Player Matchup

Serqet
Serqet
ADHDvictim
Serqet
Level 3
God Stats
8W - 2L
1,500 SR
Queue Stats
60W - 8L
1,921 Elo+
Party 1
Medusa
Medusa
alicechurro
Medusa
Level 29
God Stats
103W - 32L
1,746 SR
Queue Stats
348W - 139L
1,816 Elo+
Party 1
Kukulkan
Kukulkan
anaqbelt
Kukulkan
Level 29
God Stats
294W - 98L
1,817 SR
Queue Stats
342W - 125L
1,806 Elo+
Party 1
Athena
Athena
jaccboi
Athena
Level 29
God Stats
276W - 89L
1,857 SR
Queue Stats
351W - 131L
1,833 Elo+
Party 1
Chang'e
Chang'e
kyliegg
Chang'e
Level 27
God Stats
103W - 42L
1,797 SR
Queue Stats
295W - 137L
1,765 Elo+
Party 1
Team Averages
Level 23
1,743 SR
1,828 Elo+

VS

Team Averages
Level 32
1,578 SR
1,562 Elo+
Medusa
Medusa
Dankenstein PhD
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 147L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Divin3Carbine
Kukulkan
Level 78
God Stats
9W - 8L
1,417 SR
Queue Stats
280W - 307L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
Hell1221
The Morrigan
Level 22
God Stats
17W - 27L
1,394 SR
Queue Stats
96W - 95L
1,547 Elo+
Solo
Hou Yi
Hou Yi
YourAchillesHeel
Hou Yi
Level 29
God Stats
1W - 2L
1,876 SR
Queue Stats
54W - 47L
1,656 Elo+
Solo
Thor
Thor
遥不可及
Thor
Level 25
God Stats
15W - 12L
1,704 SR
Queue Stats
331W - 361L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ADHDvictim
Serqet
20
9 / 6 / 37
14,780
1,232
23,055
21,929
28,817
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
12 / 2 / 24
14,618
1,218
17,546
16,910
7,917
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
anaqbelt
Kukulkan
20
15 / 4 / 23
15,245
1,270
15,738
17,006
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
jaccboi
Athena
20
6 / 1 / 40
14,907
1,242
14,793
24,666
32,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
kyliegg
Chang'e
20
9 / 5 / 25
13,808
1,151
13,441
18,557
8,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 15 / 9
12,167
1,014
13,262
22,190
9,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Divin3Carbine
Kukulkan
19
2 / 11 / 14
12,602
1,050
26,879
18,995
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Hell1221
The Morrigan
18
1 / 9 / 11
11,767
981
22,823
14,837
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 7 / 9
13,706
1,142
20,975
15,652
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 9 / 9
12,541
1,045
10,280
18,417
7,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
69
51
Kills
17
18
Deaths
51
149
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Serqet
ADHDvictim
Serqet
9
6
37
4.58
L
3
15
9
0.5
L
Kukulkan
Divin3Carbine
Kukulkan
2
11
14
0.82
L
The Morrigan
Hell1221
The Morrigan
1
9
11
0.72
L
6
7
9
1.5
W
Medusa
12
2
24
12
W
Kukulkan
anaqbelt
Kukulkan
15
4
23
6.63
W
Athena
jaccboi
Athena
6
1
40
26
W
Chang'e
kyliegg
Chang'e
9
5
25
4.3
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,573
Damage
94,219
99,068
Taken
90,091
84,289
Mitigated
36,372
18,123
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ADHDvictim
Serqet
23,055
5,577
0
770
21,929
28,817
0
8,928
12,616
0
30,964
L
13,262
7,492
0
821
22,190
9,055
0
11,304
10,441
0
30,640
L
Kukulkan
Divin3Carbine
Kukulkan
26,879
4,017
0
0
18,995
8,001
0
9,191
9,459
60,931
0
L
The Morrigan
Hell1221
The Morrigan
22,823
2,776
0
400
14,837
6,468
0
5,564
9,162
49,501
0
L
20,975
12,076
0
1,421
15,652
5,816
0
7,840
6,835
0
44,402
W
Medusa
17,546
8,370
0
2,353
16,910
7,917
0
9,847
6,677
0
40,544
W
Kukulkan
anaqbelt
Kukulkan
15,738
1,105
0
607
17,006
7,036
0
9,920
6,722
63,328
0
W
Athena
jaccboi
Athena
14,793
2,959
753
2,038
24,666
32,124
0
11,290
12,812
22,962
0
W
Chang'e
kyliegg
Chang'e
13,441
579
7,838
3,764
18,557
8,395
0
7,610
10,539
33,962
0
L
10,280
3,659
0
0
18,417
7,032
0
10,073
7,474
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,358
Gold Earned
62,783
255
Minions Killed
254
11
Camps Cleared
6
1,236,872
Distance Traveled
1,048,777
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,780
1,232
7
1
4
248,071
0
L
Medusa
12,167
1,014
46
4
0
190,265
1
L
Kukulkan
12,602
1,050
77
6
0
184,651
0
L
The Morrigan
11,767
981
54
5
3
202,443
0
L
Hou Yi
13,706
1,142
48
4
2
231,002
0
W
Medusa
14,618
1,218
58
5
4
262,281
1
W
Kukulkan
15,245
1,270
135
11
2
226,762
0
W
Athena
14,907
1,242
9
1
1
253,408
0
W
Chang'e
13,808
1,151
46
4
0
246,350
3
L
Thor
12,541
1,045
29
2
1
240,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role