Player Matchup

Zhong Kui
Zhong Kui
ContinentalSmoke
Zhong Kui
Level 29
God Stats
49W - 42L
1,673 SR
Queue Stats
133W - 132L
1,580 Elo+
Solo
Pele
Pele
Kev Blizzy
Pele
Level 8
God Stats
28W - 26L
1,482 SR
Queue Stats
268W - 233L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
maikolg2
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,599 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 13
God Stats
37W - 30L
1,595 SR
Queue Stats
107W - 92L
1,629 Elo+
Solo
Ymir
Ymir
tomacito5
Ymir
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 117L
1,433 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,552 Elo+

VS

Team Averages
Level 32
1,530 SR
1,563 Elo+
Loki
Loki
A Saint Soldier
Loki
Level 109
God Stats
5W - 8L
1,566 SR
Queue Stats
715W - 560L
1,684 Elo+
Party 2
Bellona
Bellona
Agentbacon22
Bellona
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 225L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
LordSirotilc
Gilgamesh
Level 11
God Stats
37W - 14L
1,860 SR
Queue Stats
60W - 34L
1,762 Elo+
Party 2
Olorun
Olorun
Seasonedforskin
Olorun
Level 15
God Stats
3W - 7L
1,500 SR
Queue Stats
16W - 19L
1,404 Elo+
Party 1
Janus
Janus
weexer321
Janus
Level 16
God Stats
1W - 3L
1,225 SR
Queue Stats
26W - 24L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
4 / 2 / 2
9,127
608
5,237
9,289
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 3
8,680
579
10,162
7,599
2,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
maikolg2
Erlang Shen
14
2 / 6 / 4
8,195
546
4,876
11,621
10,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
nViolence
Danzaburou
16
15 / 3 / 1
10,319
688
13,164
11,591
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
3 / 1 / 10
8,985
599
3,783
9,443
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,519
635
8,169
8,224
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Agentbacon22
Bellona
8
0 / 9 / 1
5,745
383
2,836
10,716
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
LordSirotilc
Gilgamesh
15
5 / 4 / 4
8,748
583
10,016
13,210
10,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 11 / 1
6,230
415
2,868
12,311
2,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
weexer321
Janus
15
1 / 4 / 2
8,457
564
4,331
9,259
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
31
Kills
13
14
Deaths
31
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
L
Bellona
Agentbacon22
Bellona
0
9
1
0.06
W
Zhong Kui
4
2
2
2.5
W
7
2
3
4.25
L
Gilgamesh
LordSirotilc
Gilgamesh
5
4
4
1.75
L
1
11
1
0.14
W
Erlang Shen
maikolg2
Erlang Shen
2
6
4
0.67
W
Danzaburou
nViolence
Danzaburou
15
3
1
5.17
W
Ymir
3
1
10
8
L
Janus
weexer321
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
28,220
49,543
Taken
53,720
32,512
Mitigated
24,531
17,354
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,169
3,017
0
2,719
8,224
2,444
0
1,206
6,940
0
41,435
L
Bellona
Agentbacon22
Bellona
2,836
1,255
0
588
10,716
6,287
0
1,900
8,816
0
27,532
W
Zhong Kui
5,237
220
100
5,610
9,289
6,516
1,122
1,662
7,439
58,139
0
W
10,162
1,892
0
2,184
7,599
2,823
0
1,323
6,236
0
51,345
L
Gilgamesh
LordSirotilc
Gilgamesh
10,016
3,539
0
3,044
13,210
10,270
0
1,459
11,697
0
45,525
L
2,868
1,502
250
870
12,311
2,751
190
1,226
11,045
15,752
0
W
Erlang Shen
maikolg2
Erlang Shen
4,876
2,580
0
3,384
11,621
10,320
281
712
10,851
0
33,612
W
Danzaburou
nViolence
Danzaburou
13,164
8,249
0
4,403
11,591
4,891
899
671
10,920
0
70,319
W
Ymir
3,783
1,449
0
1,673
9,443
7,962
231
2,423
6,898
25,186
0
L
Janus
weexer321
Janus
4,331
574
0
1,936
9,259
2,779
0
2,867
6,202
65,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
38,699
457
Minions Killed
366
0
Camps Cleared
0
1,364,371
Distance Traveled
1,401,698
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,519
635
84
6
0
313,646
2
L
Bellona
5,745
383
44
3
0
308,919
2
W
Zhong Kui
9,127
608
125
8
0
237,081
0
W
Pele
8,680
579
94
6
0
352,359
1
L
Gilgamesh
8,748
583
84
6
0
265,935
1
L
Olorun
6,230
415
23
2
0
226,536
0
W
Erlang Shen
8,195
546
82
5
0
250,362
4
W
Danzaburou
10,319
688
112
7
0
259,199
7
W
Ymir
8,985
599
44
3
0
265,370
0
L
Janus
8,457
564
131
9
0
286,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role