Player Matchup

Cu Chulainn
Cu Chulainn
Cond0g
Cu Chulainn
Level 125
God Stats
12W - 10L
1,484 SR
Queue Stats
335W - 289L
1,573 Elo+
Solo
Cabrakan
Cabrakan
Gornfal
Cabrakan
Level 84
God Stats
5W - 6L
1,591 SR
Queue Stats
265W - 186L
1,595 Elo+
Party 2
Apollo
Apollo
OAKW
Apollo
Level 85
God Stats
11W - 7L
1,494 SR
Queue Stats
315W - 211L
1,587 Elo+
Party 2
Thanatos
Thanatos
RudxzV2
Thanatos
Level 37
God Stats
1W - 2L
1,592 SR
Queue Stats
55W - 55L
1,494 Elo+
Party 1
Ra
Ra
iPritzz
Ra
Level 115
God Stats
4W - 3L
1,529 SR
Queue Stats
52W - 48L
1,495 Elo+
Party 1
Team Averages
Level 89
1,538 SR
1,549 Elo+

VS

Team Averages
Level 89
1,498 SR
1,467 Elo+
Nemesis
Nemesis
BlazeMaster
Nemesis
Level 119
God Stats
3W - 2L
1,567 SR
Queue Stats
63W - 66L
1,564 Elo+
Party 3
Fenrir
Fenrir
P00NT00N
Fenrir
Level 20
God Stats
8W - 8L
1,376 SR
Queue Stats
30W - 22L
1,305 Elo+
Party 3
Neith
Neith
Teleponeline
Neith
Level 116
God Stats
5W - 0L
1,500 SR
Queue Stats
45W - 39L
1,568 Elo+
Party 3
Sol
Sol
YeahImGodly
Sol
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 59L
1,441 Elo+
Solo
Bellona
Bellona
jujuonjupiter
Bellona
Level 105
God Stats
11W - 3L
1,549 SR
Queue Stats
130W - 133L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cond0g
Cu Chulainn
10
1 / 4 / 2
5,880
588
4,155
7,959
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Gornfal
Cabrakan
7
1 / 3 / 3
5,183
518
3,154
7,756
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
OAKW
Apollo
9
1 / 3 / 3
5,284
528
3,439
6,694
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
RudxzV2
Thanatos
10
5 / 3 / 0
6,096
610
4,928
7,201
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,344
534
1,437
3,839
1,157
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazeMaster
Nemesis
9
3 / 1 / 5
5,950
595
4,848
5,637
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
P00NT00N
Fenrir
7
1 / 3 / 2
4,913
491
1,420
6,275
2,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,398
640
6,104
4,639
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 4
7,270
727
6,333
8,491
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
5 / 1 / 1
6,769
677
5,295
5,161
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
16
16
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlazeMaster
Nemesis
3
1
5
5.5
L
Cu Chulainn
Cond0g
Cu Chulainn
1
4
2
0.5
L
Cabrakan
Gornfal
Cabrakan
1
3
3
0.83
L
Apollo
OAKW
Apollo
1
3
3
0.83
W
Fenrir
P00NT00N
Fenrir
1
3
2
0.67
L
Thanatos
RudxzV2
Thanatos
5
3
0
1.67
W
2
1
1
2.5
W
5
2
4
3.5
L
0
3
1
0.17
W
Bellona
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,113
Damage
24,000
33,449
Taken
30,203
11,872
Mitigated
11,353
12,103
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlazeMaster
Nemesis
4,848
2,109
0
789
5,637
1,672
0
895
4,742
0
31,163
L
Cu Chulainn
Cond0g
Cu Chulainn
4,155
1,647
0
1,264
7,959
3,005
0
1,133
6,826
0
30,097
L
Cabrakan
Gornfal
Cabrakan
3,154
525
0
1,940
7,756
3,442
0
1,130
6,626
12,768
0
L
Apollo
OAKW
Apollo
3,439
2,345
0
2,431
6,694
1,842
165
819
5,875
0
27,184
W
Fenrir
P00NT00N
Fenrir
1,420
374
0
1,037
6,275
2,300
44
1,762
4,513
0
6,484
L
Thanatos
RudxzV2
Thanatos
4,928
1,206
0
4,746
7,201
2,426
0
2,046
5,155
0
23,858
W
6,104
3,132
0
2,287
4,639
1,221
0
779
3,860
0
37,846
W
6,333
1,971
0
5,029
8,491
2,584
614
1,155
7,336
45,310
0
L
1,437
164
444
1,278
3,839
1,157
380
1,205
2,634
28,103
0
W
Bellona
5,295
2,233
0
1,138
5,161
3,576
0
0
5,161
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
31,300
251
Minions Killed
333
0
Camps Cleared
0
952,145
Distance Traveled
991,662
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,950
595
52
5
0
218,511
2
L
Cu Chulainn
5,880
588
61
6
0
184,264
2
L
Cabrakan
5,183
518
29
3
0
189,932
4
L
Apollo
5,284
528
45
5
0
171,782
1
W
Fenrir
4,913
491
15
2
0
198,417
0
L
Thanatos
6,096
610
47
5
0
198,934
3
W
Neith
6,398
640
81
8
0
172,672
1
W
Sol
7,270
727
99
10
0
183,751
3
L
Ra
5,344
534
69
7
0
207,233
3
W
Bellona
6,769
677
86
9
0
218,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role