Player Matchup

Chang'e
Chang'e
HexMoon_
Chang'e
Level 6
God Stats
3W - 1L
1,785 SR
Queue Stats
8W - 13L
1,381 Elo+
Solo
Nike
Nike
Spilex95
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 135L
1,317 Elo+
Solo
King Arthur
King Arthur
TommyBoyGud
King Arthur
Level 15
God Stats
2W - 2L
1,280 SR
Queue Stats
6W - 7L
1,484 Elo+
Solo
Ymir
Ymir
alextello29
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,199 Elo+
Party 2
Heimdallr
Heimdallr
rPieck
Heimdallr
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 8L
1,199 Elo+
Party 2
Team Averages
Level 11
1,513 SR
1,316 Elo+

VS

Team Averages
Level 27
1,595 SR
1,474 Elo+
Cthulhu
Cthulhu
ATPking135
Cthulhu
Level 7
God Stats
5W - 5L
1,360 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 1
Discordia
Discordia
Kebsis
Discordia
Level 100
God Stats
3W - 1L
1,903 SR
Queue Stats
40W - 36L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xx_Empty_Soul_xX
Tsukuyomi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 47L
1,609 Elo+
Party 1
Geb
Geb
lilbloods
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,103 Elo+
Solo
Gilgamesh
Gilgamesh
osoMcLovin
Gilgamesh
Level 9
God Stats
2W - 1L
1,711 SR
Queue Stats
17W - 12L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HexMoon_
Chang'e
20
9 / 8 / 25
16,186
1,079
21,920
25,574
10,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
20
13 / 6 / 14
16,388
1,093
19,254
20,377
8,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
TommyBoyGud
King Arthur
20
5 / 7 / 27
15,038
1,003
29,431
43,155
40,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 29
16,742
1,116
19,435
24,450
29,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
rPieck
Heimdallr
20
9 / 7 / 23
16,039
1,069
35,328
18,817
9,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATPking135
Cthulhu
20
5 / 18 / 17
15,668
1,045
25,344
40,736
29,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Kebsis
Discordia
20
8 / 4 / 11
16,131
1,075
39,615
21,655
9,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
20
8 / 10 / 15
16,036
1,069
26,831
30,422
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 1
11,497
766
1,467
8,797
3,807
Gilgamesh
osoMcLovin
Gilgamesh
20
10 / 11 / 12
17,104
1,140
32,818
39,274
34,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
87
46
Kills
31
31
Deaths
47
118
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATPking135
Cthulhu
5
18
17
0.75
W
Chang'e
HexMoon_
Chang'e
9
8
25
2.69
L
Discordia
Kebsis
Discordia
8
4
11
3.38
W
Nike
13
6
14
3.33
W
King Arthur
TommyBoyGud
King Arthur
5
7
27
2.64
L
Tsukuyomi
8
10
15
1.55
W
10
3
29
8.17
L
0
4
1
0.13
L
Gilgamesh
osoMcLovin
Gilgamesh
10
11
12
1.45
W
Heimdallr
rPieck
Heimdallr
9
7
23
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,368
Damage
126,075
132,373
Taken
140,884
98,888
Mitigated
91,730
26,778
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATPking135
Cthulhu
25,344
4,858
272
2,420
40,736
29,358
0
13,609
27,123
42,762
0
W
Chang'e
HexMoon_
Chang'e
21,920
4,802
8,580
7,690
25,574
10,056
0
14,631
10,943
46,704
0
L
Discordia
Kebsis
Discordia
39,615
3,537
736
1,995
21,655
9,418
0
4,438
17,217
72,915
0
W
Nike
19,254
9,730
0
0
20,377
8,784
0
12,465
7,912
0
26,796
W
King Arthur
TommyBoyGud
King Arthur
29,431
3,877
0
7,553
43,155
40,846
0
14,498
28,657
286
42,534
L
Tsukuyomi
26,831
8,936
0
286
30,422
14,918
0
11,523
18,899
0
45,730
W
19,435
3,363
0
988
24,450
29,942
0
17,663
6,787
32,084
0
L
1,467
33
0
0
8,797
3,807
0
1,230
7,567
10,572
0
L
Gilgamesh
osoMcLovin
Gilgamesh
32,818
16,823
0
5,239
39,274
34,229
0
10,841
28,433
0
55,258
W
Heimdallr
rPieck
Heimdallr
35,328
18,810
0
1,967
18,817
9,260
0
7,169
11,648
0
67,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,393
Gold Earned
76,436
205
Minions Killed
218
2
Camps Cleared
3
1,267,676
Distance Traveled
1,406,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,668
1,045
44
3
0
245,895
1
W
Chang'e
16,186
1,079
69
5
1
242,441
2
L
Discordia
16,131
1,075
70
5
1
295,340
0
W
Nike
16,388
1,093
13
1
1
264,525
2
W
King Arthur
15,038
1,003
21
1
0
291,404
0
L
Tsukuyomi
16,036
1,069
30
2
2
291,876
0
W
Ymir
16,742
1,116
32
2
0
255,085
0
L
Geb
11,497
766
20
1
0
212,157
1
L
Gilgamesh
17,104
1,140
54
4
0
361,347
0
W
Heimdallr
16,039
1,069
70
5
0
214,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role