Player Matchup

Geb
Geb
Platinum I
Arwyth
Geb
Platinum I
Level 67
God Stats
2W - 1L
1,542 SR
Queue Stats
134W - 135L
2,018 MMR
Solo
Chaac
Chaac
Diamond IV
BakjeVla
Chaac
Diamond IV
Level 140
God Stats
13W - 8L
1,935 SR
Queue Stats
265W - 283L
2,209 MMR
Solo
Anhur
Anhur
Diamond II
Meliodafuu
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Metαlheαd
Ao Kuang
Diamond III
Level 144
God Stats
3W - 7L
1,763 SR
Queue Stats
197W - 198L
2,156 MMR
Solo
Janus
Janus
Diamond II
Sharpyman
Janus
Diamond II
Level 160
God Stats
16W - 13L
1,560 SR
Queue Stats
199W - 168L
2,348 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,660 SR
2,046 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,585 SR
2,191 MMR
Apollo
Apollo
Diamond V
AlejDav
Apollo
Diamond V
Level 132
God Stats
8W - 3L
1,687 SR
Queue Stats
238W - 242L
2,074 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
GVSchadowlord
Sun Wukong
Diamond II
Level 157
God Stats
3W - 5L
1,331 SR
Queue Stats
182W - 156L
2,342 MMR
Solo
Kukulkan
Kukulkan
Platinum II
NetroCZ
Kukulkan
Platinum II
Level 127
God Stats
11W - 10L
1,689 SR
Queue Stats
91W - 87L
1,993 MMR
Solo
Artio
Artio
Platinum I
Seytse
Artio
Platinum I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 24L
2,204 MMR
Solo
Nemesis
Nemesis
Diamond II
Triskeiro
Nemesis
Diamond II
Level 160
God Stats
21W - 16L
1,718 SR
Queue Stats
208W - 209L
2,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Arwyth
Geb
16
1 / 1 / 7
12,498
543
4,959
17,615
19,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
BakjeVla
Chaac
20
7 / 1 / 3
14,416
627
17,953
23,408
28,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
20
5 / 0 / 3
14,899
648
16,857
17,466
7,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Metαlheαd
Ao Kuang
20
4 / 1 / 6
13,569
590
11,620
19,217
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Sharpyman
Janus
20
5 / 1 / 7
14,166
616
8,928
10,462
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatAthenaAphroditeTsukuyomi

VS

Bans
Chang'eYmirScyllaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlejDav
Apollo
19
0 / 3 / 1
12,418
540
8,352
19,203
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GVSchadowlord
Sun Wukong
17
1 / 6 / 1
11,023
479
12,705
21,812
20,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NetroCZ
Kukulkan
17
0 / 5 / 2
10,544
458
10,181
10,721
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Seytse
Artio
14
1 / 2 / 0
9,349
406
4,790
16,062
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Triskeiro
Nemesis
17
2 / 6 / 2
10,891
474
10,676
18,320
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
4
4
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlejDav
Apollo
0
3
1
0.17
W
Geb
Arwyth
Geb
1
1
7
4.5
W
Chaac
BakjeVla
Chaac
7
1
3
8.5
L
Sun Wukong
GVSchadowlord
Sun Wukong
1
6
1
0.25
W
Anhur
5
0
3
6.5
W
Ao Kuang
Metαlheαd
Ao Kuang
4
1
6
7
L
Kukulkan
NetroCZ
Kukulkan
0
5
2
0.2
L
Artio
Seytse
Artio
1
2
0
0.5
W
Janus
Sharpyman
Janus
5
1
7
8.5
L
Nemesis
Triskeiro
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,317
Damage
46,704
88,168
Taken
86,118
69,817
Mitigated
56,651
46,443
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlejDav
Apollo
8,352
6,833
0
8,522
19,203
6,796
1,660
2,204
16,999
0
109,397
W
Geb
Arwyth
Geb
4,959
584
0
4,690
17,615
19,930
989
5,292
12,323
27,447
0
W
Chaac
BakjeVla
Chaac
17,953
3,505
0
15,275
23,408
28,975
1,162
4,313
19,095
0
103,660
L
Sun Wukong
GVSchadowlord
Sun Wukong
12,705
3,556
0
5,978
21,812
20,880
0
6,205
15,473
0
79,953
W
Anhur
16,857
12,396
0
13,014
17,466
7,649
8,323
2,727
14,739
0
136,951
W
Ao Kuang
Metαlheαd
Ao Kuang
11,620
2,990
0
7,901
19,217
8,800
0
2,422
16,795
99,491
0
L
Kukulkan
NetroCZ
Kukulkan
10,181
1,301
0
859
10,721
4,861
418
5,995
4,650
94,880
0
L
Artio
Seytse
Artio
4,790
101
713
5,278
16,062
16,393
0
7,102
8,778
29,862
0
W
Janus
Sharpyman
Janus
8,928
550
415
5,148
10,462
4,463
1,940
1,909
8,553
115,598
0
L
Nemesis
Triskeiro
Nemesis
10,676
5,508
0
1,609
18,320
7,721
0
3,609
14,711
0
94,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,548
Gold Earned
54,225
769
Minions Killed
745
0
Camps Cleared
0
2,433,351
Distance Traveled
2,206,070
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,418
540
203
9
0
450,736
4
W
Geb
12,498
543
25
1
0
475,469
9
W
Chaac
14,416
627
172
7
0
477,995
3
L
Sun Wukong
11,023
479
158
7
0
431,706
3
W
Anhur
14,899
648
192
8
0
418,659
3
W
Ao Kuang
13,569
590
153
7
0
538,574
5
L
Kukulkan
10,544
458
197
9
0
417,234
6
L
Artio
9,349
406
37
2
0
456,780
7
W
Janus
14,166
616
227
10
0
522,654
11
L
Nemesis
10,891
474
150
7
0
449,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role