Player Matchup

Bakasura
Bakasura
Bkays
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hogi005
Danzaburou
Level 122
God Stats
5W - 1L
1,899 SR
Queue Stats
113W - 114L
1,435 Elo+
Solo
Janus
Janus
Rockroo
Janus
Level 55
God Stats
5W - 8L
1,257 SR
Queue Stats
225W - 232L
1,472 Elo+
Solo
Vulcan
Vulcan
haci2306
Vulcan
Level 128
God Stats
1W - 3L
1,300 SR
Queue Stats
125W - 130L
1,477 Elo+
Solo
Ymir
Ymir
slinci
Ymir
Level 40
God Stats
13W - 8L
1,672 SR
Queue Stats
134W - 127L
1,531 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,483 Elo+

VS

Team Averages
Level 90
1,649 SR
1,529 Elo+
Athena
Athena
CakeBiitch
Athena
Level 128
God Stats
16W - 10L
1,698 SR
Queue Stats
39W - 35L
1,539 Elo+
Party 2
Fenrir
Fenrir
Csimpifon
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
acdemir
Anubis
Level 98
God Stats
5W - 1L
1,710 SR
Queue Stats
21W - 14L
1,715 Elo+
Party 1
King Arthur
King Arthur
excaliburTotop
King Arthur
Level 29
God Stats
37W - 26L
1,657 SR
Queue Stats
55W - 50L
1,562 Elo+
Party 1
Neith
Neith
thesexycat
Neith
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bkays
Bakasura
9
0 / 2 / 0
5,609
431
1,379
8,183
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Hogi005
Danzaburou
8
0 / 3 / 0
5,334
410
5,481
8,661
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Rockroo
Janus
11
0 / 5 / 0
6,486
499
1,716
7,262
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
haci2306
Vulcan
12
2 / 4 / 0
7,072
544
7,062
10,946
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
slinci
Ymir
9
0 / 5 / 0
5,215
401
1,152
8,644
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CakeBiitch
Athena
12
3 / 0 / 4
7,762
597
4,928
8,198
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Csimpifon
Fenrir
13
4 / 1 / 2
7,759
597
4,280
9,748
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
acdemir
Anubis
16
6 / 0 / 1
9,188
707
6,829
4,063
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
excaliburTotop
King Arthur
14
1 / 1 / 2
7,899
608
4,476
8,517
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
12
5 / 0 / 4
7,461
574
11,034
6,781
1,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
19
19
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bkays
Bakasura
0
2
0
0
W
Athena
CakeBiitch
Athena
3
0
4
5
W
Fenrir
Csimpifon
Fenrir
4
1
2
5
L
Danzaburou
Hogi005
Danzaburou
0
3
0
0
L
Janus
Rockroo
Janus
0
5
0
0
W
Anubis
acdemir
Anubis
6
0
1
6.5
W
King Arthur
excaliburTotop
King Arthur
1
1
2
2
L
Vulcan
haci2306
Vulcan
2
4
0
0.5
L
Ymir
slinci
Ymir
0
5
0
0
W
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
31,547
43,696
Taken
37,307
14,447
Mitigated
17,755
8,171
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bkays
Bakasura
1,379
1,106
0
880
8,183
2,038
0
3,312
4,871
0
29,111
W
Athena
CakeBiitch
Athena
4,928
803
0
3,274
8,198
3,740
751
922
7,081
33,381
0
W
Fenrir
Csimpifon
Fenrir
4,280
1,608
0
4,488
9,748
3,879
0
2,615
7,107
0
41,086
L
Danzaburou
Hogi005
Danzaburou
5,481
2,057
0
2,729
8,661
1,933
0
1,764
6,897
0
27,834
L
Janus
Rockroo
Janus
1,716
168
0
418
7,262
2,038
0
3,048
4,214
35,777
0
W
Anubis
acdemir
Anubis
6,829
0
0
3,010
4,063
2,266
1,034
1,286
2,741
65,832
0
W
King Arthur
excaliburTotop
King Arthur
4,476
358
0
3,000
8,517
5,960
0
4,220
4,297
0
42,414
L
Vulcan
haci2306
Vulcan
7,062
1,760
0
2,562
10,946
3,890
0
1,358
9,188
44,724
0
L
Ymir
slinci
Ymir
1,152
125
0
1,582
8,644
4,548
0
2,275
6,369
15,674
0
W
Neith
11,034
5,375
0
3,729
6,781
1,910
1,527
753
5,986
0
47,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
40,069
295
Minions Killed
478
0
Camps Cleared
0
1,099,700
Distance Traveled
1,286,358
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,609
431
56
4
0
199,617
0
W
Athena
7,762
597
60
5
0
310,920
1
W
Fenrir
7,759
597
92
7
0
260,312
3
L
Danzaburou
5,334
410
44
3
0
207,821
2
L
Janus
6,486
499
83
6
0
216,921
2
W
Anubis
9,188
707
138
11
0
233,307
3
W
King Arthur
7,899
608
103
8
0
248,494
1
L
Vulcan
7,072
544
82
6
0
219,732
0
L
Ymir
5,215
401
30
2
0
255,609
3
W
Neith
7,461
574
85
7
0
233,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role