Player Matchup

Ganesha
Ganesha
BigBamboocha
Ganesha
Level 23
God Stats
1W - 6L
1,238 SR
Queue Stats
11W - 24L
1,270 Elo+
Party 3
Amaterasu
Amaterasu
DimmerWolf63957_
Amaterasu
Level 49
God Stats
11W - 16L
1,476 SR
Queue Stats
331W - 396L
1,398 Elo+
Party 2
Ares
Ares
Kidd_Jason401
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,413 Elo+
Party 2
Scylla
Scylla
Sakuraneko335
Scylla
Level 67
God Stats
30W - 30L
1,415 SR
Queue Stats
548W - 572L
1,442 Elo+
Party 2
Jing Wei
Jing Wei
lymphaticphlegm
Jing Wei
Level 119
God Stats
8W - 11L
1,368 SR
Queue Stats
108W - 116L
1,316 Elo+
Party 3
Team Averages
Level 57
1,399 SR
1,368 Elo+

VS

Team Averages
Level 59
1,576 SR
1,402 Elo+
Terra
Terra
Bluphire
Terra
Level 26
God Stats
2W - 1L
1,524 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Conwynn
Kukulkan
Level 64
God Stats
7W - 2L
1,676 SR
Queue Stats
162W - 150L
1,362 Elo+
Party 1
Horus
Horus
FiendishGibbon
Horus
Level 61
God Stats
3W - 2L
1,619 SR
Queue Stats
70W - 61L
1,390 Elo+
Party 1
Sol
Sol
Nubbyshouts
Sol
Level 26
God Stats
2W - 1L
1,421 SR
Queue Stats
5W - 4L
1,366 Elo+
Party 1
Fenrir
Fenrir
johan_418_vega
Fenrir
Level 119
God Stats
7W - 6L
1,641 SR
Queue Stats
280W - 230L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigBamboocha
Ganesha
12
0 / 3 / 3
7,029
439
4,366
10,817
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
12
1 / 3 / 2
7,453
466
3,265
9,011
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 3 / 0
7,166
448
2,617
10,440
7,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 0
8,016
501
3,390
8,346
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
11
1 / 3 / 1
6,754
422
4,396
8,707
2,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bluphire
Terra
12
0 / 1 / 3
7,515
470
4,449
7,372
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Conwynn
Kukulkan
15
5 / 1 / 4
8,874
555
9,778
4,518
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 1
8,367
523
8,790
7,775
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 2
7,182
449
4,179
7,268
1,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 2
8,492
531
4,912
9,296
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
16
16
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigBamboocha
Ganesha
0
3
3
0.5
W
Terra
Bluphire
Terra
0
1
3
1.5
W
Kukulkan
Conwynn
Kukulkan
5
1
4
7
L
Amaterasu
1
3
2
0.67
W
4
1
1
4.5
L
1
3
0
0.33
W
0
1
2
1
L
1
4
0
0.25
W
7
0
2
8
L
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
32,108
47,321
Taken
36,229
25,377
Mitigated
14,719
5,497
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigBamboocha
Ganesha
4,366
199
0
1,135
10,817
7,177
0
7,207
3,479
23,632
0
W
Terra
Bluphire
Terra
4,449
742
1,521
2,717
7,372
3,399
320
2,335
5,010
16,911
0
W
Kukulkan
Conwynn
Kukulkan
9,778
370
219
995
4,518
1,561
862
1,348
3,098
48,894
0
L
Amaterasu
3,265
763
0
943
9,011
4,823
0
1,180
7,752
0
50,261
W
8,790
4,803
231
2,090
7,775
4,362
832
2,617
5,158
0
41,462
L
2,617
673
0
283
10,440
7,290
306
0
10,440
28,871
0
W
4,179
755
0
3,834
7,268
1,907
2,275
2,441
4,827
41,970
0
L
3,390
152
136
1,392
8,346
3,132
243
4,472
3,586
44,781
0
W
4,912
2,073
0
5,205
9,296
3,490
16
1,453
7,763
0
42,762
L
Jing Wei
4,396
1,348
672
936
8,707
2,955
0
4,943
3,658
0
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
40,430
357
Minions Killed
365
0
Camps Cleared
0
1,370,623
Distance Traveled
1,399,269
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,029
439
6
0
0
303,643
4
W
Terra
7,515
470
26
2
0
273,915
2
W
Kukulkan
8,874
555
105
7
0
298,015
1
L
Amaterasu
7,453
466
90
6
0
284,436
0
W
Horus
8,367
523
85
5
0
319,124
2
L
Ares
7,166
448
52
3
0
213,245
0
W
Sol
7,182
449
82
5
0
239,456
1
L
Scylla
8,016
501
108
7
0
281,540
1
W
Fenrir
8,492
531
67
4
0
268,759
3
L
Jing Wei
6,754
422
101
6
0
287,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role