Player Matchup

Ymir
Ymir
AmaterasuCG
Ymir
Level 157
God Stats
16W - 15L
1,391 SR
Queue Stats
147W - 150L
1,497 Elo+
Party 1
Achilles
Achilles
ChronikxUplink
Achilles
Level 119
God Stats
4W - 4L
1,347 SR
Queue Stats
43W - 42L
1,528 Elo+
Party 1
Scylla
Scylla
kamikazekaktus
Scylla
Level 14
God Stats
5W - 14L
1,426 SR
Queue Stats
42W - 60L
1,342 Elo+
Solo
Team Averages
Level 97
1,388 SR
1,455 Elo+

VS

Team Averages
Level 73
1,465 SR
1,408 Elo+
Xing Tian
Xing Tian
BregornAkiyama
Xing Tian
Level 137
God Stats
7W - 8L
1,555 SR
Queue Stats
123W - 142L
1,613 Elo+
Solo
Zeus
Zeus
CrazyAppleRingo
Zeus
Level 68
God Stats
2W - 3L
1,563 SR
Queue Stats
14W - 22L
1,383 Elo+
Solo
Neith
Neith
LiftedJackie
Neith
Level 14
God Stats
1W - 6L
1,276 SR
Queue Stats
1W - 6L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,451
650
7,061
10,597
7,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
12
8 / 2 / 2
9,524
733
10,404
10,753
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 0 / 7
7,977
614
7,292
4,102
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BregornAkiyama
Xing Tian
12
2 / 0 / 0
8,964
690
2,562
14,260
10,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 0
7,379
568
4,343
8,317
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
7,940
611
4,510
6,548
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Xing Tian
BregornAkiyama
Xing Tian
2
0
0
2
W
Achilles
8
2
2
4.5
L
0
7
0
0
L
1
4
1
0.38
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
11,415
25,452
Taken
29,125
16,592
Mitigated
15,009
4,790
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
719
0
2,270
10,597
7,825
62
3,256
7,341
31,065
0
L
Xing Tian
BregornAkiyama
Xing Tian
2,562
309
0
4,916
14,260
10,055
0
8,308
5,752
22,977
0
W
Achilles
10,404
3,225
0
1,757
10,753
7,527
0
2,360
8,393
0
39,508
L
4,343
799
147
453
8,317
2,613
0
2,469
5,648
21,106
0
L
4,510
2,950
0
1,669
6,548
2,341
0
3,729
2,769
0
17,924
W
7,292
1,573
0
763
4,102
1,240
714
1,368
2,734
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
24,283
141
Minions Killed
126
0
Camps Cleared
0
646,760
Distance Traveled
565,125
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,451
650
49
4
0
208,267
3
L
Xing Tian
8,964
690
35
3
0
186,581
0
W
Achilles
9,524
733
46
4
0
229,985
4
L
Zeus
7,379
568
48
4
0
189,965
5
L
Neith
7,940
611
43
3
0
188,579
0
W
Scylla
7,977
614
46
4
0
208,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role