Player Matchup

Achilles
Achilles
CaponeyBoney
Achilles
Level 62
God Stats
8W - 14L
1,503 SR
Queue Stats
250W - 274L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JoeySarrington
Tsukuyomi
Level 62
God Stats
3W - 5L
1,579 SR
Queue Stats
99W - 102L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
NotShedew
Kukulkan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
OxTongueSoup
Chronos
Level 106
God Stats
55W - 60L
1,531 SR
Queue Stats
619W - 663L
1,507 Elo+
Solo
Sylvanus
Sylvanus
dragonhorn0716
Sylvanus
Level 123
God Stats
6W - 15L
1,465 SR
Queue Stats
228W - 232L
1,508 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,449 Elo+

VS

Team Averages
Level 83
1,583 SR
1,493 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AEAtlasAce
Serqet
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
110W - 96L
1,549 Elo+
Party 2
Janus
Janus
Lil_Leva
Janus
Level 77
God Stats
16W - 17L
1,626 SR
Queue Stats
319W - 292L
1,547 Elo+
Solo
Artemis
Artemis
QuamaTidal
Artemis
Level 65
God Stats
7W - 3L
1,545 SR
Queue Stats
58W - 63L
1,469 Elo+
Party 2
Chang'e
Chang'e
fabionepo2
Chang'e
Level 80
God Stats
11W - 6L
1,554 SR
Queue Stats
194W - 212L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaponeyBoney
Achilles
10
0 / 2 / 0
5,253
525
2,129
6,265
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JoeySarrington
Tsukuyomi
9
0 / 3 / 1
4,981
498
1,866
5,408
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NotShedew
Kukulkan
10
1 / 3 / 0
5,497
550
2,636
4,428
1,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos
OxTongueSoup
Chronos
8
2 / 3 / 1
5,521
552
4,201
6,169
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
8
0 / 4 / 2
4,821
482
4,766
9,480
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
6,104
610
2,581
5,228
2,965
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
AEAtlasAce
Serqet
11
6 / 1 / 5
6,309
631
6,143
6,212
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Lil_Leva
Janus
11
3 / 0 / 2
6,416
642
2,531
2,872
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
QuamaTidal
Artemis
10
5 / 1 / 2
5,670
567
4,600
6,669
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
fabionepo2
Chang'e
9
0 / 1 / 7
5,401
540
2,658
6,759
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Serqet
AEAtlasAce
Serqet
6
1
5
8.5
L
Achilles
CaponeyBoney
Achilles
0
2
0
0
L
Tsukuyomi
JoeySarrington
Tsukuyomi
0
3
1
0.17
W
Janus
Lil_Leva
Janus
3
0
2
4
L
Kukulkan
NotShedew
Kukulkan
1
3
0
0.33
L
Chronos
OxTongueSoup
Chronos
2
3
1
0.83
W
Artemis
QuamaTidal
Artemis
5
1
2
6
L
Sylvanus
0
4
2
0.25
W
Chang'e
fabionepo2
Chang'e
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
18,513
31,750
Taken
27,740
11,114
Mitigated
9,899
9,997
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,581
954
0
1,076
5,228
2,965
0
0
5,003
0
34,527
W
Serqet
AEAtlasAce
Serqet
6,143
2,339
460
2,067
6,212
1,828
164
1,493
4,694
0
19,124
L
Achilles
CaponeyBoney
Achilles
2,129
747
0
1,926
6,265
3,053
0
0
5,843
0
25,614
L
Tsukuyomi
JoeySarrington
Tsukuyomi
1,866
470
0
2,082
5,408
1,566
0
282
4,883
0
24,642
W
Janus
Lil_Leva
Janus
2,531
324
0
250
2,872
834
220
1,025
1,847
38,107
0
L
Kukulkan
NotShedew
Kukulkan
2,636
440
0
425
4,428
1,398
0
856
3,536
34,626
0
L
Chronos
OxTongueSoup
Chronos
4,201
975
0
950
6,169
1,610
0
1,571
4,558
26,114
0
W
Artemis
QuamaTidal
Artemis
4,600
2,486
0
510
6,669
2,004
484
4,812
1,857
0
22,251
L
Sylvanus
4,766
863
662
3,952
9,480
3,487
0
2,340
6,974
20,998
0
W
Chang'e
fabionepo2
Chang'e
2,658
242
2,643
3,870
6,759
2,268
132
4,273
2,486
16,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
29,900
273
Minions Killed
285
0
Camps Cleared
0
890,321
Distance Traveled
978,979
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,104
610
74
7
0
191,354
3
W
Serqet
6,309
631
42
4
0
217,471
2
L
Achilles
5,253
525
68
7
0
181,021
1
L
Tsukuyomi
4,981
498
55
6
0
214,110
1
W
Janus
6,416
642
92
9
0
209,311
1
L
Kukulkan
5,497
550
62
6
0
172,569
2
L
Chronos
5,521
552
40
4
0
182,139
3
W
Artemis
5,670
567
38
4
0
165,956
2
L
Sylvanus
4,821
482
48
5
0
140,482
1
W
Chang'e
5,401
540
39
4
0
194,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role