Player Matchup

Izanami
Izanami
CrackersSalati
Izanami
Level 23
God Stats
21W - 12L
1,778 SR
Queue Stats
307W - 281L
1,499 Elo+
Solo
Khepri
Khepri
DODONOOB
Khepri
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 33L
1,350 Elo+
Solo
Nemesis
Nemesis
MadMan007x
Nemesis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 35L
1,510 Elo+
Solo
Nike
Nike
Oledzha
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,381 Elo+
Solo
Hera
Hera
svarkq
Hera
Level 27
God Stats
2W - 1L
1,571 SR
Queue Stats
6W - 5L
1,486 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,445 Elo+

VS

Team Averages
Level 35
1,503 SR
1,419 Elo+
Terra
Terra
Allissent
Terra
Level 26
God Stats
3W - 2L
1,793 SR
Queue Stats
65W - 63L
1,471 Elo+
Solo
Sol
Sol
BigROba
Sol
Level 8
God Stats
2W - 2L
1,673 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 1
Ymir
Ymir
HellaGym
Ymir
Level 13
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 16L
1,550 Elo+
Solo
Chernobog
Chernobog
Killsoor
Chernobog
Level 26
God Stats
1W - 4L
1,251 SR
Queue Stats
29W - 29L
1,207 Elo+
Solo
King Arthur
King Arthur
Ness21__
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 4
15,780
658
34,523
16,344
9,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
DODONOOB
Khepri
16
0 / 2 / 18
11,549
481
6,527
7,421
6,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
MadMan007x
Nemesis
19
8 / 2 / 6
13,038
543
12,989
18,488
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Oledzha
Nike
18
4 / 3 / 10
12,310
513
10,615
19,827
12,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
svarkq
Hera
18
5 / 5 / 10
12,892
537
20,564
13,655
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Allissent
Terra
13
0 / 6 / 2
9,406
392
2,087
21,490
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
7 / 6 / 1
12,541
523
11,501
18,980
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
17
4 / 6 / 5
11,073
461
9,465
19,436
9,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Killsoor
Chernobog
17
2 / 10 / 5
10,851
452
9,980
21,060
8,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ness21__
King Arthur
15
1 / 7 / 3
9,810
409
7,736
28,272
25,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
35
Kills
14
14
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
Allissent
Terra
0
6
2
0.17
L
Sol
7
6
1
1.25
W
18
2
4
10
W
Khepri
DODONOOB
Khepri
0
2
18
4.5
L
Ymir
4
6
5
1.08
L
Chernobog
Killsoor
Chernobog
2
10
5
0.45
W
Nemesis
MadMan007x
Nemesis
8
2
6
5.5
L
King Arthur
Ness21__
King Arthur
1
7
3
0.36
W
Nike
Oledzha
Nike
4
3
10
3
W
Hera
svarkq
Hera
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,218
Damage
40,769
75,735
Taken
109,238
42,468
Mitigated
70,257
20,947
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Allissent
Terra
2,087
139
1,704
3,465
21,490
20,449
0
5,315
16,135
21,508
0
L
Sol
11,501
3,171
0
6,944
18,980
6,702
2,107
7,945
10,499
70,945
0
W
34,523
26,635
0
5,369
16,344
9,700
5,472
5,216
11,128
0
181,083
W
Khepri
DODONOOB
Khepri
6,527
897
0
1,011
7,421
6,782
0
2,053
5,368
16,904
0
L
Ymir
9,465
2,028
0
5,560
19,436
9,290
0
4,487
14,774
71,078
0
L
Chernobog
Killsoor
Chernobog
9,980
7,051
0
250
21,060
8,517
707
5,039
15,907
0
86,836
W
Nemesis
MadMan007x
Nemesis
12,989
5,991
0
6,253
18,488
7,942
90
4,934
13,554
0
91,833
L
King Arthur
Ness21__
King Arthur
7,736
949
188
4,493
28,272
25,299
0
3,495
24,660
0
47,228
W
Nike
Oledzha
Nike
10,615
1,628
0
3,668
19,827
12,552
0
4,092
15,735
0
59,796
W
Hera
svarkq
Hera
20,564
6,427
347
4,299
13,655
5,492
530
8,619
5,036
68,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,569
Gold Earned
53,681
580
Minions Killed
526
0
Camps Cleared
0
2,233,568
Distance Traveled
1,930,238
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,406
392
36
2
0
403,435
4
L
Sol
12,541
523
148
6
0
381,429
0
W
Izanami
15,780
658
238
10
0
437,789
3
W
Khepri
11,549
481
18
1
0
472,770
6
L
Ymir
11,073
461
119
5
0
342,672
0
L
Chernobog
10,851
452
138
6
0
391,673
3
W
Nemesis
13,038
543
113
5
0
467,090
2
L
King Arthur
9,810
409
85
4
0
411,029
1
W
Nike
12,310
513
104
4
0
443,931
5
W
Hera
12,892
537
107
4
0
411,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role