Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
X5xPONCHOx5X
Ratatoskr
Bronze III
Level 128
God Stats
0W - 1L
1,858 SR
Queue Stats
43W - 37L
1,516 MMR
Party 1
Raijin
Raijin
Gold IV
XxDead_NightxX1
Raijin
Gold IV
Level 84
God Stats
1W - 4L
1,455 SR
Queue Stats
79W - 79L
1,445 MMR
Solo
Sobek
Sobek
Silver II
im not a synth
Sobek
Silver II
Level 141
God Stats
8W - 9L
1,639 SR
Queue Stats
49W - 66L
1,506 MMR
Solo
Danzaburou
Danzaburou
Bronze III
l MarinGear l
Danzaburou
Bronze III
Level 102
God Stats
8W - 6L
1,714 SR
Queue Stats
98W - 97L
1,456 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,633 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,651 SR
1,475 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
J4L3NNNN
Tiamat
Gold III
Level 125
God Stats
7W - 7L
1,812 SR
Queue Stats
382W - 388L
1,539 MMR
Solo
Arachne
Arachne
Gold III
MFG Rain
Arachne
Gold III
Level 78
God Stats
8W - 2L
1,500 SR
Queue Stats
62W - 66L
1,474 MMR
Solo
Cupid
Cupid
Gold III
leal_0012
Cupid
Gold III
Level 116
God Stats
2W - 0L
1,741 SR
Queue Stats
162W - 153L
1,458 MMR
Party 2
Ymir
Ymir
Gold III
ponchokonos29
Ymir
Gold III
Level 104
God Stats
16W - 11L
1,701 SR
Queue Stats
320W - 317L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 4 / 2
8,541
450
9,471
19,457
17,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
X5xPONCHOx5X
Ratatoskr
13
2 / 3 / 4
8,384
441
5,796
12,883
4,933
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 4
9,694
510
12,408
10,912
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 4
6,887
362
7,174
17,740
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
l MarinGear l
Danzaburou
13
2 / 2 / 2
8,946
471
5,812
9,589
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
King ArthurSetApolloAthenaJanus

VS

Bans
Cu ChulainnScyllaCernunnosAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 4
10,998
579
18,296
23,466
16,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
J4L3NNNN
Tiamat
16
2 / 4 / 4
10,422
549
8,502
10,457
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MFG Rain
Arachne
18
8 / 1 / 3
11,389
599
13,702
16,995
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
leal_0012
Cupid
18
4 / 1 / 2
11,877
625
6,362
7,203
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 8
9,551
503
6,763
11,935
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
19
20
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
W
Chaac
 
Chaac
3
2
4
2.5
W
Tiamat
J4L3NNNN
Tiamat
2
4
4
1
W
Arachne
MFG Rain
Arachne
8
1
3
9.5
L
Ratatoskr
X5xPONCHOx5X
Ratatoskr
2
3
4
1.33
L
4
4
4
1.5
L
1
7
4
0.43
L
Danzaburou
l MarinGear l
Danzaburou
2
2
2
1.5
W
Cupid
leal_0012
Cupid
4
1
2
5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
53,625
70,581
Taken
70,056
44,994
Mitigated
40,848
19,551
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,471
3,074
0
5,511
19,457
17,005
0
2,562
16,895
0
44,395
W
Chaac
 
Chaac
18,296
4,394
0
12,652
23,466
16,004
222
5,812
17,498
0
75,970
W
Tiamat
J4L3NNNN
Tiamat
8,502
1,041
0
2,151
10,457
6,124
1,242
4,194
6,063
65,308
0
W
Arachne
MFG Rain
Arachne
13,702
9,471
0
6,376
16,995
6,437
641
4,058
12,719
0
99,448
L
Ratatoskr
X5xPONCHOx5X
Ratatoskr
5,796
808
0
4,512
12,883
4,933
0
1,835
11,048
0
39,290
L
12,408
1,233
0
1,504
10,912
4,459
156
3,210
7,702
68,225
0
L
7,174
729
0
4,935
17,740
14,972
0
4,785
12,955
15,578
0
L
Danzaburou
l MarinGear l
Danzaburou
5,812
3,018
977
2,112
9,589
3,625
0
2,873
6,716
0
52,273
W
Cupid
leal_0012
Cupid
6,362
4,240
257
2,748
7,203
2,910
3,588
1,396
5,745
0
79,553
W
6,763
1,288
0
1,250
11,935
9,373
0
4,261
7,575
25,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
54,237
452
Minions Killed
547
0
Camps Cleared
0
1,795,685
Distance Traveled
1,849,492
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,541
450
93
5
0
361,908
5
W
Chaac
10,998
579
131
7
0
376,362
5
W
Tiamat
10,422
549
106
6
0
351,962
3
W
Arachne
11,389
599
133
7
0
397,479
3
L
Ratatoskr
8,384
441
89
5
0
419,039
3
L
Raijin
9,694
510
147
8
0
344,852
8
L
Sobek
6,887
362
13
1
0
326,363
9
L
Danzaburou
8,946
471
110
6
0
343,523
5
W
Cupid
11,877
625
146
8
0
333,477
3
W
Ymir
9,551
503
31
2
0
390,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role