Player Matchup

Ah Puch
Ah Puch
Hompft
Ah Puch
Level 147
God Stats
5W - 1L
1,764 SR
Queue Stats
19W - 10L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
MagiKz9001
Gilgamesh
Level 145
God Stats
2W - 2L
1,596 SR
Queue Stats
25W - 16L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drumstorm
Tsukuyomi
Level 109
God Stats
1W - 0L
1,632 SR
Queue Stats
24W - 21L
1,600 Elo+
Party 2
Sobek
Sobek
uCuttlebone
Sobek
Level 125
God Stats
3W - 3L
1,456 SR
Queue Stats
13W - 11L
1,548 Elo+
Party 2
Team Averages
Level 132
1,612 SR
1,631 Elo+

VS

Team Averages
Level 105
1,545 SR
1,571 Elo+
Nox
Nox
ArisenFenrir
Nox
Level 128
God Stats
2W - 1L
1,682 SR
Queue Stats
37W - 38L
1,592 Elo+
Party 1
Neith
Neith
Nocturnal321
Neith
Level 119
God Stats
4W - 8L
1,500 SR
Queue Stats
69W - 94L
1,508 Elo+
Solo
Horus
Horus
SHAGüaR
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,596 Elo+
Solo
Fafnir
Fafnir
Warwick7788
Fafnir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hompft
Ah Puch
16
5 / 2 / 7
10,837
834
15,179
6,893
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MagiKz9001
Gilgamesh
16
7 / 3 / 5
10,562
812
11,094
14,089
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
drumstorm
Tsukuyomi
16
4 / 1 / 6
10,063
774
12,869
11,040
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 4
9,579
737
6,086
13,688
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,049
773
8,504
9,231
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 5
8,661
666
6,120
10,399
4,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
SHAGüaR
Horus
15
4 / 4 / 2
9,554
735
7,312
17,225
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
14
0 / 5 / 6
8,747
673
4,609
17,542
20,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
8
8
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Ah Puch
Hompft
Ah Puch
5
2
7
4.25
W
Gilgamesh
MagiKz9001
Gilgamesh
7
3
5
3.17
L
0
6
5
0.42
L
Horus
SHAGüaR
Horus
4
4
2
1.25
L
Fafnir
0
5
6
0.6
W
Tsukuyomi
drumstorm
Tsukuyomi
4
1
6
7
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,228
Damage
26,545
45,710
Taken
54,397
34,224
Mitigated
44,848
14,781
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,504
322
0
737
9,231
4,222
0
2,395
6,736
39,384
0
W
Ah Puch
Hompft
Ah Puch
15,179
456
0
2,332
6,893
2,358
1,385
2,827
3,891
44,706
0
W
Gilgamesh
MagiKz9001
Gilgamesh
11,094
2,537
0
3,435
14,089
12,968
422
2,902
10,987
0
29,769
L
6,120
1,479
0
1,344
10,399
4,281
710
5,213
4,986
0
27,153
L
Horus
SHAGüaR
Horus
7,312
3,303
1,393
4,904
17,225
16,323
0
8,451
8,674
0
18,836
L
Fafnir
4,609
1,566
0
2,000
17,542
20,022
8
6,388
11,029
16,345
0
W
Tsukuyomi
drumstorm
Tsukuyomi
12,869
3,980
0
3,066
11,040
4,289
1,198
2,983
8,007
0
38,708
W
6,086
630
0
5,948
13,688
14,609
237
4,693
8,900
19,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
37,011
206
Minions Killed
183
9
Camps Cleared
8
1,088,257
Distance Traveled
841,859
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,049
773
80
6
0
226,986
1
W
Ah Puch
10,837
834
84
6
4
249,664
0
W
Gilgamesh
10,562
812
40
3
0
272,668
1
L
Neith
8,661
666
56
4
2
189,956
2
L
Horus
9,554
735
25
2
2
218,722
0
L
Fafnir
8,747
673
22
2
4
206,195
4
W
Tsukuyomi
10,063
774
51
4
4
307,837
0
W
Sobek
9,579
737
31
2
1
258,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role