Player Matchup

Hel
Hel
AzlynnRenee
Hel
Level 61
God Stats
33W - 19L
1,616 SR
Queue Stats
120W - 125L
1,469 Elo+
Party 1
Ra
Ra
Congresss
Ra
Level 27
God Stats
10W - 10L
1,521 SR
Queue Stats
124W - 121L
1,508 Elo+
Party 2
Apollo
Apollo
gbaox
Apollo
Level 48
God Stats
3W - 8L
1,585 SR
Queue Stats
14W - 24L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
llIlIlIlI
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,312 Elo+
Party 1
Ravana
Ravana
trainline
Ravana
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 40
1,544 SR
1,450 Elo+

VS

Team Averages
Level 89
1,543 SR
1,454 Elo+
Aphrodite
Aphrodite
CheetahNuggets
Aphrodite
Level 120
God Stats
10W - 4L
1,742 SR
Queue Stats
364W - 388L
1,489 Elo+
Party 3
Ah Puch
Ah Puch
Donkson
Ah Puch
Level 100
God Stats
1W - 1L
1,256 SR
Queue Stats
178W - 216L
1,356 Elo+
Solo
Fenrir
Fenrir
Kittèn
Fenrir
Level 106
God Stats
11W - 9L
1,516 SR
Queue Stats
164W - 183L
1,456 Elo+
Party 3
Neith
Neith
SeacretKy
Neith
Level 15
God Stats
6W - 7L
1,466 SR
Queue Stats
13W - 11L
1,489 Elo+
Party 3
Ymir
Ymir
yGloom
Ymir
Level 102
God Stats
1W - 4L
1,736 SR
Queue Stats
184W - 221L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 3
12,586
450
8,210
21,936
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 3
12,993
464
13,447
15,514
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
gbaox
Apollo
20
4 / 6 / 6
14,600
521
14,249
18,785
7,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
llIlIlIlI
Sun Wukong
20
3 / 3 / 1
13,534
483
9,761
21,714
18,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
trainline
Ravana
20
8 / 5 / 3
13,937
498
13,418
15,729
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CheetahNuggets
Aphrodite
20
2 / 0 / 13
12,929
462
9,146
20,601
13,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Donkson
Ah Puch
20
2 / 7 / 12
13,571
485
14,866
19,169
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kittèn
Fenrir
20
14 / 2 / 9
16,289
582
16,921
21,198
17,595
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
SeacretKy
Neith
20
4 / 5 / 3
15,006
536
8,757
20,640
9,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
yGloom
Ymir
20
4 / 4 / 9
14,572
520
13,640
22,726
23,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
18
Kills
26
26
Deaths
18
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Aphrodite
CheetahNuggets
Aphrodite
2
0
13
8.5
L
2
8
3
0.44
W
Ah Puch
Donkson
Ah Puch
2
7
12
1.14
W
Fenrir
Kittèn
Fenrir
14
2
9
9.25
W
Neith
SeacretKy
Neith
4
5
3
1.1
L
Apollo
gbaox
Apollo
4
6
6
1.17
L
Sun Wukong
llIlIlIlI
Sun Wukong
3
3
1
1.17
L
Ravana
trainline
Ravana
8
5
3
1.9
W
Ymir
yGloom
Ymir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,085
Damage
63,330
93,678
Taken
104,334
55,908
Mitigated
70,172
25,014
Healing
52,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,210
221
2,438
5,417
21,936
16,654
426
9,152
12,369
76,949
0
W
Aphrodite
CheetahNuggets
Aphrodite
9,146
1,659
8,326
12,564
20,601
13,511
1,417
6,841
13,594
73,247
0
L
13,447
610
838
3,343
15,514
6,492
966
5,591
9,687
100,809
0
W
Ah Puch
Donkson
Ah Puch
14,866
438
674
7,639
19,169
6,528
1,777
5,992
12,975
87,830
0
W
Fenrir
Kittèn
Fenrir
16,921
2,815
0
10,353
21,198
17,595
0
2,058
19,042
0
126,196
W
Neith
SeacretKy
Neith
8,757
3,603
0
8,161
20,640
9,143
3,272
4,641
15,947
0
109,947
L
Apollo
gbaox
Apollo
14,249
10,521
0
5,571
18,785
7,303
2,588
4,981
13,676
0
95,355
L
Sun Wukong
llIlIlIlI
Sun Wukong
9,761
2,199
0
5,106
21,714
18,198
258
11,055
10,446
0
86,698
L
Ravana
trainline
Ravana
13,418
4,384
0
2,301
15,729
7,261
0
5,742
9,848
0
105,929
W
Ymir
yGloom
Ymir
13,640
1,954
0
4,871
22,726
23,395
1,356
2,324
20,242
88,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,650
Gold Earned
72,367
792
Minions Killed
693
0
Camps Cleared
0
2,438,726
Distance Traveled
2,636,228
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,586
450
100
4
0
477,329
7
W
Aphrodite
12,929
462
100
4
0
567,052
3
L
Ra
12,993
464
199
7
0
485,779
1
W
Ah Puch
13,571
485
130
5
0
475,025
1
W
Fenrir
16,289
582
149
5
0
626,568
3
W
Neith
15,006
536
189
7
0
455,125
1
L
Apollo
14,600
521
183
7
0
440,431
1
L
Sun Wukong
13,534
483
156
6
0
517,720
1
L
Ravana
13,937
498
154
6
0
517,467
1
W
Ymir
14,572
520
125
4
0
512,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role