Player Matchup

Olorun
Olorun
FuturaPolicia
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,515 Elo+
Party 2
Loki
Loki
Krigose
Loki
Level 22
God Stats
4W - 2L
1,491 SR
Queue Stats
56W - 37L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
LegitReflex56
Sylvanus
Level 20
God Stats
32W - 20L
1,673 SR
Queue Stats
46W - 29L
1,640 Elo+
Party 3
Athena
Athena
Smellyhole12
Athena
Level 24
God Stats
13W - 7L
1,643 SR
Queue Stats
84W - 72L
1,588 Elo+
Party 3
Ra
Ra
Zephykinz
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,543 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,562 Elo+

VS

Team Averages
Level 26
1,598 SR
1,629 Elo+
Anhur
Anhur
DabsOnly
Anhur
Level 30
God Stats
43W - 23L
1,736 SR
Queue Stats
187W - 125L
1,681 Elo+
Solo
Mulan
Mulan
InfamousYeti
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Polarbawr
Cthulhu
Level 46
God Stats
3W - 3L
1,753 SR
Queue Stats
21W - 25L
1,441 Elo+
Party 1
Yemoja
Yemoja
Waffril
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,876 Elo+
Party 1
Kukulkan
Kukulkan
neirfman
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
8,701
512
7,310
13,177
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Krigose
Loki
17
5 / 0 / 3
10,201
600
6,661
8,604
8,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
LegitReflex56
Sylvanus
12
7 / 6 / 5
8,638
508
8,221
15,152
10,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
16
2 / 0 / 10
9,641
567
9,689
12,673
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 2 / 4
8,758
515
7,538
9,606
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
16
13 / 4 / 1
10,747
632
15,419
16,042
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 3
6,755
397
4,526
10,525
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Polarbawr
Cthulhu
11
2 / 1 / 2
7,263
427
3,162
9,779
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Waffril
Yemoja
10
0 / 5 / 10
8,148
479
6,821
12,157
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
neirfman
Kukulkan
10
0 / 8 / 2
6,552
385
5,968
10,352
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
22
Kills
15
15
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
DabsOnly
Anhur
13
4
1
3.38
W
5
7
5
1.07
L
0
4
3
0.38
W
Loki
Krigose
Loki
5
0
3
6.5
W
Sylvanus
LegitReflex56
Sylvanus
7
6
5
1.58
L
Cthulhu
Polarbawr
Cthulhu
2
1
2
3
W
Athena
2
0
10
7
L
Yemoja
Waffril
Yemoja
0
5
10
1
W
3
2
4
2.5
L
Kukulkan
neirfman
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
35,896
59,212
Taken
58,855
33,659
Mitigated
25,802
26,262
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DabsOnly
Anhur
15,419
8,295
0
5,651
16,042
5,213
743
11,037
5,005
0
67,234
W
7,310
3,679
2,239
3,286
13,177
4,123
381
2,800
10,252
46,264
0
L
4,526
1,047
0
2,118
10,525
7,178
54
3,228
7,297
0
29,962
W
Loki
Krigose
Loki
6,661
1,977
0
3,289
8,604
8,939
192
1,713
6,663
0
59,931
W
Sylvanus
LegitReflex56
Sylvanus
8,221
2,512
2,249
4,308
15,152
10,894
763
4,699
10,212
25,027
4,265
L
Cthulhu
Polarbawr
Cthulhu
3,162
194
0
3,967
9,779
5,052
0
2,437
7,342
25,841
0
W
Athena
9,689
2,318
0
5,572
12,673
5,353
181
3,081
9,379
66,141
0
L
Yemoja
Waffril
Yemoja
6,821
1,930
785
985
12,157
5,048
35
10,010
2,147
16,608
0
W
7,538
657
992
4,327
9,606
4,350
497
2,992
6,450
53,068
0
L
Kukulkan
neirfman
Kukulkan
5,968
743
0
474
10,352
3,311
0
5,457
4,895
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
39,465
477
Minions Killed
305
0
Camps Cleared
0
1,591,326
Distance Traveled
1,453,680
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,747
632
106
6
0
308,248
4
W
Olorun
8,701
512
76
4
0
305,785
0
L
Mulan
6,755
397
62
4
0
292,743
1
W
Loki
10,201
600
121
7
0
311,648
5
W
Sylvanus
8,638
508
57
3
0
283,600
1
L
Cthulhu
7,263
427
59
3
0
266,009
3
W
Athena
9,641
567
126
7
0
395,472
3
L
Yemoja
8,148
479
27
2
0
299,184
5
W
Ra
8,758
515
97
6
0
294,821
3
L
Kukulkan
6,552
385
51
3
0
287,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role