Player Matchup

Nike
Nike
AliBaba2004
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 1
Medusa
Medusa
AnakondaPapaja
Medusa
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 1L
1,419 Elo+
Party 1
Neith
Neith
NapalonySzympans
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Olorun
Olorun
PoPicieBylem
Olorun
Level 4
God Stats
2W - 2L
1,705 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Bacchus
Bacchus
x7Slay
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Team Averages
Level 5
1,582 SR
1,447 Elo+

VS

Team Averages
Level 13
1,425 SR
1,390 Elo+
Hel
Hel
Killsoor
Hel
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,238 Elo+
Solo
Nemesis
Nemesis
LoyalMaikel
Nemesis
Level 5
God Stats
1W - 5L
1,123 SR
Queue Stats
107W - 147L
1,071 Elo+
Party 2
Yemoja
Yemoja
Nikolovski771
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,753 Elo+
Solo
Medusa
Medusa
olomajster666
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,390 Elo+
Solo
Olorun
Olorun
wurstsaft361
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 120L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 11
9,857
519
9,372
13,558
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 5 / 4
9,412
495
8,416
10,025
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 13
8,664
456
10,874
6,522
2,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
8 / 2 / 6
10,415
548
10,909
11,868
4,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
x7Slay
Bacchus
14
6 / 1 / 11
9,027
475
11,243
10,395
6,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,003
474
8,966
10,827
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LoyalMaikel
Nemesis
14
0 / 8 / 8
8,619
454
5,487
19,237
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 9
8,315
438
4,742
14,900
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 10 / 0
9,257
487
10,574
14,775
4,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
4 / 10 / 2
8,872
467
4,927
13,703
4,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
35
Kills
15
17
Deaths
39
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
5
11
3.1
W
7
5
4
1.8
L
4
5
0
0.8
L
Nemesis
LoyalMaikel
Nemesis
0
8
8
0.5
W
4
4
13
2.63
L
0
6
9
0.75
W
Olorun
8
2
6
5.5
L
7
10
0
0.7
L
Olorun
4
10
2
0.5
W
Bacchus
x7Slay
Bacchus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
34,696
52,368
Taken
73,442
24,243
Mitigated
32,977
11,535
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,372
2,317
0
3,086
13,558
8,243
261
3,673
9,817
2,587
29,107
W
8,416
5,295
0
0
10,025
3,278
1,176
3,682
6,211
0
40,975
L
8,966
1,149
138
3,180
10,827
5,230
0
4,275
6,502
50,483
0
L
Nemesis
LoyalMaikel
Nemesis
5,487
4,042
0
7,202
19,237
7,249
287
3,554
15,633
0
50,808
W
10,874
6,896
0
599
6,522
2,196
1,577
3,078
3,290
0
34,781
L
4,742
835
1,764
1,165
14,900
10,985
253
7,150
7,625
26,900
0
W
Olorun
10,909
6,516
414
5,416
11,868
4,410
3,928
5,983
5,581
57,117
0
L
10,574
5,013
0
1,447
14,775
4,969
308
5,034
9,441
0
35,604
L
Olorun
4,927
3,314
0
2,531
13,703
4,544
1,998
3,108
10,520
41,341
0
W
Bacchus
x7Slay
Bacchus
11,243
1,321
0
2,020
10,395
6,116
0
1,561
8,834
49,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
44,066
358
Minions Killed
369
0
Camps Cleared
0
1,676,985
Distance Traveled
1,467,805
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,857
519
46
2
0
367,865
5
W
Medusa
9,412
495
76
4
0
293,241
0
L
Hel
9,003
474
98
5
0
249,371
2
L
Nemesis
8,619
454
92
5
0
309,505
0
W
Neith
8,664
456
59
3
0
282,879
2
L
Yemoja
8,315
438
41
2
0
298,503
4
W
Olorun
10,415
548
105
6
0
350,525
1
L
Medusa
9,257
487
70
4
0
293,093
2
L
Olorun
8,872
467
68
4
0
317,333
1
W
Bacchus
9,027
475
72
4
0
382,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role