Player Matchup

Cernunnos
Cernunnos
DirtMcgirtt
Cernunnos
Level 84
God Stats
9W - 6L
1,691 SR
Queue Stats
441W - 423L
1,603 Elo+
Party 3
Kuzenbo
Kuzenbo
TheJ3rk2019
Kuzenbo
Level 95
God Stats
21W - 21L
1,459 SR
Queue Stats
894W - 875L
1,554 Elo+
Party 3
Ra
Ra
fascinum
Ra
Level 43
God Stats
2W - 3L
1,508 SR
Queue Stats
127W - 129L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
masteri3aster
Sun Wukong
Level 68
God Stats
3W - 4L
1,507 SR
Queue Stats
61W - 59L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
zamirlv
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 160L
1,525 Elo+
Solo
Team Averages
Level 90
1,533 SR
1,531 Elo+

VS

Team Averages
Level 80
1,577 SR
1,497 Elo+
Olorun
Olorun
CaseyEva
Olorun
Level 49
God Stats
11W - 12L
1,565 SR
Queue Stats
186W - 193L
1,448 Elo+
Solo
Anubis
Anubis
NaranciaNaranja
Anubis
Level 83
God Stats
9W - 8L
1,791 SR
Queue Stats
129W - 134L
1,548 Elo+
Party 1
Ares
Ares
STU WOLFPACK 0
Ares
Level 121
God Stats
7W - 8L
1,500 SR
Queue Stats
406W - 448L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoloJuegoTanque
Tsukuyomi
Level 86
God Stats
20W - 11L
1,528 SR
Queue Stats
232W - 205L
1,573 Elo+
Party 1
Nox
Nox
SuperFlyPie13
Nox
Level 60
God Stats
12W - 12L
1,500 SR
Queue Stats
193W - 199L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DirtMcgirtt
Cernunnos
20
8 / 4 / 8
16,258
1,016
30,596
22,946
8,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
TheJ3rk2019
Kuzenbo
20
2 / 5 / 11
14,118
882
11,673
30,684
48,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 6 / 10
14,406
900
20,300
17,319
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
masteri3aster
Sun Wukong
20
6 / 9 / 13
15,642
978
24,347
39,354
27,828
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
zamirlv
Ao Kuang
20
3 / 9 / 10
14,071
879
12,675
24,189
7,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CaseyEva
Olorun
20
5 / 2 / 19
15,651
978
27,320
17,513
9,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 2 / 16
16,071
1,004
22,227
7,957
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 9 / 23
14,879
930
14,570
32,823
43,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
SoloJuegoTanque
Tsukuyomi
20
11 / 6 / 19
17,357
1,085
38,592
32,272
16,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 2 / 20
15,526
970
24,872
13,922
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
130
21
Kills
33
33
Deaths
21
52
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Olorun
CaseyEva
Olorun
5
2
19
7.25
L
Cernunnos
DirtMcgirtt
Cernunnos
8
4
8
3
W
8
2
16
8
W
3
9
23
1.61
W
Tsukuyomi
SoloJuegoTanque
Tsukuyomi
11
6
19
3.42
W
6
2
20
8
L
Kuzenbo
TheJ3rk2019
Kuzenbo
2
5
11
1.5
L
2
6
10
1.17
L
Sun Wukong
masteri3aster
Sun Wukong
6
9
13
1.39
L
Ao Kuang
zamirlv
Ao Kuang
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,591
Damage
127,581
134,492
Taken
104,487
100,082
Mitigated
79,850
22,403
Healing
32,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CaseyEva
Olorun
27,320
15,990
4,117
8,251
17,513
9,230
0
7,229
9,896
67,557
0
L
Cernunnos
DirtMcgirtt
Cernunnos
30,596
15,670
0
2,072
22,946
8,579
0
15,612
7,334
0
79,252
W
22,227
417
1,646
5,487
7,957
4,584
0
3,467
4,440
64,614
0
W
14,570
715
0
0
32,823
43,194
0
10,740
21,673
24,701
0
W
Tsukuyomi
SoloJuegoTanque
Tsukuyomi
38,592
10,358
0
10,687
32,272
16,226
0
17,935
13,970
0
89,208
W
24,872
1,083
0
1,936
13,922
6,616
0
5,277
8,440
46,857
0
L
Kuzenbo
TheJ3rk2019
Kuzenbo
11,673
4,013
0
0
30,684
48,847
0
20,908
9,776
18,833
0
L
20,300
2,884
5,529
4,270
17,319
7,115
0
9,469
7,850
64,236
0
L
Sun Wukong
masteri3aster
Sun Wukong
24,347
4,153
1,497
4,601
39,354
27,828
0
27,014
12,340
0
61,214
L
Ao Kuang
zamirlv
Ao Kuang
12,675
2,819
0
4,434
24,189
7,713
0
15,986
8,203
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,495
Gold Earned
79,484
315
Minions Killed
355
12
Camps Cleared
12
1,601,487
Distance Traveled
1,501,992
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,651
978
109
7
1
270,627
0
L
Cernunnos
16,258
1,016
115
7
3
301,013
0
W
Anubis
16,071
1,004
80
5
2
275,312
2
W
Ares
14,879
930
18
1
0
303,054
0
W
Tsukuyomi
17,357
1,085
97
6
6
339,579
0
W
Nox
15,526
970
51
3
3
313,420
0
L
Kuzenbo
14,118
882
8
1
2
309,184
1
L
Ra
14,406
900
81
5
2
312,246
1
L
Sun Wukong
15,642
978
93
6
2
346,462
2
L
Ao Kuang
14,071
879
18
1
3
332,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role