Player Matchup

Arachne
Arachne
Dunnartt
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
SOLOFOX99
Sun Wukong
Level 74
God Stats
4W - 2L
1,303 SR
Queue Stats
136W - 126L
1,473 Elo+
Party 2
Vulcan
Vulcan
demente10
Vulcan
Level 98
God Stats
2W - 1L
1,562 SR
Queue Stats
66W - 91L
1,398 Elo+
Party 2
Khepri
Khepri
dexeed
Khepri
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 196L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
rayriceswife1
Cernunnos
Level 33
God Stats
13W - 7L
1,287 SR
Queue Stats
134W - 130L
1,489 Elo+
Solo
Team Averages
Level 53
1,430 SR
1,438 Elo+

VS

Team Averages
Level 72
1,461 SR
1,455 Elo+
Artemis
Artemis
Conorloo
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
FaeFaeFaed
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,481 Elo+
Solo
Ravana
Ravana
NinjaNisi
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 3
Chiron
Chiron
WizardAngry
Chiron
Level 117
God Stats
33W - 21L
1,523 SR
Queue Stats
414W - 397L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
danifair101
Jormungandr
Level 25
God Stats
12W - 5L
1,280 SR
Queue Stats
49W - 52L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dunnartt
Arachne
14
5 / 2 / 5
8,360
557
6,960
11,294
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
SOLOFOX99
Sun Wukong
16
5 / 0 / 1
9,537
636
8,424
11,029
7,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
demente10
Vulcan
15
4 / 5 / 3
9,032
602
9,625
9,338
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
dexeed
Khepri
11
1 / 4 / 5
6,993
466
4,195
10,507
7,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
rayriceswife1
Cernunnos
13
6 / 1 / 5
7,920
528
9,476
8,765
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Conorloo
Artemis
10
2 / 5 / 2
6,737
449
9,940
8,433
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FaeFaeFaed
Cthulhu
13
0 / 4 / 1
7,355
490
6,966
11,764
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
NinjaNisi
Ravana
12
4 / 6 / 2
7,599
507
6,730
12,009
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
5 / 2 / 3
8,577
572
5,904
13,148
4,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
danifair101
Jormungandr
9
1 / 4 / 2
5,907
394
2,940
8,321
4,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
12
12
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Conorloo
Artemis
2
5
2
0.6
W
Arachne
Dunnartt
Arachne
5
2
5
3.75
L
Cthulhu
FaeFaeFaed
Cthulhu
0
4
1
0.13
L
Ravana
NinjaNisi
Ravana
4
6
2
0.83
W
Sun Wukong
SOLOFOX99
Sun Wukong
5
0
1
5.5
L
Chiron
5
2
3
3.25
L
Jormungandr
danifair101
Jormungandr
1
4
2
0.5
W
Vulcan
demente10
Vulcan
4
5
3
1.1
W
Khepri
dexeed
Khepri
1
4
5
0.88
W
Cernunnos
rayriceswife1
Cernunnos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
32,480
50,933
Taken
53,675
25,972
Mitigated
27,885
19,204
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Conorloo
Artemis
9,940
4,917
0
250
8,433
2,849
0
1,769
6,664
0
34,168
W
Arachne
Dunnartt
Arachne
6,960
3,833
0
5,031
11,294
4,756
0
1,224
10,045
0
48,801
L
Cthulhu
FaeFaeFaed
Cthulhu
6,966
857
0
2,728
11,764
10,500
0
572
11,143
43,876
0
L
Ravana
NinjaNisi
Ravana
6,730
2,088
0
3,100
12,009
5,314
18
2,161
9,714
0
38,464
W
Sun Wukong
SOLOFOX99
Sun Wukong
8,424
2,560
0
3,888
11,029
7,475
165
4,379
6,300
0
64,582
L
Chiron
5,904
1,839
275
4,354
13,148
4,528
905
5,931
6,895
0
49,085
L
Jormungandr
danifair101
Jormungandr
2,940
502
0
1,375
8,321
4,694
0
2,882
5,439
15,175
0
W
Vulcan
demente10
Vulcan
9,625
2,039
0
2,814
9,338
3,500
296
1,108
8,180
60,144
0
W
Khepri
dexeed
Khepri
4,195
705
306
3,483
10,507
7,142
0
1,843
8,664
23,892
0
W
Cernunnos
rayriceswife1
Cernunnos
9,476
4,613
0
3,682
8,765
3,099
932
927
7,838
0
45,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
36,175
430
Minions Killed
361
0
Camps Cleared
0
1,481,739
Distance Traveled
1,299,198
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,737
449
58
4
0
256,326
0
W
Arachne
8,360
557
89
6
0
318,443
0
L
Cthulhu
7,355
490
104
7
0
249,316
2
L
Ravana
7,599
507
72
5
0
247,365
0
W
Sun Wukong
9,537
636
124
8
0
304,727
4
L
Chiron
8,577
572
95
6
0
289,789
5
L
Jormungandr
5,907
394
32
2
0
256,402
0
W
Vulcan
9,032
602
108
7
0
299,622
4
W
Khepri
6,993
466
26
2
0
282,814
0
W
Cernunnos
7,920
528
83
6
0
276,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role