,199
1
W
Danzaburou
14,086
612
93
4
0
386,076
1
W
Ymir
11,958
520
38
2
0
386,991
0
L
Izanami
10,610
461
80
3
0
353,158
0
L
Ymir
10,265
446
17
1
0
210,289
0
W
Baron Samedi
13,289
578
155
7
0
410,208
0
L
Poseidon
13,850
602
128
6
0
395,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role