Player Matchup

Zeus
Zeus
Platinum I
Hernań
Zeus
Platinum I
Level 146
God Stats
11W - 14L
1,608 SR
Queue Stats
282W - 337L
1,882 MMR
Party 1
Medusa
Medusa
Diamond I
XxChampxX14
Medusa
Diamond I
Level 158
God Stats
736W - 540L
1,792 SR
Queue Stats
1,001W - 911L
2,165 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
lPlR-REAPER
Cthulhu
Diamond IV
Level 134
God Stats
126W - 113L
1,656 SR
Queue Stats
978W - 860L
1,859 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,685 SR
1,969 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,503 SR
1,443 MMR
Neith
Neith
Gold IV
Amir gooran
Neith
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,419 MMR
Solo
Ymir
Ymir
Bronze III
Firestorm364zats
Ymir
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 118L
1,469 MMR
Solo
Kukulkan
Kukulkan
Gold V
Nandor586
Kukulkan
Gold V
Level 116
God Stats
11W - 26L
1,509 SR
Queue Stats
43W - 66L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hernań
Zeus
14
7 / 0 / 8
11,313
870
14,036
6,295
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
6 / 2 / 8
10,313
793
11,846
11,063
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lPlR-REAPER
Cthulhu
13
6 / 1 / 9
10,682
822
8,167
12,482
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaArachneGuan YuCabrakanAphrodite

VS

Bans
Chang'eCu ChulainnChaacDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,708
593
6,443
11,597
3,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 6 / 0
9,574
736
5,628
17,914
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Nandor586
Kukulkan
12
0 / 6 / 3
7,855
604
7,791
9,435
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
3
3
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
3
6
0
0.5
W
Zeus
Hernań
Zeus
7
0
8
11
L
Kukulkan
Nandor586
Kukulkan
0
6
3
0.25
W
Medusa
6
2
8
5
W
Cthulhu
lPlR-REAPER
Cthulhu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
19,862
29,840
Taken
38,946
15,738
Mitigated
20,584
9,472
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
2,317
0
1,604
11,597
3,390
0
5,503
6,094
0
26,177
L
5,628
715
0
3,234
17,914
14,094
0
10,685
7,229
19,142
0
W
Zeus
Hernań
Zeus
14,036
720
0
1,420
6,295
1,842
1,329
2,937
3,302
46,656
0
L
Kukulkan
Nandor586
Kukulkan
7,791
946
0
399
9,435
3,100
0
6,059
3,376
41,193
0
W
Medusa
11,846
5,047
0
3,140
11,063
3,579
1,212
5,634
5,181
0
44,909
W
Cthulhu
lPlR-REAPER
Cthulhu
8,167
321
462
4,450
12,482
10,317
123
4,587
7,638
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
25,137
173
Minions Killed
132
0
Camps Cleared
0
739,471
Distance Traveled
665,151
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,708
593
38
3
0
214,829
2
L
Ymir
9,574
736
32
2
0
225,741
3
W
Zeus
11,313
870
70
5
0
229,454
3
L
Kukulkan
7,855
604
62
5
0
224,581
3
W
Medusa
10,313
793
57
4
0
240,044
1
W
Cthulhu
10,682
822
46
4
0
269,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role