Player Matchup

He Bo
He Bo
N1c0la109
He Bo
Level 82
God Stats
2W - 5L
1,264 SR
Queue Stats
112W - 142L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
Olovuaki
Xing Tian
Level 29
God Stats
16W - 8L
1,628 SR
Queue Stats
38W - 35L
1,447 Elo+
Party 1
Izanami
Izanami
ophisch
Izanami
Level 54
God Stats
63W - 70L
1,486 SR
Queue Stats
78W - 100L
1,407 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,419 Elo+

VS

Team Averages
Level 12
1,500 SR
1,312 Elo+
Hades
Hades
No0ne1
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
tertrick
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 109L
1,464 Elo+
Solo
Medusa
Medusa
ДмитрийСумрак
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
N1c0la109
He Bo
14
7 / 5 / 3
11,664
686
11,160
9,628
2,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Olovuaki
Xing Tian
14
3 / 0 / 10
12,277
722
6,694
16,878
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
ophisch
Izanami
15
4 / 2 / 5
11,818
695
17,422
9,878
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
No0ne1
Hades
14
3 / 4 / 4
10,659
627
11,498
11,539
7,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
tertrick
Kuzenbo
15
4 / 3 / 3
11,762
692
10,532
20,858
35,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 3
8,688
511
2,512
11,481
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
N1c0la109
He Bo
7
5
3
1.7
L
Hades
No0ne1
Hades
3
4
4
1.25
W
Xing Tian
Olovuaki
Xing Tian
3
0
10
8
W
Izanami
ophisch
Izanami
4
2
5
3.25
L
Kuzenbo
tertrick
Kuzenbo
4
3
3
1.83
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
24,542
36,384
Taken
43,878
23,081
Mitigated
46,764
10,887
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
N1c0la109
He Bo
11,160
1,003
91
2,009
9,628
2,865
902
5,785
3,843
63,727
0
L
Hades
No0ne1
Hades
11,498
1,263
1,682
3,477
11,539
7,138
0
5,104
6,435
44,544
0
W
Xing Tian
Olovuaki
Xing Tian
6,694
1,170
0
4,747
16,878
16,651
641
9,438
6,365
22,398
0
W
Izanami
ophisch
Izanami
17,422
13,372
0
4,040
9,878
3,565
2,154
7,182
2,696
0
86,371
L
Kuzenbo
tertrick
Kuzenbo
10,532
3,236
0
1,808
20,858
35,318
0
6,521
14,337
28,963
0
L
2,512
1,172
0
529
11,481
4,308
0
6,269
5,212
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
31,109
222
Minions Killed
112
0
Camps Cleared
0
849,893
Distance Traveled
749,059
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,664
686
88
5
0
282,903
1
L
Hades
10,659
627
55
3
0
258,759
3
W
Xing Tian
12,277
722
19
1
0
293,522
0
W
Izanami
11,818
695
115
7
0
273,468
0
L
Kuzenbo
11,762
692
29
2
0
331,817
2
L
Medusa
8,688
511
28
2
0
158,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role