Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CAT539
Thor
Level 115
God Stats
4W - 10L
1,500 SR
Queue Stats
100W - 98L
1,648 Elo+
Solo
He Bo
He Bo
luis1396
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,896 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,681 Elo+

VS

Team Averages
Level 107
1,780 SR
1,716 Elo+
Ganesha
Ganesha
GiveADogABone
Ganesha
Level 38
God Stats
85W - 44L
1,694 SR
Queue Stats
409W - 266L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
SmokeMedi
Gilgamesh
Level 149
God Stats
45W - 14L
1,877 SR
Queue Stats
394W - 245L
1,772 Elo+
Party 2
Chronos
Chronos
YoungDescendant
Chronos
Level 134
God Stats
9W - 1L
1,767 SR
Queue Stats
418W - 243L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 4
7,472
679
2,777
11,427
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
CAT539
Thor
11
2 / 1 / 2
7,430
675
5,787
9,209
4,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
luis1396
He Bo
11
2 / 4 / 2
7,790
708
9,888
7,177
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 1 / 6
8,012
728
4,586
6,664
3,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SmokeMedi
Gilgamesh
10
1 / 2 / 4
7,457
678
8,655
10,720
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 1 / 1
8,927
812
9,252
7,093
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
7
7
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
Thor
CAT539
Thor
2
1
2
3
W
Ganesha
0
1
6
3
W
Gilgamesh
SmokeMedi
Gilgamesh
1
2
4
1.5
W
6
1
1
6.5
L
He Bo
luis1396
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
22,493
27,813
Taken
24,477
17,139
Mitigated
11,586
6,788
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,777
100
0
3,398
11,427
10,135
0
6,416
5,011
12,833
0
L
Thor
CAT539
Thor
5,787
147
0
1,675
9,209
4,567
0
4,678
4,531
0
20,076
W
Ganesha
4,586
0
0
1,358
6,664
3,462
0
3,756
2,908
18,324
0
W
Gilgamesh
SmokeMedi
Gilgamesh
8,655
1,743
0
856
10,720
5,591
0
5,321
5,399
0
35,033
W
9,252
5,239
0
2,635
7,093
2,533
0
3,648
3,445
30,696
0
L
He Bo
luis1396
He Bo
9,888
245
0
1,715
7,177
2,437
0
2,835
4,342
44,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,692
Gold Earned
24,396
132
Minions Killed
126
0
Camps Cleared
0
632,479
Distance Traveled
697,292
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,472
679
19
2
0
208,723
4
L
Thor
7,430
675
43
4
0
221,081
5
W
Ganesha
8,012
728
4
0
0
237,233
4
W
Gilgamesh
7,457
678
43
4
0
227,064
3
W
Chronos
8,927
812
79
7
0
232,995
2
L
He Bo
7,790
708
70
6
0
202,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role