Player Matchup

Tiamat
Tiamat
Djurah
Tiamat
Level 130
God Stats
6W - 1L
1,767 SR
Queue Stats
23W - 17L
1,840 Elo+
Party 1
Heimdallr
Heimdallr
Heathcoate
Heimdallr
Level 67
God Stats
18W - 0L
1,820 SR
Queue Stats
30W - 6L
1,774 Elo+
Party 1
Chaac
Chaac
Krispy4666
Chaac
Level 140
God Stats
4W - 3L
1,377 SR
Queue Stats
172W - 175L
1,666 Elo+
Party 1
Team Averages
Level 112
1,655 SR
1,760 Elo+

VS

Team Averages
Level 78
1,542 SR
1,708 Elo+
Ganesha
Ganesha
CawbJawb69
Ganesha
Level 108
God Stats
0W - 1L
1,572 SR
Queue Stats
9W - 5L
1,764 Elo+
Party 2
Discordia
Discordia
TBNRfaNboy13
Discordia
Level 98
God Stats
0W - 1L
1,760 SR
Queue Stats
16W - 9L
1,950 Elo+
Party 2
Hercules
Hercules
xxswagxxgodxx
Hercules
Level 29
God Stats
2W - 4L
1,293 SR
Queue Stats
43W - 81L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Djurah
Tiamat
15
4 / 2 / 11
11,207
700
19,432
10,306
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Heathcoate
Heimdallr
15
5 / 1 / 9
11,270
704
12,134
10,884
3,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
7 / 0 / 9
11,411
713
8,861
16,530
12,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CawbJawb69
Ganesha
14
1 / 5 / 2
9,307
582
8,867
16,851
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TBNRfaNboy13
Discordia
12
1 / 6 / 2
9,214
576
10,852
13,949
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xxswagxxgodxx
Hercules
12
1 / 5 / 2
9,748
609
7,141
15,702
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CawbJawb69
Ganesha
1
5
2
0.4
W
Tiamat
Djurah
Tiamat
4
2
11
4.75
W
Heimdallr
Heathcoate
Heimdallr
5
1
9
9.5
W
Chaac
7
0
9
11.5
L
Discordia
TBNRfaNboy13
Discordia
1
6
2
0.33
L
Hercules
xxswagxxgodxx
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
26,860
37,720
Taken
46,502
22,095
Mitigated
21,478
17,157
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CawbJawb69
Ganesha
8,867
208
161
3,167
16,851
7,167
0
7,217
9,634
39,355
0
W
Tiamat
Djurah
Tiamat
19,432
2,240
0
4,032
10,306
6,166
350
6,106
4,018
69,601
0
W
Heimdallr
Heathcoate
Heimdallr
12,134
5,800
0
5,466
10,884
3,188
2,555
6,530
4,100
0
53,484
W
Chaac
8,861
1,244
0
7,659
16,530
12,741
596
6,360
9,753
0
39,505
L
Discordia
TBNRfaNboy13
Discordia
10,852
692
0
3,398
13,949
4,154
0
6,728
7,221
55,495
0
L
Hercules
xxswagxxgodxx
Hercules
7,141
2,240
0
4,260
15,702
10,157
126
5,523
10,179
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
28,269
210
Minions Killed
200
0
Camps Cleared
0
928,713
Distance Traveled
917,671
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,307
582
12
1
0
314,624
2
W
Tiamat
11,207
700
98
6
0
297,419
1
W
Heimdallr
11,270
704
70
4
0
299,799
0
W
Chaac
11,411
713
42
3
0
331,495
3
L
Discordia
9,214
576
130
8
0
257,132
5
L
Hercules
9,748
609
58
4
0
345,915
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role