Player Matchup

Merlin
Merlin
Cedoka
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 1
Skadi
Skadi
Ezralynn
Skadi
Level 8
God Stats
5W - 9L
1,460 SR
Queue Stats
6W - 11L
1,405 Elo+
Party 1
Neith
Neith
JaceMindmage
Neith
Level 13
God Stats
2W - 3L
1,460 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 1
King Arthur
King Arthur
Potind
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
Tanjuiko
Baron Samedi
Level 29
God Stats
11W - 1L
1,615 SR
Queue Stats
100W - 49L
1,595 Elo+
Solo
Team Averages
Level 44
1,507 SR
1,452 Elo+

VS

Team Averages
Level 24
1,287 SR
1,480 Elo+
Neith
Neith
Mokerelli85
Neith
Level 11
God Stats
77W - 73L
1,176 SR
Queue Stats
769W - 732L
1,570 Elo+
Solo
Chang'e
Chang'e
OffHate
Chang'e
Level 29
God Stats
3W - 8L
1,126 SR
Queue Stats
74W - 89L
1,326 Elo+
Solo
Heimdallr
Heimdallr
chezzbullz
Heimdallr
Level 29
God Stats
13W - 17L
1,428 SR
Queue Stats
36W - 40L
1,447 Elo+
Solo
Jormungandr
Jormungandr
烟霄红尘
Jormungandr
Level 28
God Stats
6W - 7L
1,312 SR
Queue Stats
785W - 779L
1,560 Elo+
Solo
Freya
Freya
遥不可及
Freya
Level 25
God Stats
8W - 9L
1,394 SR
Queue Stats
331W - 361L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cedoka
Merlin
20
20 / 3 / 19
14,564
1,324
21,606
9,858
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Ezralynn
Skadi
18
4 / 3 / 26
11,534
1,049
9,734
13,061
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 21
12,595
1,145
23,987
10,892
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Potind
King Arthur
19
8 / 2 / 27
12,267
1,115
18,689
16,957
13,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Tanjuiko
Baron Samedi
18
2 / 0 / 29
11,141
1,013
19,686
5,462
4,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,271
843
5,371
9,356
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OffHate
Chang'e
16
1 / 8 / 3
10,102
918
8,686
18,013
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
chezzbullz
Heimdallr
16
4 / 12 / 4
11,282
1,026
15,314
23,432
10,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
烟霄红尘
Jormungandr
16
1 / 8 / 5
10,218
929
8,600
23,536
15,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 13 / 2
10,629
966
13,353
24,153
9,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
27
45
Kills
9
9
Deaths
45
122
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cedoka
Merlin
20
3
19
9.83
W
Skadi
Ezralynn
Skadi
4
3
26
5.67
W
11
1
21
21.5
L
0
4
4
0.5
L
Chang'e
OffHate
Chang'e
1
8
3
0.31
W
King Arthur
Potind
King Arthur
8
2
27
10.75
W
Baron Samedi
Tanjuiko
Baron Samedi
2
0
29
16.5
L
Heimdallr
chezzbullz
Heimdallr
4
12
4
0.5
L
Jormungandr
烟霄红尘
Jormungandr
1
8
5
0.44
L
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,702
Damage
51,324
56,230
Taken
98,490
32,061
Mitigated
45,342
16,426
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cedoka
Merlin
21,606
1,640
0
0
9,858
3,967
0
6,652
3,206
45,032
0
W
Skadi
Ezralynn
Skadi
9,734
6,303
0
906
13,061
5,436
0
7,144
5,917
0
22,790
W
23,987
17,116
0
2,290
10,892
4,754
0
5,713
5,179
0
43,145
L
5,371
3,033
0
729
9,356
3,389
0
4,233
5,123
0
21,363
L
Chang'e
OffHate
Chang'e
8,686
621
1,997
3,217
18,013
6,384
0
8,950
9,063
32,853
0
W
King Arthur
Potind
King Arthur
18,689
5,171
0
3,422
16,957
13,279
0
8,871
7,701
0
35,666
W
Baron Samedi
Tanjuiko
Baron Samedi
19,686
1,488
6,819
2,989
5,462
4,625
0
2,259
3,203
28,204
0
L
Heimdallr
chezzbullz
Heimdallr
15,314
9,634
0
0
23,432
10,430
0
10,203
13,229
0
33,452
L
Jormungandr
烟霄红尘
Jormungandr
8,600
1,594
294
557
23,536
15,666
0
9,254
14,282
32,455
0
L
13,353
4,909
0
1,441
24,153
9,473
0
8,652
15,501
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,101
Gold Earned
51,502
204
Minions Killed
200
4
Camps Cleared
6
1,123,630
Distance Traveled
853,538
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,564
1,324
52
5
0
222,852
0
W
Skadi
11,534
1,049
36
3
1
205,398
0
W
Neith
12,595
1,145
57
5
2
186,614
1
L
Neith
9,271
843
28
3
1
103,727
0
L
Chang'e
10,102
918
72
7
2
194,443
3
W
King Arthur
12,267
1,115
44
4
0
296,530
3
W
Baron Samedi
11,141
1,013
15
1
1
212,236
1
L
Heimdallr
11,282
1,026
41
4
3
166,315
0
L
Jormungandr
10,218
929
36
3
0
190,242
4
L
Freya
10,629
966
23
2
0
198,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role