Player Matchup

Kukulkan
Kukulkan
SMITE_ME_JUNGLE
Kukulkan
Level 19
God Stats
2W - 4L
1,469 SR
Queue Stats
2W - 6L
1,365 Elo+
Solo
Neith
Neith
itsbritneybitxch
Neith
Level 17
God Stats
4W - 1L
1,888 SR
Queue Stats
30W - 37L
1,377 Elo+
Solo
Vulcan
Vulcan
jjdspurs
Vulcan
Level 29
God Stats
7W - 3L
1,603 SR
Queue Stats
21W - 16L
1,679 Elo+
Solo
Hachiman
Hachiman
poisedmonk
Hachiman
Level 29
God Stats
4W - 5L
1,640 SR
Queue Stats
61W - 54L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
rye1111
Gilgamesh
Level 27
God Stats
32W - 25L
1,537 SR
Queue Stats
97W - 95L
1,416 Elo+
Solo
Team Averages
Level 24
1,627 SR
1,450 Elo+

VS

Team Averages
Level 9
1,447 SR
1,428 Elo+
Danzaburou
Danzaburou
BoogerSaysWat
Danzaburou
Level 7
God Stats
8W - 9L
1,541 SR
Queue Stats
26W - 26L
1,518 Elo+
Solo
Bellona
Bellona
MayjahCOMBATiVE
Bellona
Level 5
God Stats
0W - 3L
1,192 SR
Queue Stats
21W - 19L
1,545 Elo+
Solo
Pele
Pele
RockDaBowl
Pele
Level 7
God Stats
1W - 2L
1,612 SR
Queue Stats
6W - 15L
1,271 Elo+
Party 1
Ra
Ra
S_FQ3X
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,542 Elo+
Solo
Olorun
Olorun
Sensei Codey
Olorun
Level 9
God Stats
7W - 11L
1,389 SR
Queue Stats
7W - 17L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
17 / 2 / 18
14,859
1,238
31,157
10,185
4,277
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 19
11,988
999
10,446
9,187
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
jjdspurs
Vulcan
18
1 / 2 / 14
11,254
938
10,537
6,539
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
poisedmonk
Hachiman
19
9 / 5 / 16
13,094
1,091
15,192
11,174
4,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
rye1111
Gilgamesh
20
12 / 5 / 17
13,933
1,161
18,316
17,585
12,085
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

211

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoogerSaysWat
Danzaburou
17
5 / 6 / 2
11,782
982
22,093
16,966
11,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
1 / 6 / 8
12,416
1,035
6,019
24,854
29,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 12 / 8
10,416
868
5,497
22,573
8,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
7 / 12 / 2
12,211
1,018
9,442
18,236
7,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
1 / 5 / 6
10,628
886
5,676
10,172
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
41
41
Kills
15
16
Deaths
41
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoogerSaysWat
Danzaburou
5
6
2
1
L
1
6
8
0.83
L
1
12
8
0.42
W
Kukulkan
17
2
18
13
L
Ra
7
12
2
0.67
L
Olorun
1
5
6
0.8
W
2
2
19
5.75
W
Vulcan
jjdspurs
Vulcan
1
2
14
4
W
Hachiman
poisedmonk
Hachiman
9
5
16
3.4
W
Gilgamesh
rye1111
Gilgamesh
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,648
Damage
48,727
54,670
Taken
92,801
27,381
Mitigated
59,971
5,008
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoogerSaysWat
Danzaburou
22,093
8,058
267
1,862
16,966
11,063
0
6,874
10,008
0
44,292
L
6,019
1,532
0
1,359
24,854
29,191
0
9,550
15,078
0
38,771
L
5,497
405
0
164
22,573
8,415
0
9,838
12,318
0
10,111
W
Kukulkan
31,157
3,396
0
562
10,185
4,277
0
3,815
6,370
61,787
0
L
Ra
9,442
506
1,089
994
18,236
7,305
0
9,555
8,581
25,566
0
L
Olorun
5,676
2,006
652
1,054
10,172
3,997
0
5,313
4,819
20,087
0
W
10,446
6,726
0
1,276
9,187
3,601
0
1,272
7,915
0
28,961
W
Vulcan
jjdspurs
Vulcan
10,537
4,269
0
500
6,539
2,761
0
1,648
4,891
29,868
0
W
Hachiman
poisedmonk
Hachiman
15,192
7,461
0
1,522
11,174
4,657
0
2,491
8,683
0
23,973
W
Gilgamesh
rye1111
Gilgamesh
18,316
7,156
0
1,148
17,585
12,085
0
5,892
11,693
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,128
Gold Earned
57,453
223
Minions Killed
197
9
Camps Cleared
4
1,036,453
Distance Traveled
1,064,503
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,782
982
50
4
2
189,658
0
L
Bellona
12,416
1,035
77
6
1
223,132
0
L
Pele
10,416
868
8
1
0
228,183
1
W
Kukulkan
14,859
1,238
83
7
1
242,543
0
L
Ra
12,211
1,018
29
2
0
195,154
0
L
Olorun
10,628
886
33
3
1
228,376
1
W
Neith
11,988
999
42
4
1
189,405
0
W
Vulcan
11,254
938
53
4
2
183,125
0
W
Hachiman
13,094
1,091
16
1
2
197,769
1
W
Gilgamesh
13,933
1,161
29
2
3
223,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role