Player Matchup

Tsukuyomi
Tsukuyomi
Djurah
Tsukuyomi
Level 130
God Stats
9W - 1L
1,812 SR
Queue Stats
49W - 38L
1,622 Elo+
Party 1
Izanami
Izanami
Heathcoate
Izanami
Level 67
God Stats
12W - 5L
1,731 SR
Queue Stats
31W - 16L
1,701 Elo+
Party 1
King Arthur
King Arthur
Krispy4666
King Arthur
Level 140
God Stats
11W - 7L
1,635 SR
Queue Stats
309W - 267L
1,654 Elo+
Party 1
Ah Puch
Ah Puch
MOMOtar0
Ah Puch
Level 25
God Stats
9W - 3L
1,903 SR
Queue Stats
44W - 34L
1,627 Elo+
Party 1
Athena
Athena
WindedKnight9
Athena
Level 49
God Stats
11W - 2L
1,863 SR
Queue Stats
21W - 17L
1,713 Elo+
Party 1
Team Averages
Level 82
1,789 SR
1,664 Elo+

VS

Team Averages
Level 102
1,709 SR
1,553 Elo+
Arachne
Arachne
DGh0st-416
Arachne
Level 141
God Stats
4W - 4L
1,817 SR
Queue Stats
261W - 246L
1,613 Elo+
Party 2
Yemoja
Yemoja
MrFrantastic
Yemoja
Level 47
God Stats
2W - 2L
1,817 SR
Queue Stats
73W - 73L
1,567 Elo+
Party 2
Poseidon
Poseidon
Shabba-416
Poseidon
Level 96
God Stats
3W - 1L
1,870 SR
Queue Stats
92W - 102L
1,497 Elo+
Party 2
Anhur
Anhur
XxZahhxX
Anhur
Level 158
God Stats
5W - 7L
1,559 SR
Queue Stats
254W - 219L
1,552 Elo+
Party 2
Chronos
Chronos
lcZer0l
Chronos
Level 66
God Stats
6W - 7L
1,481 SR
Queue Stats
322W - 306L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djurah
Tsukuyomi
20
10 / 2 / 3
12,824
611
14,185
11,027
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Heathcoate
Izanami
20
1 / 3 / 3
12,090
576
5,341
11,238
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Krispy4666
King Arthur
20
4 / 1 / 5
13,107
624
8,554
19,126
14,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
MOMOtar0
Ah Puch
18
3 / 1 / 8
11,905
567
10,450
6,523
2,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 7
10,360
493
3,178
16,787
13,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DGh0st-416
Arachne
17
5 / 3 / 3
10,605
505
9,394
17,306
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
14
1 / 2 / 8
10,053
479
4,052
11,677
7,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Shabba-416
Poseidon
15
0 / 3 / 6
9,916
472
2,869
6,230
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
XxZahhxX
Anhur
17
4 / 4 / 3
10,601
505
10,513
13,536
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
lcZer0l
Chronos
17
1 / 6 / 1
10,781
513
7,786
14,949
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
11
11
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
DGh0st-416
Arachne
5
3
3
2.17
W
Tsukuyomi
Djurah
Tsukuyomi
10
2
3
5.75
W
Izanami
Heathcoate
Izanami
1
3
3
0.83
W
King Arthur
Krispy4666
King Arthur
4
1
5
6.5
W
Ah Puch
MOMOtar0
Ah Puch
3
1
8
7
L
Yemoja
1
2
8
2.5
L
Poseidon
Shabba-416
Poseidon
0
3
6
1
W
0
4
7
0.88
L
Anhur
XxZahhxX
Anhur
4
4
3
1.38
L
Chronos
lcZer0l
Chronos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
34,614
64,701
Taken
63,698
37,955
Mitigated
30,293
20,604
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DGh0st-416
Arachne
9,394
6,702
0
6,193
17,306
8,669
580
3,376
13,930
0
79,136
W
Tsukuyomi
Djurah
Tsukuyomi
14,185
4,174
0
6,064
11,027
4,101
2,713
1,506
9,361
0
102,853
W
Izanami
Heathcoate
Izanami
5,341
2,978
0
3,656
11,238
3,496
3,044
841
10,373
0
98,471
W
King Arthur
Krispy4666
King Arthur
8,554
632
0
6,857
19,126
14,299
919
6,060
13,066
0
86,387
W
Ah Puch
MOMOtar0
Ah Puch
10,450
519
0
2,042
6,523
2,477
2,254
1,274
5,187
79,154
0
L
Yemoja
4,052
642
1,562
405
11,677
7,264
175
4,936
6,741
23,057
0
L
Poseidon
Shabba-416
Poseidon
2,869
210
0
1,008
6,230
2,168
0
2,380
3,850
49,711
0
W
3,178
437
0
1,985
16,787
13,582
439
4,282
12,397
30,813
0
L
Anhur
XxZahhxX
Anhur
10,513
2,954
0
2,453
13,536
4,563
846
2,050
11,486
0
71,125
L
Chronos
lcZer0l
Chronos
7,786
3,038
0
1,860
14,949
7,629
625
886
14,063
65,163
3,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,286
Gold Earned
51,956
750
Minions Killed
560
0
Camps Cleared
0
2,178,096
Distance Traveled
1,828,917
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,605
505
119
6
0
435,746
2
W
Tsukuyomi
12,824
611
141
7
0
510,149
5
W
Izanami
12,090
576
187
9
0
371,876
2
W
King Arthur
13,107
624
183
9
0
410,949
9
W
Ah Puch
11,905
567
173
8
0
439,039
3
L
Yemoja
10,053
479
37
2
0
405,524
13
L
Poseidon
9,916
472
116
6
0
351,480
2
W
Athena
10,360
493
66
3
0
446,083
7
L
Anhur
10,601
505
131
6
0
307,449
5
L
Chronos
10,781
513
157
7
0
328,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role