Player Matchup

Sylvanus
Sylvanus
BooImAGhOst08
Sylvanus
Level 28
God Stats
2W - 1L
1,267 SR
Queue Stats
86W - 70L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
DreadfuI__
Gilgamesh
Level 28
God Stats
35W - 20L
1,716 SR
Queue Stats
321W - 266L
1,655 Elo+
Party 1
Merlin
Merlin
Maddmagyc
Merlin
Level 24
God Stats
7W - 4L
1,816 SR
Queue Stats
100W - 100L
1,695 Elo+
Solo
Tsukuyomi
Tsukuyomi
TonicTundra330
Tsukuyomi
Level 27
God Stats
2W - 1L
1,600 SR
Queue Stats
79W - 68L
1,604 Elo+
Solo
Neith
Neith
branisreallysad
Neith
Level 28
God Stats
7W - 5L
1,735 SR
Queue Stats
94W - 69L
1,653 Elo+
Party 1
Team Averages
Level 27
1,627 SR
1,645 Elo+

VS

Team Averages
Level 16
1,605 SR
1,622 Elo+
Fenrir
Fenrir
Cosmo4321
Fenrir
Level 27
God Stats
4W - 2L
1,754 SR
Queue Stats
63W - 63L
1,647 Elo+
Solo
Olorun
Olorun
Espincar
Olorun
Level 7
God Stats
6W - 9L
1,320 SR
Queue Stats
15W - 15L
1,499 Elo+
Solo
Izanami
Izanami
Ghettorider413
Izanami
Level 28
God Stats
17W - 23L
1,499 SR
Queue Stats
263W - 259L
1,574 Elo+
Solo
Mercury
Mercury
antho_carl
Mercury
Level 9
God Stats
11W - 8L
1,694 SR
Queue Stats
24W - 27L
1,706 Elo+
Solo
Poseidon
Poseidon
uSmokeReggie295
Poseidon
Level 9
God Stats
2W - 1L
1,757 SR
Queue Stats
41W - 31L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BooImAGhOst08
Sylvanus
17
2 / 2 / 11
12,386
476
7,251
19,116
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
DreadfuI__
Gilgamesh
17
1 / 4 / 7
11,895
458
8,349
22,802
23,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Maddmagyc
Merlin
20
21 / 1 / 5
16,271
626
31,329
16,085
8,667
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
TonicTundra330
Tsukuyomi
20
6 / 9 / 12
14,760
568
22,796
22,360
12,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 6
13,490
519
8,097
12,688
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cosmo4321
Fenrir
19
5 / 6 / 9
13,960
537
16,135
30,203
19,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Espincar
Olorun
10
0 / 14 / 2
8,466
326
2,154
17,333
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 7
13,236
509
10,880
16,155
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
antho_carl
Mercury
19
5 / 4 / 8
12,684
488
9,885
18,404
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
20
5 / 3 / 8
15,229
586
18,920
19,500
8,845
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
33
Kills
20
20
Deaths
33
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BooImAGhOst08
Sylvanus
2
2
11
3.75
L
Fenrir
Cosmo4321
Fenrir
5
6
9
1.58
W
Gilgamesh
DreadfuI__
Gilgamesh
1
4
7
1.13
L
Olorun
Espincar
Olorun
0
14
2
0.07
L
5
6
7
1.42
W
Merlin
Maddmagyc
Merlin
21
1
5
23.5
W
Tsukuyomi
TonicTundra330
Tsukuyomi
6
9
12
1.33
L
Mercury
antho_carl
Mercury
5
4
8
2.25
W
3
4
6
1.5
L
Poseidon
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,822
Damage
57,974
93,051
Taken
101,595
75,145
Mitigated
48,009
23,628
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BooImAGhOst08
Sylvanus
7,251
1,740
3,630
6,802
19,116
23,474
822
4,925
14,191
33,626
0
L
Fenrir
Cosmo4321
Fenrir
16,135
3,284
0
9,236
30,203
19,964
0
10,611
19,492
13,212
50,067
W
Gilgamesh
DreadfuI__
Gilgamesh
8,349
938
0
3,601
22,802
23,640
46
8,103
14,699
0
64,053
L
Olorun
Espincar
Olorun
2,154
1,033
0
2,258
17,333
5,586
460
12,116
5,192
27,130
0
L
10,880
7,376
0
4,552
16,155
6,206
0
3,539
12,566
0
90,989
W
Merlin
Maddmagyc
Merlin
31,329
2,363
0
6,153
16,085
8,667
1,538
4,042
12,043
134,744
0
W
Tsukuyomi
TonicTundra330
Tsukuyomi
22,796
7,887
0
1,369
22,360
12,641
2,767
4,809
17,551
0
125,511
L
Mercury
antho_carl
Mercury
9,885
4,195
0
460
18,404
7,408
626
7,160
11,169
0
73,151
W
8,097
2,557
0
2,073
12,688
6,723
1,844
1,856
10,832
0
107,054
L
Poseidon
18,920
2,104
0
3,117
19,500
8,845
282
5,154
14,121
119,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,802
Gold Earned
63,575
686
Minions Killed
633
0
Camps Cleared
0
2,374,889
Distance Traveled
2,231,566
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,386
476
44
2
0
479,207
9
L
Fenrir
13,960
537
81
3
0
442,773
1
W
Gilgamesh
11,895
458
108
4
0
499,934
4
L
Olorun
8,466
326
39
2
0
261,352
1
L
Izanami
13,236
509
164
6
0
426,106
11
W
Merlin
16,271
626
225
9
0
470,795
3
W
Tsukuyomi
14,760
568
157
6
0
502,067
3
L
Mercury
12,684
488
128
5
0
587,905
0
W
Neith
13,490
519
152
6
0
422,886
3
L
Poseidon
15,229
586
221
9
0
513,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role