Player Matchup

Aphrodite
Aphrodite
Jas4799
Aphrodite
Level 29
God Stats
118W - 90L
1,569 SR
Queue Stats
212W - 209L
1,534 Elo+
Party 1
Izanami
Izanami
Jspuck
Izanami
Level 25
God Stats
42W - 26L
1,539 SR
Queue Stats
296W - 315L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
Lockermanwxlf
Kuzenbo
Level 29
God Stats
21W - 12L
1,477 SR
Queue Stats
290W - 263L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
RawDiggityDog
Gilgamesh
Level 43
God Stats
13W - 5L
1,627 SR
Queue Stats
264W - 281L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
Wolfe15
Ah Puch
Level 12
God Stats
11W - 7L
1,576 SR
Queue Stats
94W - 104L
1,467 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,509 Elo+

VS

Team Averages
Level 20
1,518 SR
1,492 Elo+
Chang'e
Chang'e
FieldNa
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
OffHate
Kumbhakarna
Level 29
God Stats
1W - 3L
1,488 SR
Queue Stats
74W - 89L
1,318 Elo+
Solo
Cerberus
Cerberus
WoofieHusky
Cerberus
Level 23
God Stats
73W - 47L
1,686 SR
Queue Stats
89W - 67L
1,619 Elo+
Solo
Heimdallr
Heimdallr
chezzbullz
Heimdallr
Level 29
God Stats
13W - 17L
1,416 SR
Queue Stats
36W - 40L
1,436 Elo+
Solo
Merlin
Merlin
steriletouch
Merlin
Level 13
God Stats
11W - 10L
1,500 SR
Queue Stats
205W - 137L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jas4799
Aphrodite
20
5 / 3 / 21
14,231
949
17,612
19,849
9,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Jspuck
Izanami
20
13 / 2 / 19
16,546
1,103
36,388
18,969
6,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
20
8 / 1 / 25
14,426
962
20,600
20,336
29,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
RawDiggityDog
Gilgamesh
20
9 / 3 / 18
15,303
1,020
20,438
23,210
14,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Wolfe15
Ah Puch
20
6 / 3 / 16
14,517
968
24,074
17,191
5,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FieldNa
Chang'e
19
1 / 11 / 5
12,619
841
9,651
26,215
10,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
OffHate
Kumbhakarna
20
1 / 4 / 10
13,447
896
13,506
28,830
43,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
WoofieHusky
Cerberus
19
1 / 7 / 7
12,405
827
14,698
25,417
32,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
chezzbullz
Heimdallr
19
5 / 11 / 2
13,507
900
29,837
27,606
12,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
4 / 8 / 6
14,335
956
28,082
20,605
8,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
41
Kills
12
12
Deaths
41
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FieldNa
Chang'e
1
11
5
0.32
W
Aphrodite
Jas4799
Aphrodite
5
3
21
5.17
W
Izanami
Jspuck
Izanami
13
2
19
11.25
W
Kuzenbo
8
1
25
20.5
L
Kumbhakarna
OffHate
Kumbhakarna
1
4
10
1.5
W
Gilgamesh
RawDiggityDog
Gilgamesh
9
3
18
6
W
Ah Puch
Wolfe15
Ah Puch
6
3
16
4.67
L
Cerberus
WoofieHusky
Cerberus
1
7
7
0.64
L
Heimdallr
chezzbullz
Heimdallr
5
11
2
0.55
L
Merlin
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,112
Damage
95,774
99,555
Taken
128,673
65,950
Mitigated
108,057
30,068
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FieldNa
Chang'e
9,651
339
3,626
3,598
26,215
10,679
0
14,749
11,256
45,878
0
W
Aphrodite
Jas4799
Aphrodite
17,612
976
13,332
10,189
19,849
9,801
0
12,156
7,693
36,632
0
W
Izanami
Jspuck
Izanami
36,388
31,583
0
3,341
18,969
6,929
0
12,431
6,538
0
66,437
W
Kuzenbo
20,600
5,053
0
72
20,336
29,608
0
11,684
8,652
33,488
0
L
Kumbhakarna
OffHate
Kumbhakarna
13,506
885
0
0
28,830
43,111
0
13,588
14,874
37,436
0
W
Gilgamesh
RawDiggityDog
Gilgamesh
20,438
8,118
0
988
23,210
14,205
0
14,923
8,287
0
52,284
W
Ah Puch
Wolfe15
Ah Puch
24,074
186
0
2,146
17,191
5,407
0
14,743
2,448
45,801
0
L
Cerberus
WoofieHusky
Cerberus
14,698
400
0
3,473
25,417
32,572
0
10,199
14,930
30,652
0
L
Heimdallr
chezzbullz
Heimdallr
29,837
21,816
0
1,591
27,606
12,897
0
12,657
14,797
0
67,612
L
Merlin
28,082
982
0
464
20,605
8,798
0
9,985
10,530
49,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,023
Gold Earned
66,313
286
Minions Killed
354
12
Camps Cleared
3
1,541,028
Distance Traveled
1,271,447
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,619
841
91
6
0
246,274
1
W
Aphrodite
14,231
949
61
4
1
329,395
0
W
Izanami
16,546
1,103
82
5
2
297,124
1
W
Kuzenbo
14,426
962
24
2
0
339,373
1
L
Kumbhakarna
13,447
896
54
4
0
301,905
3
W
Gilgamesh
15,303
1,020
61
4
9
293,405
1
W
Ah Puch
14,517
968
58
4
0
281,731
0
L
Cerberus
12,405
827
47
3
0
227,228
0
L
Heimdallr
13,507
900
102
7
2
228,829
0
L
Merlin
14,335
956
60
4
1
267,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role