Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BarcoB4sureroUnU
Ravana
Level 127
God Stats
3W - 2L
1,609 SR
Queue Stats
470W - 482L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
DruggieBuddy
Gilgamesh
Level 138
God Stats
2W - 2L
1,487 SR
Queue Stats
68W - 66L
1,457 Elo+
Solo
Tiamat
Tiamat
JRAKAGREATNESS
Tiamat
Level 160
God Stats
6W - 16L
1,428 SR
Queue Stats
294W - 339L
1,492 Elo+
Party 1
Ullr
Ullr
lobo090solitario
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,652 Elo+
Solo
Team Averages
Level 123
1,505 SR
1,526 Elo+

VS

Team Averages
Level 139
1,654 SR
1,452 Elo+
Medusa
Medusa
CaptainxLA420
Medusa
Level 149
God Stats
4W - 1L
1,806 SR
Queue Stats
43W - 31L
1,530 Elo+
Party 3
Chronos
Chronos
El Mono Arana
Chronos
Level 147
God Stats
27W - 17L
1,684 SR
Queue Stats
189W - 262L
1,408 Elo+
Party 2
Hera
Hera
Jerellio
Hera
Level 125
God Stats
19W - 22L
1,539 SR
Queue Stats
96W - 151L
1,417 Elo+
Party 2
Hercules
Hercules
xEnceladus69x
Hercules
Level 146
God Stats
18W - 22L
1,561 SR
Queue Stats
229W - 313L
1,395 Elo+
Party 2
Bellona
Bellona
z_Z_5_l_e_e_p_y
Bellona
Level 129
God Stats
12W - 5L
1,682 SR
Queue Stats
44W - 36L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 2
8,009
667
4,532
11,947
4,383
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 9 / 1
7,565
630
6,148
14,840
7,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
DruggieBuddy
Gilgamesh
14
1 / 8 / 2
7,694
641
7,054
16,216
13,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 3
9,959
830
8,581
15,966
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 6 / 4
7,452
621
3,430
10,610
4,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 5
12,245
1,020
14,963
10,495
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
16
5 / 2 / 13
10,401
867
10,687
7,948
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
6 / 1 / 14
10,640
887
11,636
6,024
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xEnceladus69x
Hercules
16
4 / 1 / 12
9,725
810
11,418
10,915
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 16
9,884
824
13,068
13,879
13,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
8
Kills
32
32
Deaths
8
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
2
0.4
L
2
9
1
0.28
W
13
2
5
7.75
L
Gilgamesh
DruggieBuddy
Gilgamesh
1
8
2
0.25
W
Chronos
5
2
13
5.75
L
4
4
3
1.38
W
Hera
6
1
14
13
L
0
6
4
0.33
W
Hercules
xEnceladus69x
Hercules
4
1
12
10
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
61,772
69,579
Taken
49,261
44,366
Mitigated
30,453
7,599
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,532
202
932
1,892
11,947
4,383
0
4,551
7,396
18,334
0
L
6,148
1,624
0
560
14,840
7,705
0
4,992
9,848
0
20,593
W
14,963
7,990
0
250
10,495
4,645
2,610
1,878
8,517
0
45,771
L
Gilgamesh
DruggieBuddy
Gilgamesh
7,054
1,291
234
572
16,216
13,675
0
5,060
11,156
28
19,583
W
Chronos
10,687
2,967
0
2,156
7,948
3,336
3,067
2,670
5,203
41,407
0
L
8,581
1,205
0
3,191
15,966
14,210
1
4,457
11,509
28,418
0
W
Hera
11,636
2,798
0
637
6,024
2,534
927
1,989
3,960
31,884
0
L
3,430
1,521
0
218
10,610
4,393
0
3,263
7,347
0
15,664
W
Hercules
xEnceladus69x
Hercules
11,418
1,222
0
3,099
10,915
6,245
409
2,583
8,157
0
25,692
W
13,068
3,730
0
805
13,879
13,693
1
4,141
9,613
0
27,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,679
Gold Earned
52,895
182
Minions Killed
286
3
Camps Cleared
13
938,742
Distance Traveled
1,160,672
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,009
667
35
3
1
188,503
1
L
Ravana
7,565
630
39
3
0
181,971
1
W
Medusa
12,245
1,020
81
7
5
226,622
1
L
Gilgamesh
7,694
641
31
3
0
177,349
1
W
Chronos
10,401
867
79
7
5
217,606
0
L
Tiamat
9,959
830
49
4
2
199,812
3
W
Hera
10,640
887
49
4
1
213,732
1
L
Ullr
7,452
621
28
2
0
191,107
1
W
Hercules
9,725
810
41
3
1
246,605
0
W
Bellona
9,884
824
36
3
1
256,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role