Player Matchup

Cerberus
Cerberus
Silver III
AKAKIll3R
Cerberus
Silver III
Level 158
God Stats
7W - 14L
1,411 SR
Queue Stats
96W - 108L
882 MMR
Solo
Susano
Susano
Silver II
BobyTNK
Susano
Silver II
Level 53
God Stats
2W - 6L
1,495 SR
Queue Stats
29W - 35L
1,178 MMR
Solo
Chiron
Chiron
Silver III
Diegollr121
Chiron
Silver III
Level 79
God Stats
0W - 2L
1,460 SR
Queue Stats
362W - 376L
955 MMR
Solo
Scylla
Scylla
Silver III
KillerTronkar
Scylla
Silver III
Level 142
God Stats
3W - 7L
1,761 SR
Queue Stats
104W - 116L
1,016 MMR
Solo
Sobek
Sobek
Silver III
cedazmaj1234
Sobek
Silver III
Level 67
God Stats
2W - 6L
1,511 SR
Queue Stats
28W - 36L
974 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,528 SR
1,001 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,580 SR
923 MMR
Chang'e
Chang'e
Gold IV
ForeBry
Chang'e
Gold IV
Level 46
God Stats
1W - 0L
1,709 SR
Queue Stats
142W - 130L
1,416 MMR
Solo
Vamana
Vamana
Gold V
Fуrik
Vamana
Gold V
Level 130
God Stats
14W - 6L
1,596 SR
Queue Stats
339W - 356L
910 MMR
Solo
Izanami
Izanami
Bronze III
KAYSLIMEK
Izanami
Bronze III
Level 127
God Stats
92W - 87L
1,493 SR
Queue Stats
1,039W - 1,099L
66 MMR
Solo
Kali
Kali
Gold IV
SrgaSRB
Kali
Gold IV
Level 128
God Stats
31W - 22L
1,604 SR
Queue Stats
155W - 149L
1,417 MMR
Solo
Cthulhu
Cthulhu
Bronze I
iamuarpapa
Cthulhu
Bronze I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKAKIll3R
Cerberus
10
0 / 2 / 0
5,351
595
3,334
7,876
4,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
BobyTNK
Susano
6
1 / 0 / 0
4,321
480
1,031
2,191
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
10
0 / 0 / 1
5,420
602
2,078
3,926
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
4,723
525
3,631
2,500
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 2 / 2
4,695
522
4,324
6,707
3,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatSetApolloTsukuyomi

VS

Bans
JanusAthenaKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ForeBry
Chang'e
8
0 / 1 / 0
4,729
525
1,293
4,730
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Fуrik
Vamana
10
2 / 0 / 1
5,496
611
4,993
5,755
2,511
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
KAYSLIMEK
Izanami
10
1 / 0 / 0
5,699
633
2,420
3,292
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
SrgaSRB
Kali
8
1 / 1 / 1
4,936
548
2,041
6,536
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
iamuarpapa
Cthulhu
7
0 / 1 / 1
4,765
529
2,995
6,112
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AKAKIll3R
Cerberus
0
2
0
0
L
Susano
BobyTNK
Susano
1
0
0
1
L
Chiron
0
0
1
0.5
W
Chang'e
ForeBry
Chang'e
0
1
0
0
W
Vamana
Fуrik
Vamana
2
0
1
2.5
W
Izanami
KAYSLIMEK
Izanami
1
0
0
1
L
1
0
0
1
W
Kali
SrgaSRB
Kali
1
1
1
1.5
L
1
2
2
1
W
Cthulhu
iamuarpapa
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,398
Damage
13,742
23,200
Taken
26,425
10,376
Mitigated
10,023
11,007
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AKAKIll3R
Cerberus
3,334
624
0
4,107
7,876
4,568
194
0
7,876
35,939
0
L
Susano
BobyTNK
Susano
1,031
218
0
1,027
2,191
563
0
311
1,880
0
12,074
L
Chiron
2,078
1,656
185
2,380
3,926
855
0
474
3,452
0
30,806
W
Chang'e
ForeBry
Chang'e
1,293
229
527
2,394
4,730
1,380
0
2,598
1,954
27,370
0
W
Vamana
Fуrik
Vamana
4,993
2,265
0
1,348
5,755
2,511
0
2,957
2,798
0
29,676
W
Izanami
KAYSLIMEK
Izanami
2,420
1,606
0
1,610
3,292
1,064
0
343
2,949
0
33,777
L
3,631
366
0
937
2,500
772
0
1,631
869
22,867
0
W
Kali
SrgaSRB
Kali
2,041
1,251
0
1,941
6,536
2,526
0
2,668
3,770
0
25,560
L
4,324
596
0
2,371
6,707
3,618
0
1,872
4,835
9,801
0
W
Cthulhu
iamuarpapa
Cthulhu
2,995
186
84
1,810
6,112
2,542
0
2,311
3,665
9,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
25,625
286
Minions Killed
286
0
Camps Cleared
0
722,068
Distance Traveled
862,150
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,351
595
132
15
0
140,267
2
L
Susano
4,321
480
37
4
0
94,282
2
L
Chiron
5,420
602
62
7
0
155,516
1
W
Chang'e
4,729
525
62
7
0
171,499
1
W
Vamana
5,496
611
66
7
0
180,743
3
W
Izanami
5,699
633
77
9
0
159,829
2
L
Scylla
4,723
525
47
5
0
157,228
3
W
Kali
4,936
548
65
7
0
175,323
3
L
Sobek
4,695
522
8
1
0
174,775
3
W
Cthulhu
4,765
529
16
2
0
174,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role