Player Matchup

Bastet
Bastet
I KnoW Menace
Bastet
Level 147
God Stats
9W - 2L
1,500 SR
Queue Stats
376W - 199L
1,764 Elo+
Party 2
Geb
Geb
LoveTrap
Geb
Level 131
God Stats
26W - 13L
1,657 SR
Queue Stats
615W - 365L
1,797 Elo+
Party 2
Merlin
Merlin
Tadeo7u7
Merlin
Level 160
God Stats
11W - 4L
1,645 SR
Queue Stats
89W - 94L
1,637 Elo+
Solo
Team Averages
Level 146
1,601 SR
1,733 Elo+

VS

Team Averages
Level 84
1,567 SR
1,544 Elo+
Chiron
Chiron
Bundiff
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
LilMalek-
Cabrakan
Level 86
God Stats
0W - 2L
1,508 SR
Queue Stats
95W - 61L
1,592 Elo+
Party 1
Chang'e
Chang'e
ObamaDonut
Chang'e
Level 102
God Stats
0W - 2L
1,692 SR
Queue Stats
111W - 89L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
11,326
755
13,865
11,070
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 0 / 15
11,337
756
7,243
11,636
10,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tadeo7u7
Merlin
15
10 / 0 / 11
11,510
767
15,197
8,858
5,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bundiff
Chiron
11
1 / 7 / 0
8,540
569
5,658
13,685
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
LilMalek-
Cabrakan
11
2 / 7 / 0
8,964
598
6,488
15,042
12,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
ObamaDonut
Chang'e
11
0 / 8 / 3
8,596
573
7,443
13,738
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bundiff
Chiron
1
7
0
0.14
W
8
3
12
4.67
L
Cabrakan
LilMalek-
Cabrakan
2
7
0
0.29
W
4
0
15
11.5
L
Chang'e
ObamaDonut
Chang'e
0
8
3
0.19
W
Merlin
Tadeo7u7
Merlin
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
19,589
31,564
Taken
42,465
21,125
Mitigated
21,159
1,712
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bundiff
Chiron
5,658
1,489
657
1,605
13,685
4,140
0
8,151
5,533
0
36,834
W
13,865
3,513
0
0
11,070
4,905
1,176
5,974
5,096
0
57,022
L
Cabrakan
LilMalek-
Cabrakan
6,488
734
1,061
1,279
15,042
12,888
0
8,297
6,745
21,666
0
W
7,243
1,023
0
375
11,636
10,473
400
4,118
7,518
27,827
0
L
Chang'e
ObamaDonut
Chang'e
7,443
395
1,639
2,505
13,738
4,131
0
6,052
7,686
31,975
0
W
Merlin
Tadeo7u7
Merlin
15,197
278
0
1,337
8,858
5,747
747
3,900
4,958
51,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
26,100
185
Minions Killed
151
0
Camps Cleared
0
855,857
Distance Traveled
704,794
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,540
569
71
5
0
248,605
0
W
Bastet
11,326
755
87
6
0
305,052
2
L
Cabrakan
8,964
598
30
2
0
220,850
1
W
Geb
11,337
756
24
2
0
287,021
2
L
Chang'e
8,596
573
50
3
0
235,339
0
W
Merlin
11,510
767
74
5
0
263,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role