Player Matchup

Artemis
Artemis
BolognaPony69
Artemis
Level 29
God Stats
5W - 4L
1,894 SR
Queue Stats
183W - 229L
1,450 Elo+
Solo
Anubis
Anubis
Flamyboi98
Anubis
Level 18
God Stats
27W - 32L
1,583 SR
Queue Stats
48W - 67L
1,285 Elo+
Party 1
Da Ji
Da Ji
OfficerTeej
Da Ji
Level 29
God Stats
3W - 2L
1,538 SR
Queue Stats
22W - 22L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
WildWildSmiffy
Erlang Shen
Level 29
God Stats
6W - 6L
1,501 SR
Queue Stats
93W - 106L
1,436 Elo+
Solo
Bacchus
Bacchus
ceasarsalad04
Bacchus
Level 29
God Stats
5W - 10L
1,548 SR
Queue Stats
113W - 143L
1,328 Elo+
Party 1
Team Averages
Level 27
1,613 SR
1,385 Elo+

VS

Team Averages
Level 16
1,514 SR
1,285 Elo+
Kukulkan
Kukulkan
Alb3rtoFernandez
Kukulkan
Level 26
God Stats
4W - 1L
1,807 SR
Queue Stats
36W - 23L
1,623 Elo+
Solo
Thor
Thor
Crysan
Thor
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
112W - 117L
1,385 Elo+
Solo
Nemesis
Nemesis
JustIvan98
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
986 Elo+
Solo
Ymir
Ymir
Khronikk
Ymir
Level 15
God Stats
3W - 3L
1,442 SR
Queue Stats
5W - 10L
1,196 Elo+
Party 2
Anhur
Anhur
Kunosa
Anhur
Level 17
God Stats
4W - 3L
1,534 SR
Queue Stats
12W - 16L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
3 / 1 / 7
6,375
531
6,900
4,349
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Flamyboi98
Anubis
11
0 / 2 / 5
6,915
576
1,407
5,787
2,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
11 / 0 / 3
8,146
679
6,970
5,350
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
WildWildSmiffy
Erlang Shen
11
3 / 0 / 2
7,102
592
3,656
5,336
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
10
1 / 0 / 7
6,538
545
3,014
5,047
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,373
614
2,139
1,313
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Crysan
Thor
10
0 / 6 / 1
5,882
490
3,044
10,363
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
JustIvan98
Nemesis
10
0 / 4 / 1
5,557
463
1,826
6,030
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 4 / 1
5,175
431
2,491
8,937
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Kunosa
Anhur
9
1 / 5 / 0
5,375
448
2,789
6,784
1,453
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Artemis
3
1
7
6.5
L
Thor
Crysan
Thor
0
6
1
0.08
W
Anubis
Flamyboi98
Anubis
0
2
5
1.25
L
Nemesis
JustIvan98
Nemesis
0
4
1
0.13
L
Ymir
0
4
1
0.13
L
Anhur
Kunosa
Anhur
1
5
0
0.2
W
11
0
3
12.5
W
Erlang Shen
WildWildSmiffy
Erlang Shen
3
0
2
4
W
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
12,289
25,869
Taken
33,427
11,117
Mitigated
11,086
11,096
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,139
125
0
603
1,313
424
0
137
1,176
44,703
0
W
Artemis
6,900
2,753
0
416
4,349
1,326
503
1,365
2,984
0
25,248
L
Thor
Crysan
Thor
3,044
982
0
2,856
10,363
3,385
23
817
9,546
0
32,561
W
Anubis
Flamyboi98
Anubis
1,407
61
0
2,255
5,787
2,697
468
2,005
3,648
38,751
0
L
Nemesis
JustIvan98
Nemesis
1,826
393
0
492
6,030
2,052
0
613
5,417
0
19,235
L
Ymir
2,491
268
0
1,190
8,937
3,772
0
2,208
6,729
8,723
0
L
Anhur
Kunosa
Anhur
2,789
1,604
0
1,552
6,784
1,453
0
646
6,138
0
28,406
W
6,970
2,332
0
2,946
5,350
1,878
204
0
5,350
0
39,910
W
Erlang Shen
WildWildSmiffy
Erlang Shen
3,656
1,295
0
3,886
5,336
2,417
825
0
5,336
0
27,529
W
Bacchus
3,014
357
0
1,593
5,047
2,799
122
1,126
3,921
17,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
29,362
301
Minions Killed
285
0
Camps Cleared
0
1,112,744
Distance Traveled
1,106,665
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,373
614
112
9
0
248,527
7
W
Artemis
6,375
531
46
4
0
231,284
0
L
Thor
5,882
490
67
6
0
211,933
1
W
Anubis
6,915
576
98
8
0
188,156
0
L
Nemesis
5,557
463
35
3
0
255,108
0
L
Ymir
5,175
431
17
1
0
197,887
0
L
Anhur
5,375
448
54
5
0
193,210
2
W
Da Ji
8,146
679
70
6
0
243,974
0
W
Erlang Shen
7,102
592
66
6
0
206,198
2
W
Bacchus
6,538
545
21
2
0
243,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role