Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Chewyways
Thor
Level 11
God Stats
7W - 9L
1,560 SR
Queue Stats
19W - 22L
1,474 Elo+
Solo
Persephone
Persephone
Missie Hyde
Persephone
Level 5
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 11L
1,097 Elo+
Solo
Neith
Neith
SundaySquad1212
Neith
Level 28
God Stats
123W - 139L
1,506 SR
Queue Stats
229W - 258L
1,468 Elo+
Solo
Amaterasu
Amaterasu
xTCAx_CaRnAgE
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,463 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,400 Elo+

VS

Team Averages
Level 24
1,479 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
Level 26
God Stats
12W - 9L
1,548 SR
Queue Stats
47W - 44L
1,491 Elo+
Solo
Nemesis
Nemesis
Chappy Rabbit
Nemesis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,429 Elo+
Solo
Arachne
Arachne
GhostlySammy
Arachne
Level 28
God Stats
173W - 140L
1,585 SR
Queue Stats
349W - 331L
1,499 Elo+
Solo
Bellona
Bellona
daya_chaves06
Bellona
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
90W - 94L
1,382 Elo+
Solo
Medusa
Medusa
joni_bandit_brya
Medusa
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 92L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 5 / 0
9,412
856
8,558
18,177
6,061
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
16
0 / 7 / 1
9,677
880
5,038
12,214
8,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Missie Hyde
Persephone
15
0 / 2 / 1
9,255
841
8,188
5,379
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 4 / 0
10,564
960
9,283
12,054
4,768
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
xTCAx_CaRnAgE
Amaterasu
16
0 / 7 / 1
9,696
881
8,196
21,120
11,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

137

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
17
2 / 0 / 13
10,807
982
11,359
6,345
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
6 / 1 / 10
11,556
1,051
8,213
9,726
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
GhostlySammy
Arachne
17
6 / 1 / 15
11,222
1,020
18,910
11,614
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
3 / 0 / 10
10,674
970
5,573
8,169
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 0 / 8
11,550
1,050
17,080
7,719
3,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
2
Kills
25
25
Deaths
2
3
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
0
0
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
2
0
13
8.5
W
Nemesis
6
1
10
11
L
Thor
0
7
1
0.07
W
Arachne
GhostlySammy
Arachne
6
1
15
13.5
L
Persephone
Missie Hyde
Persephone
0
2
1
0.25
L
2
4
0
0.5
W
Bellona
3
0
10
8
W
8
0
8
12
L
Amaterasu
xTCAx_CaRnAgE
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
61,135
68,944
Taken
43,573
33,427
Mitigated
22,616
7,648
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,558
2,305
0
2,235
18,177
6,061
0
0
18,177
37,197
0
W
Ah Muzen Cab
Boss_Stephano
Ah Muzen Cab
11,359
5,099
0
4,069
6,345
2,725
0
2,099
4,092
0
42,851
W
Nemesis
8,213
4,100
0
928
9,726
4,543
0
4,587
4,890
0
20,273
L
Thor
5,038
1,060
0
0
12,214
8,557
0
0
12,214
0
11,430
W
Arachne
GhostlySammy
Arachne
18,910
10,442
0
3,420
11,614
5,314
0
2,977
8,479
0
29,083
L
Persephone
Missie Hyde
Persephone
8,188
248
252
1,078
5,379
2,099
0
0
5,378
14,605
0
L
9,283
5,994
0
1,390
12,054
4,768
0
0
12,054
0
48,878
W
Bellona
5,573
1,294
0
134
8,169
6,559
0
3,443
4,526
0
18,447
W
17,080
9,853
0
1,853
7,719
3,475
0
2,809
4,840
0
40,544
L
Amaterasu
xTCAx_CaRnAgE
Amaterasu
8,196
3,101
0
2,693
21,120
11,942
0
0
21,120
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
55,809
262
Minions Killed
209
5
Camps Cleared
9
929,737
Distance Traveled
1,173,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,412
856
67
6
0
183,236
0
W
Ah Muzen Cab
10,807
982
57
5
0
246,200
0
W
Nemesis
11,556
1,051
27
2
1
259,074
0
L
Thor
9,677
880
21
2
1
200,899
0
W
Arachne
11,222
1,020
19
2
4
241,020
1
L
Persephone
9,255
841
31
3
0
135,797
0
L
Neith
10,564
960
93
8
2
173,203
0
W
Bellona
10,674
970
36
3
0
229,235
0
W
Medusa
11,550
1,050
70
6
4
197,626
0
L
Amaterasu
9,696
881
50
5
2
236,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role