Player Matchup

Sun Wukong
Sun Wukong
Platinum V
JaggerIsHere
Sun Wukong
Platinum V
Level 117
God Stats
29W - 22L
1,797 SR
Queue Stats
358W - 331L
1,512 MMR
Solo
Athena
Athena
Gold IV
Laykiry47
Athena
Gold IV
Level 138
God Stats
5W - 3L
1,738 SR
Queue Stats
60W - 62L
1,408 MMR
Party 3
Ullr
Ullr
Bronze III
YoungSavage3699
Ullr
Bronze III
Level 117
God Stats
2W - 1L
1,586 SR
Queue Stats
3W - 5L
1,502 MMR
Solo
Fenrir
Fenrir
Bronze III
mkas1
Fenrir
Bronze III
Level 48
God Stats
6W - 9L
1,344 SR
Queue Stats
14W - 17L
1,509 MMR
Solo
Raijin
Raijin
Platinum V
roger100pe
Raijin
Platinum V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,661 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,593 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,526 SR
1,517 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold IV
DublinDankv2
Chiron
Gold IV
Level 132
God Stats
15W - 11L
1,466 SR
Queue Stats
137W - 136L
1,288 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
Fother-III
Guan Yu
Bronze III
Level 31
God Stats
1W - 0L
1,411 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
Scorpio1307
Merlin
Platinum IV
Level 147
God Stats
13W - 17L
1,689 SR
Queue Stats
266W - 244L
1,758 MMR
Party 2
Bakasura
Bakasura
Silver I
Trykenkun
Bakasura
Silver I
Level 158
God Stats
2W - 2L
1,564 SR
Queue Stats
28W - 20L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaggerIsHere
Sun Wukong
20
9 / 5 / 7
15,442
532
26,479
40,171
43,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Laykiry47
Athena
20
2 / 5 / 18
14,189
489
11,600
29,540
40,925
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 4 / 3
12,932
446
9,829
25,511
12,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
mkas1
Fenrir
20
7 / 8 / 8
14,114
487
9,775
26,715
12,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
roger100pe
Raijin
20
8 / 4 / 7
15,226
525
21,845
21,432
11,001
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatSetScyllaDanzaburouApollo

VS

Bans
SobekHeraCupidPersephoneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 6 / 14
15,817
545
11,528
26,206
31,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
20
4 / 3 / 8
18,594
641
19,949
24,072
10,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Fother-III
Guan Yu
20
1 / 4 / 8
14,406
497
11,712
18,582
16,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
6 / 6 / 8
16,929
584
28,427
24,074
11,393
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Trykenkun
Bakasura
20
12 / 8 / 8
18,370
633
34,525
34,660
20,376
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
72
27
Kills
26
26
Deaths
27
43
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
6
14
1.67
W
Chiron
4
3
8
2.67
W
Guan Yu
Fother-III
Guan Yu
1
4
8
1.25
L
Sun Wukong
JaggerIsHere
Sun Wukong
9
5
7
2.5
L
Athena
Laykiry47
Athena
2
5
18
2.2
W
Merlin
6
6
8
1.67
W
Bakasura
Trykenkun
Bakasura
12
8
8
2
L
1
4
3
0.63
L
Fenrir
mkas1
Fenrir
7
8
8
1.38
L
Raijin
roger100pe
Raijin
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,528
Damage
106,141
143,369
Taken
127,594
120,630
Mitigated
90,691
34,902
Healing
58,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,528
1,350
0
4,649
26,206
31,753
39
6,062
20,144
49,041
0
W
Chiron
19,949
8,552
1,448
16,706
24,072
10,220
8,959
7,045
16,993
0
152,502
W
Guan Yu
Fother-III
Guan Yu
11,712
1,309
3,621
6,411
18,582
16,949
1,087
4,029
14,553
0
56,633
L
Sun Wukong
JaggerIsHere
Sun Wukong
26,479
4,394
0
13,409
40,171
43,025
1,111
10,802
26,546
0
118,117
L
Athena
Laykiry47
Athena
11,600
2,444
0
2,519
29,540
40,925
797
9,064
18,073
52,853
0
W
Merlin
28,427
1,398
432
7,716
24,074
11,393
907
7,938
16,136
153,444
0
W
Bakasura
Trykenkun
Bakasura
34,525
21,809
0
17,161
34,660
20,376
5,294
8,613
25,723
0
151,400
L
9,829
7,016
0
5,896
25,511
12,746
0
4,429
19,673
0
108,684
L
Fenrir
mkas1
Fenrir
9,775
3,024
0
7,280
26,715
12,933
1,049
6,680
18,931
0
105,130
L
Raijin
roger100pe
Raijin
21,845
844
893
4,905
21,432
11,001
864
8,054
12,164
131,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,903
Gold Earned
84,116
777
Minions Killed
802
0
Camps Cleared
0
2,635,828
Distance Traveled
2,804,846
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,817
545
60
2
0
502,375
6
W
Chiron
18,594
641
221
8
0
552,901
10
W
Guan Yu
14,406
497
115
4
0
617,723
8
L
Sun Wukong
15,442
532
193
7
0
523,180
3
L
Athena
14,189
489
79
3
0
573,306
6
W
Merlin
16,929
584
211
7
0
511,386
8
W
Bakasura
18,370
633
195
7
0
620,461
2
L
Ullr
12,932
446
151
5
0
490,946
3
L
Fenrir
14,114
487
157
5
0
520,925
5
L
Raijin
15,226
525
197
7
0
527,471
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role