Player Matchup

Gilgamesh
Gilgamesh
El_Massatruli
Gilgamesh
Level 9
God Stats
1W - 1L
1,320 SR
Queue Stats
29W - 39L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
Guede3105
Danzaburou
Level 26
God Stats
22W - 34L
1,413 SR
Queue Stats
103W - 178L
1,316 Elo+
Party 1
Khepri
Khepri
MrPompo
Khepri
Level 29
God Stats
26W - 31L
1,472 SR
Queue Stats
194W - 286L
1,384 Elo+
Party 1
Chang'e
Chang'e
PanTostaditoUwU
Chang'e
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
XxNexpelsxX
Ymir
Level 52
God Stats
5W - 1L
1,581 SR
Queue Stats
299W - 447L
1,319 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,366 Elo+

VS

Team Averages
Level 24
1,460 SR
1,289 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Father Pelican
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,389 Elo+
Solo
Nemesis
Nemesis
Fusiongaming999
Nemesis
Level 18
God Stats
44W - 43L
1,292 SR
Queue Stats
409W - 429L
1,126 Elo+
Solo
Ah Puch
Ah Puch
IncensedBeast29
Ah Puch
Level 24
God Stats
1W - 3L
1,731 SR
Queue Stats
43W - 72L
1,118 Elo+
Solo
Nu Wa
Nu Wa
既过不恋
Nu Wa
Level 22
God Stats
2W - 9L
1,279 SR
Queue Stats
82W - 98L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_Massatruli
Gilgamesh
11
6 / 0 / 7
6,840
570
6,283
4,006
1,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Guede3105
Danzaburou
11
10 / 1 / 2
6,921
577
6,452
7,222
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
MrPompo
Khepri
9
2 / 2 / 10
6,113
509
3,143
6,074
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 1 / 9
7,243
604
5,320
6,672
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 1 / 6
6,338
528
1,975
6,847
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 5 / 2
5,231
436
4,557
8,488
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 4 / 2
4,787
399
3,798
6,153
1,798
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 6 / 2
4,736
395
2,990
7,642
2,088
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 9 / 0
4,135
345
489
6,039
1,351
9
2 / 5 / 0
5,738
478
2,987
6,019
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
28
Kills
5
5
Deaths
29
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
2
0.6
W
Gilgamesh
El_Massatruli
Gilgamesh
6
0
7
9.5
L
1
4
2
0.5
L
0
6
2
0.17
W
Danzaburou
Guede3105
Danzaburou
10
1
2
11
L
0
9
0
0
W
Khepri
MrPompo
Khepri
2
2
10
3.5
W
6
1
9
10.5
W
4
1
6
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
14,821
30,821
Taken
34,341
12,081
Mitigated
12,117
10,507
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,557
79
33
1,310
8,488
5,248
0
3,178
5,310
14,124
0
W
Gilgamesh
El_Massatruli
Gilgamesh
6,283
1,728
0
637
4,006
1,979
250
698
3,170
0
31,854
L
3,798
1,748
0
1,494
6,153
1,798
104
1,974
4,179
0
17,410
L
2,990
1,263
0
1,671
7,642
2,088
0
1,960
5,682
0
16,325
W
Danzaburou
Guede3105
Danzaburou
6,452
2,568
0
1,622
7,222
2,268
294
1,674
5,273
0
29,271
L
489
159
0
276
6,039
1,351
0
2,011
4,028
5,365
0
W
Khepri
MrPompo
Khepri
3,143
292
0
1,030
6,074
3,041
114
1,397
4,531
10,060
0
W
5,320
206
932
4,072
6,672
2,085
0
2,414
4,112
38,890
0
W
1,975
766
0
2,214
6,847
2,708
216
1,095
5,702
22,416
0
L
2,987
1,369
0
0
6,019
1,632
0
1,315
4,704
17,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
24,627
241
Minions Killed
110
0
Camps Cleared
0
1,166,966
Distance Traveled
921,045
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,231
436
14
1
0
203,979
1
W
Gilgamesh
6,840
570
67
6
0
258,623
0
L
Neith
4,787
399
25
2
0
147,977
0
L
Nemesis
4,736
395
32
3
0
202,578
3
W
Danzaburou
6,921
577
42
4
0
213,231
0
L
Ah Puch
4,135
345
9
1
0
178,170
0
W
Khepri
6,113
509
16
1
0
226,549
2
W
Chang'e
7,243
604
74
6
0
235,116
5
W
Ymir
6,338
528
42
4
0
233,447
0
L
Nu Wa
5,738
478
30
3
0
188,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role