Player Matchup

Kuzenbo
Kuzenbo
Brawil
Kuzenbo
Level 21
God Stats
3W - 4L
1,589 SR
Queue Stats
100W - 88L
1,453 Elo+
Party 2
Bellona
Bellona
nc30
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
nuJl10JlbkuH
Ao Kuang
Level 17
God Stats
8W - 8L
1,532 SR
Queue Stats
126W - 104L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
xiaoyanzifei
Ne Zha
Level 23
God Stats
3W - 4L
1,641 SR
Queue Stats
65W - 70L
1,454 Elo+
Solo
Kukulkan
Kukulkan
ДмитрийСумрак
Kukulkan
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 3L
1,592 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,489 Elo+

VS

Team Averages
Level 22
1,507 SR
1,443 Elo+
Athena
Athena
Allissent
Athena
Level 26
God Stats
11W - 8L
1,506 SR
Queue Stats
65W - 63L
1,435 Elo+
Party 1
Apollo
Apollo
AlmetyevskCity
Apollo
Level 18
God Stats
3W - 1L
1,614 SR
Queue Stats
20W - 15L
1,589 Elo+
Solo
Eset
Eset
Guardian32rus
Eset
Level 23
God Stats
9W - 6L
1,529 SR
Queue Stats
113W - 119L
1,429 Elo+
Party 1
Da Ji
Da Ji
Ser9ius
Da Ji
Level 13
God Stats
20W - 26L
1,384 SR
Queue Stats
103W - 101L
1,340 Elo+
Solo
Guan Yu
Guan Yu
kazakiwi
Guan Yu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 89L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brawil
Kuzenbo
11
3 / 4 / 2
7,371
567
4,548
14,890
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
nc30
Bellona
12
2 / 4 / 0
7,012
539
5,978
10,138
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
nuJl10JlbkuH
Ao Kuang
11
3 / 3 / 2
6,627
510
7,418
9,791
2,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
2 / 8 / 3
6,712
516
5,681
10,771
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 7 / 3
6,355
489
4,881
6,876
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Allissent
Athena
12
2 / 1 / 11
7,618
586
4,254
7,538
3,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 4 / 4
8,379
645
12,752
10,726
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 4
7,918
609
5,629
7,437
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ser9ius
Da Ji
14
10 / 1 / 1
8,298
638
8,766
7,900
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
kazakiwi
Guan Yu
14
2 / 2 / 4
7,884
606
6,565
10,276
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
26
26
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Allissent
Athena
2
1
11
7.5
W
8
4
4
2.5
L
Kuzenbo
Brawil
Kuzenbo
3
4
2
1
W
4
4
4
1.5
W
Da Ji
Ser9ius
Da Ji
10
1
1
10.5
W
Guan Yu
kazakiwi
Guan Yu
2
2
4
2
L
Bellona
nc30
Bellona
2
4
0
0.5
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
3
3
2
1.33
L
Ne Zha
2
8
3
0.44
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
37,966
52,466
Taken
43,877
22,208
Mitigated
20,983
11,706
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Allissent
Athena
4,254
1,073
0
1,114
7,538
3,828
495
4,283
3,163
15,656
0
W
12,752
9,242
0
3,858
10,726
3,968
2,569
6,495
4,171
0
64,183
L
Kuzenbo
Brawil
Kuzenbo
4,548
1,977
0
4,326
14,890
7,784
143
3,229
11,610
15,776
0
W
5,629
541
0
1,003
7,437
2,485
342
3,277
4,092
42,472
0
W
Da Ji
Ser9ius
Da Ji
8,766
2,098
0
3,854
7,900
2,891
0
1,926
5,918
0
38,972
W
Guan Yu
kazakiwi
Guan Yu
6,565
1,673
156
3,022
10,276
7,811
0
590
9,686
0
42,962
L
Bellona
nc30
Bellona
5,978
2,038
0
1,908
10,138
6,136
53
198
9,525
0
38,100
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
7,418
1,282
0
3,009
9,791
2,908
168
1,827
7,866
28,993
0
L
Ne Zha
5,681
2,649
0
2,463
10,771
3,154
137
1,685
8,954
0
27,186
L
4,881
529
0
0
6,876
2,226
0
2,489
4,103
16,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
40,097
257
Minions Killed
387
0
Camps Cleared
0
1,090,755
Distance Traveled
1,277,095
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,618
586
31
2
0
278,002
3
W
Apollo
8,379
645
100
8
0
230,032
1
L
Kuzenbo
7,371
567
24
2
0
217,394
0
W
Eset
7,918
609
83
6
0
237,143
1
W
Da Ji
8,298
638
75
6
0
286,242
2
W
Guan Yu
7,884
606
98
8
0
245,676
2
L
Bellona
7,012
539
85
7
0
240,328
4
L
Ao Kuang
6,627
510
57
4
0
252,722
3
L
Ne Zha
6,712
516
52
4
0
233,083
4
L
Kukulkan
6,355
489
39
3
0
147,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role