Player Matchup

Kukulkan
Kukulkan
Silver IV
C0sMiC_BLaDez_29
Kukulkan
Silver IV
Level 91
God Stats
1W - 3L
1,606 SR
Queue Stats
35W - 36L
1,148 MMR
Party 1
Hachiman
Hachiman
Silver IV
I_E_x_t_a_s_y_I
Hachiman
Silver IV
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
1,335W - 1,333L
694 MMR
Solo
Achilles
Achilles
Silver II
K1NGPAT NG
Achilles
Silver II
Level 105
God Stats
4W - 5L
1,471 SR
Queue Stats
34W - 45L
1,215 MMR
Solo
Geb
Geb
Silver II
MEDIC_BLaDez_29
Geb
Silver II
Level 120
God Stats
61W - 42L
1,634 SR
Queue Stats
105W - 101L
1,231 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Mihkae1898
Tsukuyomi
Gold V
Level 130
God Stats
17W - 20L
1,527 SR
Queue Stats
435W - 446L
1,258 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,548 SR
1,109 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,567 SR
1,304 MMR
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
GrannyBlaster96
Nemesis
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 293L
1,081 MMR
Solo
Guan Yu
Guan Yu
Gold V
JamesSmash1
Guan Yu
Gold V
Level 140
God Stats
58W - 27L
1,614 SR
Queue Stats
737W - 720L
1,246 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Talaeyeth
Cthulhu
Silver I
Level 108
God Stats
1W - 3L
1,613 SR
Queue Stats
32W - 33L
1,336 MMR
Solo
Janus
Janus
Gold IV
TheLuke77
Janus
Gold IV
Level 143
God Stats
14W - 7L
1,608 SR
Queue Stats
118W - 120L
1,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,878
404
16,444
11,947
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
1 / 7 / 1
9,790
445
4,735
17,333
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Achilles
K1NGPAT NG
Achilles
17
1 / 1 / 0
9,782
445
11,577
15,541
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 4 / 2
9,124
415
4,645
17,822
14,764
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
Mihkae1898
Tsukuyomi
16
2 / 8 / 1
9,985
454
11,615
21,245
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouTiamatApolloSetAthena

VS

Bans
Cu ChulainnKing ArthurChernobogHeimdallrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 1 / 3
12,980
590
10,613
16,431
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

20
6 / 1 / 8
13,449
611
10,411
17,011
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
JamesSmash1
Guan Yu
19
4 / 0 / 10
12,899
586
11,317
25,009
32,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
Talaeyeth
Cthulhu
16
3 / 3 / 11
11,932
542
10,203
20,414
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
TheLuke77
Janus
19
5 / 0 / 12
13,445
611
15,696
8,559
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
27
27
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
3
10.5
L
1
7
1
0.21
W
6
1
8
10
L
Hachiman
1
7
1
0.21
W
Guan Yu
JamesSmash1
Guan Yu
4
0
10
9
L
Achilles
K1NGPAT NG
Achilles
1
1
0
1
L
0
4
2
0.25
L
Tsukuyomi
Mihkae1898
Tsukuyomi
2
8
1
0.31
W
Cthulhu
Talaeyeth
Cthulhu
3
3
11
2.83
W
Janus
TheLuke77
Janus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,016
Damage
58,240
83,888
Taken
87,424
50,636
Mitigated
68,782
20,527
Healing
39,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,613
6,103
0
7,467
16,431
6,904
8,779
3,483
12,821
0
84,684
L
16,444
460
0
302
11,947
4,632
0
4,655
7,155
53,573
0
W
10,411
3,262
0
3,643
17,011
8,467
868
3,278
13,553
595
93,787
L
Hachiman
4,735
2,174
0
4,041
17,333
5,647
1,642
5,976
11,209
0
61,195
W
Guan Yu
JamesSmash1
Guan Yu
11,317
1,226
5,140
11,972
25,009
32,882
1,534
6,248
17,968
0
73,125
L
Achilles
K1NGPAT NG
Achilles
11,577
3,254
0
4,560
15,541
16,710
0
4,278
11,097
0
63,748
L
4,645
408
0
3,779
17,822
14,764
184
6,310
11,248
20,485
0
L
Tsukuyomi
Mihkae1898
Tsukuyomi
11,615
1,871
0
7,845
21,245
8,883
0
4,306
16,719
0
82,862
W
Cthulhu
Talaeyeth
Cthulhu
10,203
1,271
1,255
5,357
20,414
17,339
775
4,595
15,677
43,814
0
W
Janus
TheLuke77
Janus
15,696
321
441
4,650
8,559
3,190
1,808
4,755
3,563
87,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,559
Gold Earned
64,705
464
Minions Killed
614
0
Camps Cleared
0
1,962,834
Distance Traveled
2,305,158
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,980
590
125
6
0
395,362
4
L
Kukulkan
8,878
404
105
5
0
373,079
5
W
Nemesis
13,449
611
136
6
0
512,894
2
L
Hachiman
9,790
445
106
5
0
346,078
1
W
Guan Yu
12,899
586
137
6
0
459,990
7
L
Achilles
9,782
445
103
5
0
429,577
3
L
Geb
9,124
415
22
1
0
393,002
5
L
Tsukuyomi
9,985
454
128
6
0
421,098
3
W
Cthulhu
11,932
542
54
2
0
469,391
2
W
Janus
13,445
611
162
7
0
467,521
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role