Player Matchup

Ymir
Ymir
Silver II
Bbeerrnnaarrdd
Ymir
Silver II
Level 89
God Stats
2W - 0L
1,540 SR
Queue Stats
26W - 33L
1,148 MMR
Solo
Neith
Neith
Gold V
FKSURFER
Neith
Gold V
Level 86
God Stats
12W - 8L
1,395 SR
Queue Stats
275W - 272L
1,188 MMR
Solo
Sol
Sol
Silver II
HIJOPUTAS
Sol
Silver II
Level 149
God Stats
31W - 23L
1,592 SR
Queue Stats
92W - 105L
1,171 MMR
Solo
Mercury
Mercury
Silver I
adavew
Mercury
Silver I
Level 123
God Stats
32W - 26L
1,571 SR
Queue Stats
312W - 325L
1,209 MMR
Solo
Nu Wa
Nu Wa
Gold III
orenes99
Nu Wa
Gold III
Level 108
God Stats
36W - 18L
1,793 SR
Queue Stats
367W - 377L
1,216 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,578 SR
1,186 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,643 SR
1,260 MMR
Cthulhu
Cthulhu
Silver II
DARKFAZE78
Cthulhu
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
GazelleIceberg
Kali
Silver I
Level 111
God Stats
6W - 2L
1,845 SR
Queue Stats
137W - 153L
1,175 MMR
Solo
Izanami
Izanami
Silver I
akkettsy
Izanami
Silver I
Level 54
God Stats
34W - 34L
1,466 SR
Queue Stats
180W - 193L
1,245 MMR
Solo
Chaac
Chaac
Gold V
tenwords
Chaac
Gold V
Level 147
God Stats
4W - 2L
1,907 SR
Queue Stats
473W - 449L
1,128 MMR
Solo
Vulcan
Vulcan
Gold V
刚来的菜鸟
Vulcan
Gold V
Level 158
God Stats
15W - 16L
1,496 SR
Queue Stats
157W - 151L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,484
548
1,779
5,435
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
FKSURFER
Neith
11
1 / 0 / 2
5,854
585
2,694
2,308
642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 1
6,849
685
7,322
7,395
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
adavew
Mercury
11
4 / 1 / 2
6,511
651
2,974
5,719
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
orenes99
Nu Wa
11
2 / 1 / 1
6,257
626
3,913
3,682
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaTiamatSetTsukuyomiNemesis

VS

Bans
ApolloHou YiGuan YuTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKFAZE78
Cthulhu
10
1 / 4 / 0
5,250
525
3,425
7,977
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 1 / 2
5,272
527
1,027
5,468
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
akkettsy
Izanami
9
0 / 1 / 1
5,177
518
2,206
3,796
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
tenwords
Chaac
7
1 / 3 / 0
4,438
444
2,273
6,090
2,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,257
526
4,438
4,935
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Cthulhu
DARKFAZE78
Cthulhu
1
4
0
0.25
W
Neith
FKSURFER
Neith
1
0
2
2
L
0
1
2
1
W
5
1
1
5.5
W
Mercury
adavew
Mercury
4
1
2
5
L
Izanami
akkettsy
Izanami
0
1
1
0.5
W
Nu Wa
orenes99
Nu Wa
2
1
1
2.5
L
Chaac
tenwords
Chaac
1
3
0
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,682
Damage
13,369
24,539
Taken
28,266
8,190
Mitigated
11,049
10,621
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,779
567
0
1,322
5,435
2,461
0
693
4,742
10,695
0
L
Cthulhu
DARKFAZE78
Cthulhu
3,425
531
0
1,780
7,977
4,358
0
5,785
2,156
24,341
0
W
Neith
FKSURFER
Neith
2,694
1,408
0
1,628
2,308
642
342
0
2,308
0
39,971
L
1,027
502
0
1,177
5,468
1,753
0
986
4,406
0
21,861
W
7,322
3,547
0
5,024
7,395
2,158
1,636
3,150
3,970
39,897
0
W
Mercury
adavew
Mercury
2,974
1,341
0
1,747
5,719
1,800
0
1,250
4,469
0
32,870
L
Izanami
akkettsy
Izanami
2,206
1,660
0
1,359
3,796
813
156
704
3,056
0
33,351
W
Nu Wa
orenes99
Nu Wa
3,913
691
0
900
3,682
1,129
0
2,495
1,187
39,126
0
L
Chaac
tenwords
Chaac
2,273
503
0
1,550
6,090
2,570
0
2,690
3,364
0
15,662
L
4,438
1,765
0
820
4,935
1,555
0
2,469
2,270
33,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
25,394
346
Minions Killed
277
0
Camps Cleared
0
937,363
Distance Traveled
906,991
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,484
548
14
1
0
200,592
3
L
Cthulhu
5,250
525
61
6
0
164,786
1
W
Neith
5,854
585
94
9
0
190,708
1
L
Kali
5,272
527
49
5
0
196,214
3
W
Sol
6,849
685
87
9
0
169,190
2
W
Mercury
6,511
651
71
7
0
195,432
1
L
Izanami
5,177
518
79
8
0
165,406
5
W
Nu Wa
6,257
626
80
8
0
181,441
2
L
Chaac
4,438
444
25
3
0
191,071
1
L
Vulcan
5,257
526
63
6
0
189,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role