Player Matchup

Kukulkan
Kukulkan
GMCriZ
Kukulkan
Level 9
God Stats
1W - 2L
1,273 SR
Queue Stats
94W - 83L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
LibertaliaRed
Sun Wukong
Level 33
God Stats
23W - 12L
1,682 SR
Queue Stats
106W - 80L
1,637 Elo+
Party 1
Medusa
Medusa
ShadowDragon022
Medusa
Level 29
God Stats
2W - 2L
1,267 SR
Queue Stats
104W - 77L
1,630 Elo+
Party 1
Fenrir
Fenrir
homelessbean
Fenrir
Level 24
God Stats
0W - 3L
1,267 SR
Queue Stats
72W - 53L
1,617 Elo+
Party 1
Achilles
Achilles
lLockl
Achilles
Level 26
God Stats
15W - 16L
1,594 SR
Queue Stats
73W - 63L
1,603 Elo+
Party 1
Team Averages
Level 24
1,416 SR
1,610 Elo+

VS

Team Averages
Level 28
1,636 SR
1,682 Elo+
Neith
Neith
Immunxty
Neith
Level 2
God Stats
2W - 0L
1,789 SR
Queue Stats
23W - 15L
1,723 Elo+
Party 2
Nemesis
Nemesis
NaturalBeings
Nemesis
Level 62
God Stats
29W - 15L
1,773 SR
Queue Stats
218W - 174L
1,615 Elo+
Party 2
Athena
Athena
Vinnyvez
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 95L
1,685 Elo+
Solo
Zhong Kui
Zhong Kui
p0np0nmeowme0w
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,780 Elo+
Solo
Tyr
Tyr
starboard012
Tyr
Level 25
God Stats
40W - 35L
1,616 SR
Queue Stats
212W - 163L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GMCriZ
Kukulkan
18
1 / 3 / 3
10,703
535
13,439
9,120
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LibertaliaRed
Sun Wukong
15
1 / 6 / 2
9,421
471
7,860
18,447
9,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 5 / 4
10,390
520
11,734
12,091
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
1 / 4 / 3
8,968
448
5,523
16,388
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Achilles
lLockl
Achilles
13
3 / 7 / 8
9,250
463
11,505
18,304
19,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Immunxty
Neith
15
2 / 4 / 8
9,570
479
8,875
8,505
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
17
8 / 2 / 11
10,736
537
15,447
15,984
9,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Vinnyvez
Athena
17
5 / 6 / 13
10,728
536
9,678
23,343
21,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
p0np0nmeowme0w
Zhong Kui
17
7 / 1 / 6
10,909
545
14,874
14,259
10,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 0
8,654
433
6,894
10,734
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
14
Kills
25
25
Deaths
14
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GMCriZ
Kukulkan
1
3
3
0.83
W
Neith
Immunxty
Neith
2
4
8
1.5
L
Sun Wukong
LibertaliaRed
Sun Wukong
1
6
2
0.33
W
Nemesis
8
2
11
6.75
L
8
5
4
2
W
Athena
Vinnyvez
Athena
5
6
13
1.92
L
Fenrir
1
4
3
0.63
L
Achilles
lLockl
Achilles
3
7
8
1
W
Zhong Kui
p0np0nmeowme0w
Zhong Kui
7
1
6
10
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
55,768
74,350
Taken
72,825
42,870
Mitigated
54,236
15,664
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GMCriZ
Kukulkan
13,439
776
0
750
9,120
3,886
0
3,568
5,552
98,189
0
W
Neith
Immunxty
Neith
8,875
3,462
0
2,142
8,505
2,702
1,565
996
7,509
0
44,443
L
Sun Wukong
LibertaliaRed
Sun Wukong
7,860
1,869
0
5,058
18,447
9,160
830
4,247
13,759
0
52,089
W
Nemesis
15,447
8,069
0
4,854
15,984
9,406
0
2,083
13,901
0
65,092
L
11,734
5,625
0
372
12,091
4,456
3,028
4,117
7,974
0
68,417
W
Athena
Vinnyvez
Athena
9,678
3,338
0
1,385
23,343
21,424
0
5,452
17,891
35,369
0
L
Fenrir
5,523
1,288
0
5,937
16,388
6,343
0
5,248
11,065
1,479
50,240
L
Achilles
lLockl
Achilles
11,505
3,113
0
3,547
18,304
19,025
663
7,372
10,932
0
27,249
W
Zhong Kui
p0np0nmeowme0w
Zhong Kui
14,874
2,287
0
7,970
14,259
10,600
1,806
5,069
9,190
82,848
0
W
6,894
445
0
7,378
10,734
10,104
0
0
10,734
0
40,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
50,597
542
Minions Killed
468
0
Camps Cleared
0
1,891,404
Distance Traveled
1,794,341
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,703
535
171
9
0
388,594
4
W
Neith
9,570
479
92
5
0
350,181
0
L
Sun Wukong
9,421
471
118
6
0
363,604
2
W
Nemesis
10,736
537
94
5
0
437,803
1
L
Medusa
10,390
520
128
6
0
350,009
1
W
Athena
10,728
536
46
2
0
406,739
1
L
Fenrir
8,968
448
96
5
0
388,268
8
L
Achilles
9,250
463
29
1
0
400,929
1
W
Zhong Kui
10,909
545
156
8
0
360,940
2
W
Tyr
8,654
433
80
4
0
238,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role