Player Matchup

Discordia
Discordia
ArcinatorSmash
Discordia
Level 25
God Stats
5W - 2L
1,541 SR
Queue Stats
13W - 12L
1,560 Elo+
Solo
Medusa
Medusa
Divine_Priince
Medusa
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 97L
1,642 Elo+
Solo
Kali
Kali
KingJok3rDSG
Kali
Level 89
God Stats
3W - 0L
1,709 SR
Queue Stats
192W - 155L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Xneaqi
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
p0np0nmeowme0w
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,550 SR
1,593 Elo+

VS

Team Averages
Level 20
1,605 SR
1,588 Elo+
Ra
Ra
Edgarneitor
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,500 Elo+
Solo
Ymir
Ymir
G1BG0BB
Ymir
Level 22
God Stats
19W - 12L
1,679 SR
Queue Stats
77W - 81L
1,528 Elo+
Solo
Medusa
Medusa
SonderSeven
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 79L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
ThisMatchNOGOOD
Baron Samedi
Level 23
God Stats
39W - 28L
1,802 SR
Queue Stats
511W - 446L
1,683 Elo+
Solo
Cu Chulainn
Cu Chulainn
superdohj
Cu Chulainn
Level 18
God Stats
28W - 33L
1,543 SR
Queue Stats
208W - 207L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArcinatorSmash
Discordia
15
3 / 2 / 4
10,295
515
10,312
9,005
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
14 / 2 / 2
12,476
624
18,170
16,708
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 4
11,313
566
11,273
22,177
11,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Xneaqi
Danzaburou
17
1 / 1 / 6
10,752
538
10,135
10,727
4,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
p0np0nmeowme0w
Gilgamesh
17
2 / 3 / 5
10,494
525
8,484
16,812
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,006
500
5,958
14,833
6,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
G1BG0BB
Ymir
14
1 / 6 / 4
8,921
446
3,978
19,832
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
2 / 6 / 3
9,490
475
9,266
12,902
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ThisMatchNOGOOD
Baron Samedi
17
3 / 3 / 3
10,167
508
9,753
14,112
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
superdohj
Cu Chulainn
17
4 / 4 / 0
10,367
518
14,364
17,557
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
12
12
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArcinatorSmash
Discordia
3
2
4
2.5
W
14
2
2
7.5
L
2
6
3
0.58
L
Ymir
G1BG0BB
Ymir
1
6
4
0.5
W
5
4
4
1.75
L
Medusa
2
6
3
0.58
L
Baron Samedi
ThisMatchNOGOOD
Baron Samedi
3
3
3
1.5
W
Danzaburou
Xneaqi
Danzaburou
1
1
6
4
W
Gilgamesh
p0np0nmeowme0w
Gilgamesh
2
3
5
1.5
L
Cu Chulainn
superdohj
Cu Chulainn
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
43,319
75,429
Taken
79,236
37,574
Mitigated
50,653
25,811
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArcinatorSmash
Discordia
10,312
119
0
1,632
9,005
3,190
0
3,616
5,289
55,963
0
W
18,170
11,485
0
9,258
16,708
6,691
0
3,905
12,778
0
108,046
L
5,958
644
541
5,865
14,833
6,292
584
4,080
10,254
71,205
0
L
Ymir
G1BG0BB
Ymir
3,978
587
0
2,876
19,832
17,736
0
1,299
18,360
35,912
0
W
11,273
6,921
0
11,060
22,177
11,439
0
7,873
14,154
0
85,281
L
Medusa
9,266
4,967
0
4,408
12,902
5,202
0
691
12,167
0
50,818
L
Baron Samedi
ThisMatchNOGOOD
Baron Samedi
9,753
93
1,422
6,860
14,112
6,142
0
1,264
12,566
69,290
0
W
Danzaburou
Xneaqi
Danzaburou
10,135
2,785
0
1,378
10,727
4,496
264
2,077
8,650
0
74,947
W
Gilgamesh
p0np0nmeowme0w
Gilgamesh
8,484
2,800
0
2,483
16,812
11,758
42
5,405
10,932
0
57,855
L
Cu Chulainn
superdohj
Cu Chulainn
14,364
2,810
0
3,526
17,557
15,281
639
2,247
14,770
10,895
57,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
48,951
601
Minions Killed
524
0
Camps Cleared
0
1,980,545
Distance Traveled
1,822,372
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,295
515
106
5
0
402,669
3
W
Medusa
12,476
624
140
7
0
374,792
3
L
Ra
10,006
500
143
7
0
398,069
4
L
Ymir
8,921
446
55
3
0
312,702
3
W
Kali
11,313
566
138
7
0
410,998
1
L
Medusa
9,490
475
86
4
0
354,974
0
L
Baron Samedi
10,167
508
118
6
0
399,499
7
W
Danzaburou
10,752
538
122
6
0
394,805
2
W
Gilgamesh
10,494
525
95
5
0
397,281
2
L
Cu Chulainn
10,367
518
122
6
0
357,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role