Player Matchup

Arachne
Arachne
GPBLiNC
Arachne
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,377 Elo+
Party 1
Bacchus
Bacchus
GPShadows
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MicroSmokeSleet
Hou Yi
Level 129
God Stats
4W - 5L
1,334 SR
Queue Stats
199W - 204L
1,511 Elo+
Party 1
Chang'e
Chang'e
U1225424507
Chang'e
Level 129
God Stats
11W - 11L
1,444 SR
Queue Stats
395W - 447L
1,403 Elo+
Solo
King Arthur
King Arthur
apple117
King Arthur
Level 64
God Stats
8W - 8L
1,148 SR
Queue Stats
58W - 64L
1,472 Elo+
Party 1
Team Averages
Level 99
1,385 SR
1,453 Elo+

VS

Team Averages
Level 74
1,421 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
DMCR4P3
Ah Muzen Cab
Level 88
God Stats
10W - 15L
1,486 SR
Queue Stats
307W - 370L
1,393 Elo+
Solo
Fenrir
Fenrir
JMay989
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 263L
1,325 Elo+
Solo
Scylla
Scylla
OriginaI Senpai
Scylla
Level 46
God Stats
2W - 3L
1,482 SR
Queue Stats
130W - 130L
1,412 Elo+
Solo
Ymir
Ymir
RagePlayerX
Ymir
Level 46
God Stats
9W - 11L
1,357 SR
Queue Stats
345W - 369L
1,303 Elo+
Solo
Set
Set
l Lupercalia l
Set
Level 142
God Stats
1W - 3L
1,279 SR
Queue Stats
120W - 108L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GPBLiNC
Arachne
13
6 / 0 / 5
8,067
621
7,112
6,938
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
GPShadows
Bacchus
11
2 / 0 / 3
7,284
560
1,746
5,283
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 4
6,530
502
4,779
4,239
1,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
U1225424507
Chang'e
12
1 / 1 / 2
7,289
561
2,858
7,853
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
apple117
King Arthur
15
9 / 0 / 1
8,843
680
7,903
6,034
3,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DMCR4P3
Ah Muzen Cab
10
0 / 4 / 0
5,646
434
4,650
7,976
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
JMay989
Fenrir
8
0 / 10 / 0
5,216
401
1,800
10,192
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,796
446
3,784
7,377
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 0
5,600
431
1,937
5,354
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
6,463
497
1,470
5,887
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
19
Kills
1
1
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DMCR4P3
Ah Muzen Cab
0
4
0
0
W
Arachne
GPBLiNC
Arachne
6
0
5
8.5
W
Bacchus
GPShadows
Bacchus
2
0
3
3.5
L
Fenrir
JMay989
Fenrir
0
10
0
0
W
1
0
4
3
L
0
4
0
0
L
0
1
0
0
W
Chang'e
U1225424507
Chang'e
1
1
2
2
W
King Arthur
apple117
King Arthur
9
0
1
9.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
13,641
30,347
Taken
36,786
13,616
Mitigated
11,455
15,179
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DMCR4P3
Ah Muzen Cab
4,650
1,982
0
2,273
7,976
2,329
0
1,105
6,871
0
30,176
W
Arachne
GPBLiNC
Arachne
7,112
4,222
0
4,130
6,938
2,970
778
1,092
5,846
0
45,919
W
Bacchus
GPShadows
Bacchus
1,746
207
0
1,877
5,283
3,385
228
560
4,723
9,075
0
L
Fenrir
JMay989
Fenrir
1,800
583
0
724
10,192
2,921
0
0
10,192
0
14,978
W
4,779
2,287
0
2,850
4,239
1,154
449
555
3,684
0
42,853
L
3,784
561
99
2,190
7,377
2,084
64
2,209
5,168
30,528
0
L
1,937
57
38
2,196
5,354
2,366
0
541
4,813
19,901
0
W
Chang'e
U1225424507
Chang'e
2,858
280
330
4,866
7,853
2,576
301
3,425
4,428
40,460
0
W
King Arthur
apple117
King Arthur
7,903
831
0
1,126
6,034
3,531
0
89
5,945
0
61,694
L
1,470
735
0
437
5,887
1,755
0
749
5,138
0
42,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
28,721
434
Minions Killed
268
0
Camps Cleared
0
1,259,611
Distance Traveled
1,199,895
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,646
434
63
5
0
247,853
0
W
Arachne
8,067
621
88
7
0
289,745
1
W
Bacchus
7,284
560
21
2
0
260,741
1
L
Fenrir
5,216
401
28
2
0
220,689
1
W
Hou Yi
6,530
502
108
8
0
212,635
2
L
Scylla
5,796
446
56
4
0
223,179
3
L
Ymir
5,600
431
29
2
0
193,956
2
W
Chang'e
7,289
561
94
7
0
211,919
1
W
King Arthur
8,843
680
123
9
0
284,571
2
L
Set
6,463
497
92
7
0
314,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role