Player Matchup

Ravana
Ravana
CyanideSyringe7
Ravana
Level 81
God Stats
1W - 2L
1,694 SR
Queue Stats
14W - 23L
1,513 Elo+
Party 2
Discordia
Discordia
Lucyfur 666s
Discordia
Level 103
God Stats
29W - 16L
1,674 SR
Queue Stats
170W - 147L
1,533 Elo+
Party 2
Cupid
Cupid
OneDayHomie
Cupid
Level 114
God Stats
1W - 1L
1,268 SR
Queue Stats
140W - 120L
1,536 Elo+
Party 2
Team Averages
Level 99
1,545 SR
1,527 Elo+

VS

Team Averages
Level 55
1,433 SR
1,482 Elo+
Cupid
Cupid
MonsterManX29001
Cupid
Level 28
God Stats
7W - 12L
1,463 SR
Queue Stats
34W - 46L
1,417 Elo+
Solo
Chaac
Chaac
RogueShogun21
Chaac
Level 99
God Stats
5W - 11L
1,338 SR
Queue Stats
231W - 202L
1,507 Elo+
Party 1
Scylla
Scylla
SG Pinkman
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 6
11,972
748
10,409
12,186
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Lucyfur 666s
Discordia
15
3 / 1 / 11
11,025
689
10,152
8,440
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
6 / 2 / 7
11,855
741
13,876
11,548
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
10,740
671
8,846
13,896
5,220
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
3 / 6 / 4
11,358
710
10,479
19,881
17,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
SG Pinkman
Scylla
12
2 / 7 / 1
9,575
598
4,169
11,021
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
W
Discordia
Lucyfur 666s
Discordia
3
1
11
8.5
L
3
5
3
0.9
W
6
2
7
4.75
L
3
6
4
0.83
L
Scylla
SG Pinkman
Scylla
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
23,494
32,174
Taken
44,798
11,898
Mitigated
25,839
7,324
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,409
3,057
0
1,770
12,186
5,443
0
2,077
9,683
0
35,557
W
Discordia
Lucyfur 666s
Discordia
10,152
188
536
3,823
8,440
2,780
943
815
7,563
49,874
0
L
8,846
4,750
916
2,577
13,896
5,220
137
2,459
11,113
0
40,993
W
13,876
7,520
338
857
11,548
3,675
1,768
1,775
9,687
0
64,629
L
10,479
1,726
0
5,328
19,881
17,826
0
3,573
15,826
692
47,486
L
Scylla
SG Pinkman
Scylla
4,169
457
0
843
11,021
2,793
0
3,040
7,655
18,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
31,673
188
Minions Killed
148
0
Camps Cleared
0
825,976
Distance Traveled
701,760
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,972
748
28
2
0
290,673
6
W
Discordia
11,025
689
89
6
0
267,363
1
L
Cupid
10,740
671
54
3
0
267,649
4
W
Cupid
11,855
741
71
4
0
267,940
2
L
Chaac
11,358
710
66
4
0
268,559
4
L
Scylla
9,575
598
28
2
0
165,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role