Player Matchup

Sol
Sol
Anunnaki2629
Sol
Level 69
God Stats
15W - 21L
1,675 SR
Queue Stats
166W - 187L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
LaZorChicKen04
Danzaburou
Level 89
God Stats
5W - 11L
1,395 SR
Queue Stats
55W - 69L
1,414 Elo+
Party 1
Chaac
Chaac
MightyDragon
Chaac
Level 145
God Stats
12W - 3L
1,808 SR
Queue Stats
160W - 114L
1,723 Elo+
Solo
Team Averages
Level 101
1,626 SR
1,571 Elo+

VS

Team Averages
Level 123
1,643 SR
1,547 Elo+
Odin
Odin
L3thal_Dope_
Odin
Level 95
God Stats
7W - 10L
1,773 SR
Queue Stats
156W - 159L
1,571 Elo+
Solo
Tiamat
Tiamat
TheNordicMain
Tiamat
Level 158
God Stats
19W - 21L
1,481 SR
Queue Stats
243W - 230L
1,557 Elo+
Solo
Medusa
Medusa
fostertai
Medusa
Level 115
God Stats
8W - 8L
1,674 SR
Queue Stats
71W - 95L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
9,433
858
11,263
8,491
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
LaZorChicKen04
Danzaburou
11
3 / 1 / 9
8,657
787
7,330
7,905
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 10
8,590
781
9,985
14,032
11,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,925
630
4,652
11,626
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 1
7,533
685
5,388
9,101
6,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
fostertai
Medusa
10
2 / 5 / 1
7,492
681
7,120
11,413
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
0
5
2
0.2
W
Danzaburou
LaZorChicKen04
Danzaburou
3
1
9
7.5
W
3
2
10
4
L
2
4
1
0.63
L
Medusa
fostertai
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
17,160
30,428
Taken
32,140
16,399
Mitigated
15,716
12,626
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,263
3,245
438
4,008
8,491
2,689
1,720
2,475
5,866
37,192
0
L
4,652
670
0
2,275
11,626
5,596
0
4,747
6,565
0
20,671
W
Danzaburou
LaZorChicKen04
Danzaburou
7,330
3,274
1,050
1,803
7,905
2,694
837
927
6,899
0
29,343
W
9,985
1,871
479
4,848
14,032
11,016
1,176
1,997
11,910
0
32,842
L
5,388
565
0
2,102
9,101
6,154
0
2,220
6,778
22,135
0
L
Medusa
fostertai
Medusa
7,120
2,081
0
1,709
11,413
3,966
0
3,745
7,454
0
31,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
21,950
157
Minions Killed
126
0
Camps Cleared
0
629,205
Distance Traveled
586,932
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,433
858
60
5
0
212,969
2
L
Odin
6,925
630
41
4
0
203,277
1
W
Danzaburou
8,657
787
45
4
0
203,748
1
W
Chaac
8,590
781
52
5
0
212,488
6
L
Tiamat
7,533
685
40
4
0
200,609
2
L
Medusa
7,492
681
45
4
0
183,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role