Player Matchup

Neith
Neith
Chestcast
Neith
Level 13
God Stats
4W - 9L
1,338 SR
Queue Stats
9W - 15L
1,376 Elo+
Solo
Anubis
Anubis
Silverycrows2a
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Medusa
Medusa
fnfdg
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
koekwausjes
Pele
Level 26
God Stats
15W - 13L
1,671 SR
Queue Stats
58W - 50L
1,514 Elo+
Solo
Ravana
Ravana
seductive_beni
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,087 Elo+
Solo
Team Averages
Level 10
1,502 SR
1,351 Elo+

VS

Team Averages
Level 21
1,422 SR
1,409 Elo+
Neith
Neith
Call_Me_FaNtiC
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,612 Elo+
Solo
Arachne
Arachne
Notti_Balu
Arachne
Level 18
God Stats
5W - 12L
1,264 SR
Queue Stats
71W - 66L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Reso892
Kukulkan
Level 29
God Stats
129W - 177L
1,461 SR
Queue Stats
129W - 180L
1,348 Elo+
Solo
Vulcan
Vulcan
SnappyBruh
Vulcan
Level 25
God Stats
13W - 21L
1,274 SR
Queue Stats
153W - 212L
1,382 Elo+
Solo
Geb
Geb
frugal_razor5
Geb
Level 24
God Stats
1W - 0L
1,612 SR
Queue Stats
21W - 35L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chestcast
Neith
20
6 / 9 / 5
16,187
476
16,994
22,409
10,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 8 / 8
16,853
496
26,101
26,917
15,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
fnfdg
Medusa
6
0 / 6 / 0
8,969
264
1,146
4,499
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

20
17 / 6 / 11
18,505
544
33,034
27,188
12,435
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 19 / 4
12,201
359
4,638
25,914
10,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 7
15,387
453
16,356
25,784
15,049
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Notti_Balu
Arachne
20
29 / 5 / 1
24,440
719
37,424
45,193
22,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Reso892
Kukulkan
15
6 / 6 / 6
13,221
389
12,780
10,360
2,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
SnappyBruh
Vulcan
20
5 / 7 / 6
15,470
455
13,810
21,571
8,256
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
0 / 11 / 10
13,279
391
3,707
23,048
9,001

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
36
Kills
45
48
Deaths
37
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
8
7
1.06
L
Neith
Chestcast
Neith
6
9
5
0.94
W
Arachne
Notti_Balu
Arachne
29
5
1
5.9
W
Kukulkan
Reso892
Kukulkan
6
6
6
1.5
L
12
8
8
2
W
Vulcan
SnappyBruh
Vulcan
5
7
6
1.14
L
Medusa
fnfdg
Medusa
0
6
0
0
W
0
11
10
0.45
L
17
6
11
3.75
L
1
19
4
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,913
Damage
84,077
106,927
Taken
125,956
50,278
Mitigated
57,872
18,634
Healing
33,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,356
9,376
0
7,888
25,784
15,049
1,411
4,823
20,961
0
94,566
L
Neith
Chestcast
Neith
16,994
9,721
0
3,420
22,409
10,363
5,795
4,065
18,298
0
104,865
W
Arachne
Notti_Balu
Arachne
37,424
30,123
0
20,031
45,193
22,819
3,563
10,175
35,018
0
257,285
W
Kukulkan
Reso892
Kukulkan
12,780
619
657
1,501
10,360
2,747
1,759
4,251
6,109
47,883
0
L
26,101
414
746
9,091
26,917
15,700
1,356
5,029
21,758
85,855
0
W
Vulcan
SnappyBruh
Vulcan
13,810
5,434
222
2,964
21,571
8,256
2,540
4,695
16,876
114,805
0
L
Medusa
fnfdg
Medusa
1,146
748
0
0
4,499
1,038
0
1,225
3,274
0
5,902
W
3,707
607
0
659
23,048
9,001
437
3,143
19,905
36,382
0
L
33,034
9,710
0
3,659
27,188
12,435
867
7,534
19,538
0
126,758
L
4,638
1,869
0
1,718
25,914
10,742
79
12,078
13,762
0
35,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,715
Gold Earned
81,797
561
Minions Killed
733
0
Camps Cleared
0
2,424,082
Distance Traveled
2,528,827
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,387
453
147
4
0
456,392
8
L
Neith
16,187
476
177
5
0
620,579
0
W
Arachne
24,440
719
302
9
0
635,248
3
W
Kukulkan
13,221
389
77
2
0
404,910
1
L
Anubis
16,853
496
141
4
0
506,833
1
W
Vulcan
15,470
455
168
5
0
522,044
0
L
Medusa
8,969
264
6
0
0
185,246
0
W
Geb
13,279
391
39
1
0
510,233
12
L
Pele
18,505
544
174
5
0
676,419
1
L
Ravana
12,201
359
63
2
0
435,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role