Player Matchup

Merlin
Merlin
NeeGroEh
Merlin
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 5L
1,119 Elo+
Solo
Xing Tian
Xing Tian
SaH Juggalo
Xing Tian
Level 119
God Stats
19W - 15L
1,508 SR
Queue Stats
212W - 356L
1,345 Elo+
Party 1
Hun Batz
Hun Batz
SaH MajinSin
Hun Batz
Level 88
God Stats
8W - 9L
1,528 SR
Queue Stats
296W - 449L
1,329 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,264 Elo+

VS

Team Averages
Level 105
1,484 SR
1,405 Elo+
Kuzenbo
Kuzenbo
DanniRM
Kuzenbo
Level 107
God Stats
1W - 3L
1,569 SR
Queue Stats
24W - 30L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Fanizhu
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GoodWillDubbing
Medusa
Level 104
God Stats
18W - 24L
1,383 SR
Queue Stats
306W - 488L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NeeGroEh
Merlin
13
1 / 10 / 3
9,993
588
7,596
15,334
5,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
SaH Juggalo
Xing Tian
15
6 / 7 / 0
11,203
659
9,130
21,444
20,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
SaH MajinSin
Hun Batz
13
3 / 8 / 3
11,306
665
10,902
14,674
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DanniRM
Kuzenbo
15
5 / 3 / 14
12,839
755
12,144
20,500
27,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Fanizhu
Nu Wa
16
12 / 2 / 11
13,021
766
15,500
10,413
3,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
8 / 5 / 12
12,359
727
14,241
12,973
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
10
Kills
25
25
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DanniRM
Kuzenbo
5
3
14
4
W
Nu Wa
Fanizhu
Nu Wa
12
2
11
8.75
W
8
5
12
2.8
L
Merlin
NeeGroEh
Merlin
1
10
3
0.25
L
Xing Tian
SaH Juggalo
Xing Tian
6
7
0
0.86
L
Hun Batz
SaH MajinSin
Hun Batz
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
41,885
51,452
Taken
43,886
31,199
Mitigated
36,504
5,541
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DanniRM
Kuzenbo
12,144
3,140
1,257
4,325
20,500
27,405
64
6,980
13,520
39,104
0
W
Nu Wa
Fanizhu
Nu Wa
15,500
4,675
1,982
4,989
10,413
3,859
1,293
5,086
5,327
56,021
0
W
14,241
7,444
735
1,184
12,973
5,240
2,856
5,355
7,618
0
58,898
L
Merlin
NeeGroEh
Merlin
7,596
179
0
1,914
15,334
5,106
204
7,119
8,215
40,517
0
L
Xing Tian
SaH Juggalo
Xing Tian
9,130
589
43
1,300
21,444
20,645
275
11,666
9,778
40,025
0
L
Hun Batz
SaH MajinSin
Hun Batz
10,902
3,377
0
2,284
14,674
5,448
0
8,989
5,685
0
54,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
38,219
176
Minions Killed
164
0
Camps Cleared
0
747,728
Distance Traveled
911,372
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,839
755
44
3
0
330,336
5
W
Nu Wa
13,021
766
61
4
0
303,434
5
W
Medusa
12,359
727
59
3
0
277,602
1
L
Merlin
9,993
588
68
4
0
247,155
5
L
Xing Tian
11,203
659
36
2
0
246,893
1
L
Hun Batz
11,306
665
72
4
0
253,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role