Player Matchup

Geb
Geb
Comandantedegult
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ConverseRhyme60
Cernunnos
Level 124
God Stats
3W - 2L
1,734 SR
Queue Stats
87W - 94L
1,399 Elo+
Solo
Merlin
Merlin
Ilitharius
Merlin
Level 96
God Stats
16W - 10L
1,606 SR
Queue Stats
364W - 354L
1,557 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,485 Elo+

VS

Team Averages
Level 77
1,524 SR
1,528 Elo+
Scylla
Scylla
Angelbm
Scylla
Level 109
God Stats
1W - 2L
1,311 SR
Queue Stats
9W - 14L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
G-chief_
Sun Wukong
Level 84
God Stats
3W - 2L
1,742 SR
Queue Stats
50W - 39L
1,666 Elo+
Party 1
Neith
Neith
z-P-A-N-D-A-_-
Neith
Level 37
God Stats
5W - 0L
1,517 SR
Queue Stats
49W - 44L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
10,069
559
3,646
22,952
11,292
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
ConverseRhyme60
Cernunnos
17
10 / 4 / 4
12,910
717
18,597
16,634
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ilitharius
Merlin
15
4 / 5 / 8
11,738
652
11,119
12,346
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angelbm
Scylla
18
8 / 3 / 8
13,719
762
16,402
10,045
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
G-chief_
Sun Wukong
16
7 / 4 / 6
13,186
733
15,196
20,261
13,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 7 / 10
12,081
671
9,512
12,475
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
17
18
Deaths
14
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Angelbm
Scylla
8
3
8
4
L
0
9
8
0.44
L
Cernunnos
ConverseRhyme60
Cernunnos
10
4
4
3
W
Sun Wukong
G-chief_
Sun Wukong
7
4
6
2.5
L
Merlin
Ilitharius
Merlin
4
5
8
1.6
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,362
Damage
41,110
51,932
Taken
42,781
22,376
Mitigated
20,852
6,896
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Angelbm
Scylla
16,402
899
0
3,989
10,045
3,155
798
2,815
7,230
83,206
0
L
3,646
363
0
0
22,952
11,292
184
9,204
13,748
12,425
0
L
Cernunnos
ConverseRhyme60
Cernunnos
18,597
7,648
73
3,038
16,634
6,457
973
4,362
12,272
0
65,830
W
Sun Wukong
G-chief_
Sun Wukong
15,196
3,291
0
5,954
20,261
13,570
196
7,458
12,803
0
51,845
L
Merlin
Ilitharius
Merlin
11,119
123
0
3,785
12,346
4,627
100
2,874
9,472
67,664
0
W
9,512
3,530
0
2,834
12,475
4,127
1,559
4,817
7,658
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
38,986
205
Minions Killed
225
0
Camps Cleared
0
927,557
Distance Traveled
927,970
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,719
762
112
6
0
306,488
3
L
Geb
10,069
559
8
0
0
323,669
0
L
Cernunnos
12,910
717
90
5
0
291,170
1
W
Sun Wukong
13,186
733
48
3
0
353,558
4
L
Merlin
11,738
652
107
6
0
312,718
8
W
Neith
12,081
671
65
4
0
267,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role