Player Matchup

Medusa
Medusa
OokamiSr
Medusa
Level 5
God Stats
1W - 3L
1,731 SR
Queue Stats
18W - 24L
1,542 Elo+
Solo
Chang'e
Chang'e
WarWandiee
Chang'e
Level 11
God Stats
11W - 17L
1,500 SR
Queue Stats
76W - 80L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
aphroxfever
Ao Kuang
Level 86
God Stats
3W - 1L
1,661 SR
Queue Stats
495W - 442L
1,461 Elo+
Party 2
Osiris
Osiris
deester329
Osiris
Level 27
God Stats
34W - 38L
1,346 SR
Queue Stats
119W - 145L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
theeEndUser
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,435 Elo+
Solo
Team Averages
Level 31
1,547 SR
1,463 Elo+

VS

Team Averages
Level 21
1,543 SR
1,483 Elo+
Izanami
Izanami
BegoneT H0T2
Izanami
Level 23
God Stats
30W - 25L
1,533 SR
Queue Stats
100W - 103L
1,493 Elo+
Solo
Hercules
Hercules
TheDankStorm
Hercules
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 3L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Thintrovert
Danzaburou
Level 20
God Stats
76W - 59L
1,531 SR
Queue Stats
84W - 73L
1,483 Elo+
Party 1
Discordia
Discordia
bunnieos
Discordia
Level 19
God Stats
18W - 15L
1,528 SR
Queue Stats
101W - 74L
1,451 Elo+
Party 1
Bakasura
Bakasura
vlDemonzIv
Bakasura
Level 28
God Stats
5W - 9L
1,624 SR
Queue Stats
265W - 289L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OokamiSr
Medusa
20
9 / 6 / 18
15,234
1,270
27,513
19,260
10,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
WarWandiee
Chang'e
19
1 / 6 / 18
11,765
980
6,268
15,707
6,703
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
aphroxfever
Ao Kuang
20
11 / 11 / 16
15,351
1,279
23,847
34,657
17,950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
deester329
Osiris
20
3 / 10 / 22
13,027
1,086
12,284
29,025
29,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
theeEndUser
Baron Samedi
20
11 / 11 / 17
14,698
1,225
38,110
29,232
14,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BegoneT H0T2
Izanami
20
9 / 8 / 21
14,232
1,186
23,283
24,146
10,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
TheDankStorm
Hercules
20
11 / 4 / 23
14,939
1,245
31,892
30,475
37,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Thintrovert
Danzaburou
20
4 / 3 / 28
13,912
1,159
16,731
17,004
7,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
bunnieos
Discordia
20
8 / 4 / 21
13,960
1,163
22,220
10,981
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
vlDemonzIv
Bakasura
20
12 / 16 / 19
15,006
1,251
26,330
30,434
15,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
156
35
Kills
44
44
Deaths
35
91
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Izanami
BegoneT H0T2
Izanami
9
8
21
2.44
L
Medusa
OokamiSr
Medusa
9
6
18
3
W
Hercules
TheDankStorm
Hercules
11
4
23
5.63
W
Danzaburou
Thintrovert
Danzaburou
4
3
28
6
L
Chang'e
WarWandiee
Chang'e
1
6
18
1.67
L
Ao Kuang
aphroxfever
Ao Kuang
11
11
16
1.73
W
Discordia
bunnieos
Discordia
8
4
21
4.63
L
Osiris
deester329
Osiris
3
10
22
1.4
L
Baron Samedi
theeEndUser
Baron Samedi
11
11
17
1.77
W
Bakasura
vlDemonzIv
Bakasura
12
16
19
1.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,022
Damage
120,456
127,881
Taken
113,040
79,187
Mitigated
75,704
29,518
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BegoneT H0T2
Izanami
23,283
17,934
0
3,847
24,146
10,543
0
15,857
8,289
0
53,494
L
Medusa
OokamiSr
Medusa
27,513
11,546
0
1,847
19,260
10,400
0
1,790
17,234
0
78,856
W
Hercules
TheDankStorm
Hercules
31,892
12,036
0
8,652
30,475
37,819
0
16,636
13,839
0
41,289
W
Danzaburou
Thintrovert
Danzaburou
16,731
5,625
0
1,619
17,004
7,860
0
10,089
6,915
0
41,417
L
Chang'e
WarWandiee
Chang'e
6,268
1,576
3,451
1,416
15,707
6,703
0
4,605
10,710
14,692
0
L
Ao Kuang
aphroxfever
Ao Kuang
23,847
9,196
0
10,407
34,657
17,950
0
4,484
28,379
46,517
0
W
Discordia
bunnieos
Discordia
22,220
601
364
1,328
10,981
4,461
0
7,121
3,860
40,173
0
L
Osiris
deester329
Osiris
12,284
5,732
0
0
29,025
29,964
0
4,043
23,464
0
33,496
L
Baron Samedi
theeEndUser
Baron Samedi
38,110
2,361
5,670
6,727
29,232
14,170
0
5,896
22,099
51,287
0
W
Bakasura
vlDemonzIv
Bakasura
26,330
20,715
0
3,211
30,434
15,021
0
18,522
11,912
0
37,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,075
Gold Earned
72,049
251
Minions Killed
240
9
Camps Cleared
5
1,156,104
Distance Traveled
1,103,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,232
1,186
65
5
1
192,990
1
L
Medusa
15,234
1,270
120
10
2
229,575
0
W
Hercules
14,939
1,245
21
2
1
254,480
1
W
Danzaburou
13,912
1,159
57
5
0
219,511
0
L
Chang'e
11,765
980
19
2
0
208,231
0
L
Ao Kuang
15,351
1,279
37
3
6
218,498
0
W
Discordia
13,960
1,163
43
4
0
236,970
0
L
Osiris
13,027
1,086
49
4
0
257,819
0
L
Baron Samedi
14,698
1,225
26
2
1
241,981
0
W
Bakasura
15,006
1,251
54
5
3
199,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role