Player Matchup

Thor
Thor
Carinjable
Thor
Level 86
God Stats
89W - 96L
1,563 SR
Queue Stats
161W - 178L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
ReagensEagle
Cthulhu
Level 22
God Stats
12W - 11L
1,385 SR
Queue Stats
91W - 133L
1,444 Elo+
Party 1
Olorun
Olorun
T3dashi
Olorun
Level 4
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,464 SR
1,492 Elo+

VS

Team Averages
Level 29
1,539 SR
1,677 Elo+
Kukulkan
Kukulkan
Brus0198
Kukulkan
Level 24
God Stats
31W - 39L
1,444 SR
Queue Stats
98W - 172L
1,299 Elo+
Solo
Sylvanus
Sylvanus
KiritoTheHearted
Sylvanus
Level 38
God Stats
3W - 1L
1,672 SR
Queue Stats
82W - 29L
1,863 Elo+
Party 2
Jing Wei
Jing Wei
Prodigy803
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 35L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,899
742
11,725
9,416
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ReagensEagle
Cthulhu
10
1 / 1 / 5
7,885
657
5,154
12,764
10,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
T3dashi
Olorun
10
2 / 9 / 4
7,790
649
3,300
10,002
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brus0198
Kukulkan
11
1 / 5 / 5
7,764
647
3,373
5,740
1,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 1 / 8
10,241
853
9,312
11,814
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Prodigy803
Jing Wei
12
7 / 3 / 5
9,486
791
9,867
9,707
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
13
13
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brus0198
Kukulkan
1
5
5
0.7
L
6
3
3
2.5
W
5
1
8
9
W
Jing Wei
Prodigy803
Jing Wei
7
3
5
3.17
L
Cthulhu
ReagensEagle
Cthulhu
1
1
5
3.5
L
Olorun
T3dashi
Olorun
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
22,552
32,182
Taken
27,261
17,429
Mitigated
17,035
3,651
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brus0198
Kukulkan
3,373
117
135
250
5,740
1,886
81
850
4,890
22,476
0
L
11,725
1,808
0
750
9,416
3,769
384
4,038
5,378
0
38,649
W
9,312
1,911
1,603
6,449
11,814
11,731
486
4,753
7,061
22,359
0
W
Jing Wei
Prodigy803
Jing Wei
9,867
8,513
0
3,056
9,707
3,418
1,677
2,871
6,836
0
37,719
L
Cthulhu
ReagensEagle
Cthulhu
5,154
499
233
1,854
12,764
10,594
60
4,830
7,934
17,785
0
L
Olorun
T3dashi
Olorun
3,300
1,198
75
739
10,002
3,066
54
3,865
6,137
10,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
27,491
111
Minions Killed
129
0
Camps Cleared
0
611,749
Distance Traveled
600,077
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,764
647
51
4
0
183,397
0
L
Thor
8,899
742
59
5
0
222,792
5
W
Sylvanus
10,241
853
20
2
0
206,500
1
W
Jing Wei
9,486
791
58
5
0
210,180
0
L
Cthulhu
7,885
657
33
3
0
204,794
1
L
Olorun
7,790
649
19
2
0
184,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role