Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FleurMousse4
Scylla
Level 58
God Stats
2W - 3L
1,318 SR
Queue Stats
101W - 96L
1,505 Elo+
Party 1
King Arthur
King Arthur
Shepherdofyou
King Arthur
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 190L
1,445 Elo+
Solo
Heimdallr
Heimdallr
SilverAnubis02
Heimdallr
Level 79
God Stats
18W - 13L
1,387 SR
Queue Stats
424W - 452L
1,404 Elo+
Solo
Hercules
Hercules
ziolas_PL
Hercules
Level 62
God Stats
1W - 1L
1,826 SR
Queue Stats
10W - 12L
1,446 Elo+
Solo
Team Averages
Level 81
1,506 SR
1,460 Elo+

VS

Team Averages
Level 102
1,530 SR
1,457 Elo+
Baba Yaga
Baba Yaga
BLas16017
Baba Yaga
Level 106
God Stats
2W - 2L
1,394 SR
Queue Stats
125W - 130L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Eleenius
Zhong Kui
Level 121
God Stats
11W - 7L
1,617 SR
Queue Stats
96W - 90L
1,493 Elo+
Solo
Awilix
Awilix
Gamenoob7914
Awilix
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 229L
1,452 Elo+
Solo
Cabrakan
Cabrakan
TwisteedHVS
Cabrakan
Level 141
God Stats
6W - 3L
1,611 SR
Queue Stats
42W - 46L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ghost river 86
Ah Muzen Cab
Level 76
God Stats
6W - 5L
1,529 SR
Queue Stats
257W - 242L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
5,545
427
982
9,766
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
11
0 / 4 / 0
5,759
443
4,343
5,305
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Shepherdofyou
King Arthur
10
1 / 6 / 0
5,605
431
5,000
12,260
7,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SilverAnubis02
Heimdallr
10
0 / 2 / 0
5,772
444
1,576
7,013
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ziolas_PL
Hercules
10
0 / 0 / 0
6,004
462
1,324
4,102
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BLas16017
Baba Yaga
14
5 / 0 / 0
7,764
597
4,260
5,138
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Eleenius
Zhong Kui
13
5 / 0 / 0
8,193
630
7,392
7,120
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
10
0 / 1 / 2
6,003
462
2,117
7,161
2,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
TwisteedHVS
Cabrakan
12
3 / 0 / 1
7,187
553
3,824
7,660
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ghost river 86
Ah Muzen Cab
12
0 / 0 / 0
7,215
555
4,182
3,978
1,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
13
14
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Baba Yaga
BLas16017
Baba Yaga
5
0
0
5
W
Zhong Kui
Eleenius
Zhong Kui
5
0
0
5
L
Scylla
0
4
0
0
W
Awilix
0
1
2
1
L
King Arthur
Shepherdofyou
King Arthur
1
6
0
0.17
L
Heimdallr
SilverAnubis02
Heimdallr
0
2
0
0
W
Cabrakan
TwisteedHVS
Cabrakan
3
0
1
3.5
W
Ah Muzen Cab
ghost river 86
Ah Muzen Cab
0
0
0
0
L
Hercules
ziolas_PL
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
21,775
38,446
Taken
31,057
18,042
Mitigated
16,728
7,480
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
982
226
0
3,871
9,766
3,235
0
2,144
7,520
0
26,882
W
Baba Yaga
BLas16017
Baba Yaga
4,260
219
0
1,232
5,138
2,009
475
2,310
2,568
43,590
0
W
Zhong Kui
Eleenius
Zhong Kui
7,392
1,489
0
4,578
7,120
5,591
1,836
0
7,120
47,183
0
L
Scylla
4,343
245
0
500
5,305
1,550
0
3,226
1,795
30,073
0
W
Awilix
2,117
973
0
1,541
7,161
2,990
0
1,110
5,963
0
23,787
L
King Arthur
Shepherdofyou
King Arthur
5,000
923
0
0
12,260
7,316
0
8,169
3,648
0
26,435
L
Heimdallr
SilverAnubis02
Heimdallr
1,576
690
0
1,588
7,013
2,513
0
881
6,132
0
36,356
W
Cabrakan
TwisteedHVS
Cabrakan
3,824
461
0
4,546
7,660
4,804
0
503
7,085
47,239
0
W
Ah Muzen Cab
ghost river 86
Ah Muzen Cab
4,182
1,115
0
1,512
3,978
1,334
0
56
3,922
0
48,201
L
Hercules
ziolas_PL
Hercules
1,324
359
246
1,275
4,102
3,428
98
227
3,875
1,219
14,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
36,362
276
Minions Killed
436
0
Camps Cleared
0
1,122,932
Distance Traveled
1,184,798
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,545
427
60
5
0
228,075
0
W
Baba Yaga
7,764
597
85
7
0
229,121
0
W
Zhong Kui
8,193
630
109
8
0
194,862
6
L
Scylla
5,759
443
53
4
0
231,203
1
W
Awilix
6,003
462
34
3
0
289,336
8
L
King Arthur
5,605
431
42
3
0
200,094
2
L
Heimdallr
5,772
444
87
7
0
229,445
1
W
Cabrakan
7,187
553
99
8
0
233,179
5
W
Ah Muzen Cab
7,215
555
109
8
0
238,300
2
L
Hercules
6,004
462
34
3
0
234,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role